Armor: Mithral Full Plate +5
Belt: Belt of Physical Perfection +2
Body: Mithral Full Plate +5
Eyes: Goggles of Night
Feet: Boots, winged
Head: Band of Alluring Charisma +4
Neck: Amulett of Natural Armor +4
Ring: Ring of Sustenance
Ring: Ring of Protection +4
Shield: Heavy Steel Shield +5
Shoulders: Cloak of Resistance +5
Slotless: Ioun Stones, Efficient Quiver, Handy Haversack, Wand of endure elements, potions
Aureliaz: Amulet of Natural Armor+4 (32.000gp), Ring of Protection+4 (32.000gp), Heavy Shield +5 (25.170gp), Cloak of Resistance+5 (25.000gp), Headband of Alluring Charisma+4 (16.000gp), Belt of Physical Perfection+2
[1](24.000gp), Ring of Sustenance (2500gp), Mithral Full Plate+5 of greater Energy resistance [cold] (101.650gp), Goggles of Night (12.000gp), Efficient Quiver (1.800gp), Boots, winged (16.000gp), Ioun Stone/dusty rose prism (5.000gp), Handy Haversack (2.000gp), Adamantine Longsword+5/ holy (101.315gp), Lance+3/ flaming (32.310 gp), Composite Longbow+2/ Bane [Giant] (18.600gp), Wand of endure elements (750gp), 4 potion of lesser restoration (1.200gp), potion of water breathing (750gp), potion of remove blindness (750gp), Bedroll (0,1gp), winter blanket (0,5gp), belt pouch (1gp), silk rope (10gp), waterskin (1gp), holy symbol/silver (25gp), Courtier's outfit [with jewelry worth 100 gp] (130gp), 100 Arrows (5gp), 45.000 gp
Maximus (Horse, Animal Companion):
N Large animal
Init +4;
Senses low-light vision, scent; Perception +10
DEFENSE
AC 35, touch 14, flat-footed 30 (+6 Armor, +4 Dex, +1 Dodge, +15 Natural, –1 size)
+4 vs AoO (Movement)
Hp 155 = 8(1. HD)+65(14HD)+14x5(Con)+14(Toughness)
Fort 16 = +9(Base)+5(Con)+2(Great Fort.)
Ref 15 = +9(Base)+4(Dex)+2(Light. Ref.)
Will 7 = +4(Base)+1(Wi)+2(Iron Will)
Defensive Abilities Evasion, Improved Evasion, Devotion
OFFENSE
Speed 50 ft.
Melee Bite +15 (1d4+6), 2 hooves +13 (1d6+3)
Space 10 ft.;
Reach 5 ft.
STATISTICS
Str 23',
Dex 18,
Con 20'***,
Int 2,
Wis 12,
Cha 6
*= Attributserhöhung '=Level 4 Erhöhung
Base Atk +10;
CMB +17;
CMD 32 (36 vs. trip)
Skills: Acrobatics +11; Perception +10; Stealth +8; Survival +4
SQ: Link, Combat Trained (attack, come, defend, down, guard, and heel), work, track, seek, fetch, stay, perform
Feats Light Armor Proficiency, Multiattack, Dodge, Iron Will, Mobility, Great Fortitude, Lightning Reflexes, Toughness, Improved Natural Armor
Gear: Chain Shirt+2 (17.000gp), Horseshoes of a Zephyr (6.000gp), Ioun stone/clearspindel (4.000gp), Military Saddle & Saddlebag (20gp)