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Thema: Dungeon Master (Gelesen 40973 mal)
0 Mitglieder und 1 Gast betrachten dieses Thema.
Laroewyn
Dungeon Master
Antworten #0 am: 05.02.2004, 12:31:21»
Nalfeshnee: 85/175
Retriever: 145/245
Glabrezu1: 135/174
Glabrezu2 174/174
Glabrezu3 139/174
Glabrezu4 174/174
Hezrou 137/138
Ini:
Magnus +2
Brottor +3
Gerald +3
Bertsinda +9
Thorald +2
Sylvester +7
Glabrezu fressend
Cat:
10. blink
11. see invisibility
12. teleport in a2
13. Tür abschliessen
Code:
Magnus:
[dice]1d20+2[/dice]
Bottor:
[dice]1d20+3[/dice]
Geran:
[dice]1d20+3[/dice]
Bertsinda:
[dice]1d20+9[/dice]
Thorranaga:
[dice]1d20+3[/dice]
Slyvester:
[dice]1d20+7[/dice]
Thorald:
[dice]1d20+2[/dice]
«
Edit: 21.07.2009, 19:52:22 von Lord Aldebaran
»
Lord Nibbler
Moderator
Dungeon Master
Antworten #1 am: 14.02.2004, 14:44:15»
nächste Breath Weapon in Rd. 6
Current
Spoiler
(Klicken zum Anzeigen/Verstecken)
Ashardalon CR 35
Male Half-Fiend/Red Dragon, Dragon Ascendant 12
CE Colossal Outsider (Augmented Dragon, Evil, Extraplanar, Fire)
Init +2; Senses blindsense 60ft., darkvision 120ft, keen senses
Aura awesome aura (360ft/W 45 fear, morale or dazed)
Languages Abyssal, Common, Draconic, Infernal,
AC 43(+39 natural armor, +2 dex, -8 size, ), touch 13/43, flat-footed 41
hp 130/1144 (52 HD); DR 20/epic, feast healing 15 (Souls)
312/624/936
Immune ability drain, ability damage, energy drain, fire, cold, mind-affecting effects, paralysis, poison, sleep, transmutation;
Resist acid 10, cold 10, electricity 10, SR 45
Fort+43, Ref+34, Will+41
Weakness: cold vulnerability
Speed 50ft. (10 squares), fly 220ft. (clumsy)
Space/Reach 30/20 or 30 with bite
Base Atk +52; Grp +88
Melee
bite+65 (4d8+20) and 2 claws+63 (4d6+10) and 2 wings+63 (2d8+10) and tail slap+63 (4d6+30)
bite+45 (4d8+40) and 2 claws+43 (4d6+30) and 2 wings+43 (2d8+30) and tail slap+43 (4d6+50)*
*Power Attack 20
Ranged ranged touch+46
Atk Options Crush (SA, 30ftx30ft, R 47 or 4d8+30+pinned, large or smaller), Tail Sweep (40ft. half-circle, R 47 or 2d8+30/ medium or smaller), Combat Reflexes, Power Attack, Quicken Breath, Sudden Maximize
Special Actions: Breath Weapon (70ft. cone, R 47/24d10 fire/1d4 rounds), Smite Good+20
Combat Gear ring of spell turning (2 uses left), ring of greater counterspelling (time stop),
Spells known (CL 19):
9th – (3/day) breath weapon admixture (Swift/SpC p.39), time stop
8th – (7/day) chain dispel (PHB 2 p. 105), horrid wilting (F 27), polar ray,
7th – (3/day) energy immunity, limited wish, plane shift
6th – (7/day) chain lightning (R 25), disintegrate (F 25), greater energs surge (Swift/PHB 2 p.112),
5th – (8/day) bigby’s interposing hand, sending, stunning breath (SpC p.211), wall of force,
4th – (7/day) assay spell resistance (SpC p.17), fire shield, scrying, spell enhancer (Swift/SpC p.198),
3rd – (6/day) displacement, haste, slow (W 22), wind wall
2nd – (5/day) bear’s endurance, resist energy, scintalling scales (SpC p. 181), see invisibility, web
