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Saving ThrowsFor each saving throw, use either the familiar’s base save bonus (Fortitude +2, Reflex +2, Will +0) or the master’s (as calculated from all his classes), whichever is better. The familiar uses its own ability modifiers to saves, and it doesn’t share any of the other bonuses that the master might have on saves.
Hmm, das Gate hängt manchmal ein bißchen. Ist aber vorallem in Sensemann's Runden fast schon Alltag ab und an . Deswegen der Test?