1st – (5/day) alarm, mage armor, identify, magic missile, shield
0 – (6/day) arcane mark, detect magic, disrupt undead, ghost sound, mage hand, mending, open/close, read magic, ray of frost,
Spell-like Abilites (CL 19):
12/day – locate object
3/day – darkness, poison, suggestion, unholy aura, (W 22)
1/day – blasphemy, contagion, desecrate, destruction, discern location, find the path, horrid wilting, summon monster IX, unhallow, unholy blight
Abilites Str 50, Dex 14, Con 30, Int 30, Wis 28, Cha 28
SQ Immortality
Feats Combat Reflexes, Draconic Knowledge, Empower Spell, Great Fortitude, Hover, Improved Speed, Iron Will, Lightning Reflexes, Multiattack, Power Attack, Quicken Breath, Sudden Maximize,
Epic Feats Improved Spell Resistance (x5), Spellcasting Harrier
Skills Concentration+67, Decipher Script+37, Diplomacy+66, Escape Artist+45, Heal+23, Intimidate+64, Jump+53, Knowledge (arcana, the planes, religion)+65, Listen+64, Search+65, Sense Motive+64, Spot+64, Use Magical Device+58/+62 scrolls, Spellcraft+45/+47 scrolls, Survival+36/+38 planes or tracking
Base
Spoiler
(Klicken zum Anzeigen/Verstecken)
Ashardalon CR 35
Male Half-Fiend/Red Dragon, Dragon Ascendant 12
CE Colossal Outsider (Augmented Dragon, Evil, Extraplanar, Fire)
Init +2; Senses blindsense 60ft., darkvision 120ft, keen senses
Aura awesome aura (360ft/W 45 fear, morale or dazed)
Languages Abyssal, Common, Draconic, Infernal,
AC 52/56(+39 natural armor, +2 dex, +9 deflection, -8 size), touch 13/43, flat-footed 50/54
hp 1248 (52 HD); DR 20/epic, feast healing 15 (Souls)
Immune ability drain, ability damage, energy drain, fire, mind-affecting effects, paralysis, poison, sleep, transmutation;
Spells cast: spell turning (9 levels), energy immunity (sonic), resist energy (acid 30), mage armor (+4 AC),
Resist acid 10, cold 10, electricity 10, SR 45
Fort+43, Ref+34, Will+41
Weakness: cold vulnerability
Speed 50ft. (10 squares), fly 220ft. (clumsy)
Space/Reach 30/20 or 30 with bite
Base Atk +52; Grp +88
Melee
bite+64 (4d8+20) and 2 claws+62 (4d6+10) and 2 wings+62 (2d8+10) and tail slap+62 (4d6+30)
bite+44 (4d8+40) and 2 claws+42 (4d6+30) and 2 wings+42 (2d8+30) and tail slap+42 (4d6+50)*
*Power Attack 20
Ranged ranged touch+46
Atk Options Crush (SA, 30ftx30ft, R 47 or 4d8+30+pinned, large or smaller), Tail Sweep (40ft. half-circle, R 47 or 2d8+30/ medium or smaller), Combat Reflexes, Power Attack, Quicken Breath, Sudden Maximize
Special Actions: Breath Weapon (70ft. cone, R 47/24d10 fire/1d4 rounds), Smite Good+20
Combat Gear ring of spell turning (2 uses left), ring of greater counterspelling (time stop),
Spells known (CL 19):
9th – (5/day) breath weapon admixture (Swift/SpC p.39), time stop
8th – (7/day) chain dispel (PHB 2 p. 105), horrid wilting (F 27), polar ray,
7th – (6day) energy immunity, limited wish, plane shift
6th – (7/day) chain lightning (R 25), disintegrate (F 25), greater energs surge (Swift/PHB 2 p.112),
5th – (8/day) bigby’s interposing hand, sending, stunning breath (SpC p.211), wall of force,
4th – (7/day) assay spell resistance (SpC p.17), fire shield, scrying, spell enhancer (Swift/SpC p.198),
3rd – (8/day) displacement, haste, slow (W 22), wind wall
2nd – (6/day) bear’s endurance, resist energy, scintalling scales (SpC p. 181), see invisibility, web
1st – (6/day) alarm, mage armor, identify, magic missile, shield
0 – (6/day) arcane mark, detect magic, disrupt undead, ghost sound, mage hand, mending, open/close, read magic, ray of frost,
Spell-like Abilites (CL 19):
12/day – locate object
3/day – darkness, poison, suggestion, unholy aura, (W 22)
1/day – blasphemy, contagion, desecrate, destruction, discern location, find the path, horrid wilting, summon monster IX, unhallow, unholy blight
Abilites Str 50, Dex 14, Con 34, Int 30, Wis 28, Cha 28
SQ Immortality
Feats Combat Reflexes, Draconic Knowledge, Empower Spell, Great Fortitude, Hover, Improved Speed, Iron Will, Lightning Reflexes, Multiattack, Power Attack, Quicken Breath, Sudden Maximize,
Epic Feats Improved Spell Resistance (x5), Spellcasting Harrier
Skills Concentration+67, Decipher Script+37, Diplomacy+66, Escape Artist+45, Heal+23, Intimidate+64, Jump+53, Knowledge (arcana, the planes, religion)+65, Listen+64, Search+65, Sense Motive+64, Spot+64, Use Magical Device+58/+62 scrolls, Spellcraft+45/+47 scrolls, Survival+36/+38 planes or tracking
Possessions soul totem
«
Edit: 07.10.2010, 19:04:15 von Lord Nibbler
»
Lord Nibbler
Moderator
Dungeon Master
Antworten #2 am: 14.02.2004, 14:46:26»
Ammet CR 28
Unique Male Elite Half-Dragon/Advanced Balor
CE Large Dragon (Augmented Outsider, Chaotic, Evil, Extraplanar,Tanar’ri)
Init +17; Senses Listen+48, Spot+48; darkvision 60ft., low-light vision, true seeing 120ft.
Languages Abyssal, Celestial, Draconic; telepathy 100ft.
AC 41, touch 18, flat-footed 32
hp 73/510 (30 HD); DR 15/cold iron and good,
Immune electricity, fire, paralysis, poison, sleep
Resist acid 10, cold 10 SR 40
Fort+29, Ref+26, Will+24
Speed 40ft. (8 squares), fly 120ft. (good)
Space/Reach 10/10 or 20 with helltongue
Base Atk +30; Grp +53
Melee vorpal longsword+45/+40/+35/+30 (2d6+20/19-20) and helltongue+48/+43/+38 (2d6+14+strands)
2 slams+48 (1d10+19) and bite+43 (1d8+9)
Strands:
Roll 1d6
1,2: 1 Strand 1d6 Damage +2 Negative Levels (+40 HP)
3,4: 2 Strands 1d6 Damage + 4 Negative Level (+80 HP)
5,6: 3 Strands 1d6 Damage + remaining negative Levels (+20 * Level HP)
Atk Options Power Attack
Special Actions quickened breath weapon (30ft. cone/6d8 fire dmg./R 37 for ½ )
Spell-Like Abilities (CL 20):
At will— blasphemy (W 27), dominate monster (W 30), greater dispel magic, greater teleport (self plus 50 pounds of objects only), insanity (W 29), power word stun, telekinesis (W 26), unholy aura (F 29);
3/day – quickened greater dispel magic, quickened telekinesis (W 26);
1/day—fire storm (R 29), implosion (F 30).
Abilites Str 48, Dex 28, Con 31, Int 24, Wis 24, Cha 32
SQ Death Throes, Flaming Body
Feats Improved Initiative, Improved Two-Weapon Fighting, Greater Two-Weapon Fighting, Power Attack, Quicken Spell-Like Ability (telekinesis), Quicken Breath, Quicken Spell-Like Ability (greater dispel) Two-Weapon Fighting, Weapon Focus (longsword)
Epic Feats Improved Spell Resistance, Superior Initiative
Skills Bluff +44, Concentration +45, Diplomacy +48, Disguise +11 (+13 acting), Hide +38, Intimidate +46, Knowledge (arcana, the planes) +40, Listen +48, Move Silently +42, Search +40, Sense Motive +40, Spellcraft +42 (+44 scrolls), Spot +48, Survival +7 (+9 following tracks), Use Magic Device +44 (+46 scrolls)
Possessions +1 vorpal longsword, helltongue
Breath Weapon (Su): Ammets breath weapon deals 6d8 points of fire damage in a 30ft. cone. A successful Reflex save DC 37 reduces damage by half.
Death Throes (Ex):When killed, Ammet explodes in a blinding flash of light that deals 100 points of damage to anything within 100 feet (Reflex DC 37 half ).
Flaming Body(Su): The body of Ammet is wreathed in flame. Anyone grappling Ammet takes 6d6 points of fire damage each round.
True Seeing (Su): Ammet has a continuous true seeing ability, as the spell (caster level 20th).
«
Edit: 09.10.2010, 07:55:08 von Lord Nibbler
»
Lord Nibbler
Moderator
Dungeon Master
Antworten #3 am: 17.02.2004, 20:08:46»
Spot Checks
Zara:
1d20+8
=
http://games.dnd-gate.de/dice.gif) no-repeat">23
Laroewyn:
1d20+5
=
http://games.dnd-gate.de/dice.gif) no-repeat">21
Garret:
1d20+6
=
http://games.dnd-gate.de/dice.gif) no-repeat">23
Brottor:
1d20+4
=
http://games.dnd-gate.de/dice.gif) no-repeat">14
Laroewyn
Dungeon Master
Antworten #4 am: 22.02.2004, 10:34:22»
Wark:
Spot:
1d20-3
=
http://games.dnd-gate.de/dice.gif) no-repeat">16
Listen:
1d20-3
=
http://games.dnd-gate.de/dice.gif) no-repeat">15
Thark:
Spot:
1d20-3
=
http://games.dnd-gate.de/dice.gif) no-repeat">12
Listen:
1d20-3
=
http://games.dnd-gate.de/dice.gif) no-repeat">9
Lord Nibbler
Moderator
Dungeon Master
Antworten #5 am: 22.02.2004, 14:11:41»
Attack Zara (Bogen)
1d20+1
=
http://games.dnd-gate.de/dice.gif) no-repeat">6
Damage:
1d8
=
http://games.dnd-gate.de/dice.gif) no-repeat">3
Attack Nyrash (Speer)
1d20+1
=
http://games.dnd-gate.de/dice.gif) no-repeat">18
Damage:
1d6+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">4
Laroewyn
Dungeon Master
Antworten #6 am: 23.02.2004, 07:50:56»
Brottor:
1d20+1
=
http://games.dnd-gate.de/dice.gif) no-repeat">4
-
1d8
=
http://games.dnd-gate.de/dice.gif) no-repeat">3
1d20+1
=
http://games.dnd-gate.de/dice.gif) no-repeat">5
-
1d8
=
http://games.dnd-gate.de/dice.gif) no-repeat">1
Zara:
1d20+1
=
http://games.dnd-gate.de/dice.gif) no-repeat">20
-
1d8
=
http://games.dnd-gate.de/dice.gif) no-repeat">8
Nyrash:
1d20+1
=
http://games.dnd-gate.de/dice.gif) no-repeat">3
-
1d8
=
http://games.dnd-gate.de/dice.gif) no-repeat">3
Lassal:
1d20+1
=
http://games.dnd-gate.de/dice.gif) no-repeat">5
-
1d8
=
http://games.dnd-gate.de/dice.gif) no-repeat">7
Laroewyn
Dungeon Master
Antworten #7 am: 23.02.2004, 13:16:57»
Attacks auf Zara:
1d20+1
=
http://games.dnd-gate.de/dice.gif) no-repeat">18
1d8
=
http://games.dnd-gate.de/dice.gif) no-repeat">1
1d20+1
=
http://games.dnd-gate.de/dice.gif) no-repeat">2
1d8
=
http://games.dnd-gate.de/dice.gif) no-repeat">6
Laroewyn
Dungeon Master
Antworten #8 am: 23.02.2004, 13:19:15»
Ausgleich Patzer:
1d20
=
http://games.dnd-gate.de/dice.gif) no-repeat">12
Lord Nibbler
Moderator
Dungeon Master
Antworten #9 am: 23.02.2004, 18:41:58»
Attack Lassal
1d20+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">6
1d12+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">12
Attack Lassal
1d20+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">9
1d12+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">15
Attack Nyrash
1d20+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">14
1d12+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">4
Attack Zara
1d20+1
=
http://games.dnd-gate.de/dice.gif) no-repeat">17
1d8
=
http://games.dnd-gate.de/dice.gif) no-repeat">7
Attack Seil
1d12+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">10
Lord Nibbler
Moderator
Dungeon Master
Antworten #10 am: 23.02.2004, 18:54:08»
Save gegen Sleep:
Bogenschütze:
1d20+1
=
http://games.dnd-gate.de/dice.gif) no-repeat">17
Seiltrenner:
1d20+1
=
http://games.dnd-gate.de/dice.gif) no-repeat">7
Laroewyn
Dungeon Master
Antworten #11 am: 23.02.2004, 19:34:33»
Patzer Nyrash:
1d6
=
http://games.dnd-gate.de/dice.gif) no-repeat">3
Lord Nibbler
Moderator
Dungeon Master
Antworten #12 am: 24.02.2004, 12:02:11»
Attack Lassal
1d20+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">4
1d12+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">5
Attack Lassal
1d20+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">11
1d12+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">10
Attack Nyrash
1d20+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">15
1d12+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">15
Lord Nibbler
Moderator
Dungeon Master
Antworten #13 am: 24.02.2004, 12:02:37»
Ausgleich Patzer:
1d20
=
http://games.dnd-gate.de/dice.gif) no-repeat">14
Laroewyn
Dungeon Master
Antworten #14 am: 24.02.2004, 15:27:12»
Attack Nyrash:
1d20+5
=
http://games.dnd-gate.de/dice.gif) no-repeat">10
1d12+3
=
http://games.dnd-gate.de/dice.gif) no-repeat">10
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===> Pathfinder Chronicles - Das Erwachen der Runenfürsten
===> Pathfinder Chronicles - Falkengrunds letzte Hoffnung
===> Pathfinder Chronicles - Die Eroberung des Blutschwurtales
===> Pathfinder Chronicles - Falkengrunds letzte Hoffnung
===> Pathfinder Chronicles - Sieben Schwerter der Sünde
===> Quest to Whatever
===> Rangoon
===> Return to the Temple of Elemental Evil
===> RttToEE
===> Rückkehr zu alten Werten
===> Ruins of Adventure
===> Schatten von Althafen
===> Schatten über Anog
===> Sklaven des Wahnsinns
===> Stadt der Masken
===> Stadt in Ketten
===> Taels Solokampagnen
===> Team Bravo
===> Teufelszeug
===> The Evil lurks around
===> The Forgotten Forge
===> The Shackled City
===> The Shackled City AP
===> Tod dem Tyrannen
===> Tomb of Horrors
===> Trials of Fire
===> Unapproachable East
===> Unruhen in Gondareth
===> Vali'faerit
===> Verfluchte Schatten
===> Vlad the Impaler
===> Von Schildkröten, Bäumen und anderen Relikten
===> Von Sonnen, Pyramiden und anderen Fremdlingen
===> Vordenker
===> War of the Burning Sky
===> Willkommen in Sigil
===> Zrayshal
=> Archiv - Online-RPGs Pathfinder
===> Abenteuer in Altdorf
===> Darkness Rising
===> Die gefesselte Stadt - The Shackled City
===> Die Rote Hand des Unheils
===> Dungeoncrawler Xothol
===> Eberron - CSI: Sharn
===> Eberron - Der Gefallene Engel
===> Eberron - More Hype than Substance
===> Eberron - Nach der Schlacht beginnt das Sterben
===> Eberron - Nach der Schlacht ist vor der Schlacht
===> Eberron - No One Lives Forever
===> Eberron - The City of Blood
===> Forgotten Realms - Anauroch
===> Forgotten Realms - Anauroch - die Fortsetzung
===> Forgotten Realms - Das Zeitalter des Hasses
===> Forgotten Realms - Der Zirkel der Sphären
===> Forgotten Realms - Drohende Schatten
===> Forgotten Realms - Legenden der Wüste
===> Forgotten Realms - Northern Journey
===> Korsal - Prinzen des Eises
===> Monster
===> Pathfinder Chronicles - Aashügel
===> Pathfinder Chronicles - Der Fluch des Purpurthrones
===> Pathfinder Chronicles - Der Fluch von Kelmarane
===> Pathfinder Chronicles - Der Schatten im Himmel
===> Pathfinder Chronicles - Die Türme von Xin-Shalast
===> Pathfinder Chronicles - Die zweite Finsternis
===> Pathfinder Chronicles - Erbe des Feuers
===> Pathfinder Chronicles - Erbe des Hexenkrieges
===> Pathfinder Chronicles - Im Schatten des Roten Throns
===> Pathfinder Chronicles - Rise of the Runelords
===> Pathfinder Chronicles - Schattenkrieg
===> Pathfinder Chronicles - Stadt des goldenen Todes
=> Archiv - Online-RPGs 4E
===> Abenteuer im Nentir Vale
===> Der Goldene Kreis
===> Die Akademie
===> Die Straßen der Hauptstadt
===> Eberron - Rattenfänger
===> Encounterpath
===> Forgotten Realms - Die Flucht in Richtung Süden
===> Forgotten Realms - Die Kultisten von Amn
===> Forgotten Realms - Feuer der Erkenntnis
===> Forgotten Realms - Luskan
===> Heldenblut
===> Leolos Solokampagnen
===> Living Forgotten Realms
===> Schurkenlied
===> Taverne zum Tanzenden Drachen
=> Archiv - Online-RPGs andere Systeme
===> Abenteuer in Aventurien
===> Auf den Inseln
===> Burning down the Gate
===> Chronik des Ewigen Blutes
===> [d20past] - Schatzsuche
===> Das schwarze Auge - Zeit der Ritter
===> Eine Expedition wie jede andere...
===> Engel: Gefahren der Vergangenheit
===> Frühling 1152
===> Imagos & Masterminds
===> Mass Effect - Inbetween
===> Midnight
===> Opus Anima Investigation
===> Shadowrun 4.01D - Willkommen in den Schatten
===> STAR WARS - Am Rande der Finsternis
===> Star Wars: Auf schmalem Grat
===> STAR WARS - Dawn of Defiance
===> [TERSP] Der Frosch mit der Maske
===> WFRP 2. Edition - Chaos in der alten Welt
=> Archiv - GoD
===> GoD Back to Basics
===> GoD: Brutal Deluxe
===> GoD: Eberron
===> GoD: Free for All
===> GoD - House of Horror
===> GoD LMS
===> GOD: Lords of Battle
===> GoD: Monsters Unleashed
===> GoD: No Retreat
===> GoD: The Dragon's Lair
===> GoD T(w)o Die For
===> GoD: Vendetta
=> Archiv - Friedhof
Lade...