Infamiewert: 34
Poor +10
Common +0
Good –10
Best –20
Ubiquitous +70
Abundant +50
Plentiful +30
Common +20
Average +10
Scarce +0
Rare –10
Very Rare –20
Extremely Rare -30
Hell Hammer Lascannon : Extremely Rare -30, Common +0, 1x +10, bc14 = 14 ≥ 89 → Misserfolg 8. Grades
Lasgun - Weapon Upgrade - Mag-lock Holster/Scabbard : Common +20, Common +0, 1x +10, bc64 = 64 ≥ 52 → Erfolg 2. Grades
Lasgun - Weapon Upgrade - Red Dot Laser Sight : Common +20, Common +0, 1x +10, bc64 = 64 ≥ 14 → Erfolg 6. Grades
Lasgun - Weapon Upgrade - Telescopic Sight : Common +20, Common +0, 1x +10, bc64 = 64 ≥ 4 → Erfolg 7. Grades
Lasgun - Weapon Upgrade - Photo Sight : Common +20, Common +0, 1x +10, bc64 = 64 ≥ 88 → Misserfolg 3. Grades
Bolter - Weapon Upgrade - Mag-lock Holster/Scabbard : Very Rare –20, Common +0, 1x +10, bc24 = 24 ≥ 10 → Erfolg 2. Grades
Bolter - Weapon Upgrade - Red Dot Laser Sight : Very Rare –20, Common +0, 1x +10, bc24 = 24 ≥ 63 → Misserfolg 4. Grades
Bolter - Weapon Upgrade - Photo Sight : Common +20, Common +0, 1x +10, bc24 = 24 ≥ 9 → Erfolg 2. Grades
Bolter - Weapon Upgrade - Fire Selector : Common +20, Common +0, 1x +10, bc24 = 24 ≥ 35 → Misserfolg 2. Grades
Bolter - Weapon Upgrade - Recoil Baffl ing : Common +20, Common +0, 1x +10, bc24 = 24 ≥ 47 → Misserfolg 3. Grades
Bolt Pistol - Weapon Upgrade - Mag-lock Holster/Scabbard : Very Rare –20, Common +0, 1x +10, bc24 = 24 ≥ 57 → Misserfolg 4. Grades
Bolt Pistol - Weapon Upgrade - Red Dot Laser Sight : Very Rare –20, Common +0, 1x +10, bc24 = 24 ≥ 67 → Misserfolg 5. Grades
Bolt Pistol - Weapon Upgrade - Photo Sight : Common +20, Common +0, 1x +10, bc24 = 24 ≥ 56 → Misserfolg 4. Grades
Bolt Pistol - Weapon Upgrade - Fire Selector : Common +20, Common +0, 1x +10, bc24 = 24 ≥ 55 → Misserfolg 4. Grades
Heavy Flamer - Weapon Upgrade - Mag-lock Holster/Scabbard : Rare –10, Common +0, 1x +10, bc34 = 34 ≥ 76 → Misserfolg 5. Grades
Infernopistole : Extremely Rare -30, Common +0, 1x +10, bc14 = 14 ≥ 60 → Misserfolg 5. Grades
Infernopistole - Weapon Upgrade - Mag-lock Holster/Scabbard : Extremely Rare -30, Common +0, 1x +10, bc14 = 14 ≥ 10 → Erfolg 1. Grades
Infernopistole - Weapon Upgrade - Red Dot Laser Sight : Extremely Rare -30, Common +0, 1x +10, bc14 = 14 ≥ 93 → Misserfolg 8. Grades
Power Mace - Weapon Upgrade - Storm Field : Extremely Rare -30, Common +0, 1x +10, bc14 = 14 ≥ 93 → Misserfolg 8. Grades
Chainfist ??? : Extremely Rare -30, Common +0, 1x +10, bc14 = 14 ≥ 37 → Misserfolg 3. Grades
Power Armour : Extremely Rare -30, Common +0, 1x +10, bc14 = 14 ≥ 100 → Misserfolg 9. Grades
Power Armour - Armour Upgrade - Ablative : Extremely Rare -30, Common +0, 1x +10, bc14 = 14 ≥ 63 → Misserfolg 5. Grades
Power Armour - Armour Upgrade - Ceramite : Extremely Rare -30, Common +0, 1x +10, bc14 = 14 ≥ 44 → Misserfolg 4. Grades
Power Armour - Armour Upgrade - Refractory : Extremely Rare -30, Common +0, 1x +10, bc14 = 14 ≥ 34 → Misserfolg 3. Grades
Power Armour - Armour Upgrade - Spikes : Extremely Rare -30, Common +0, 1x +10, bc14 = 14 ≥ 44 → Misserfolg 4. Grades
Munition für Bolter bc34 = 34 ≥ 100 → Misserfolg 7. Grades
Munition für Bolt Pistol bc34 = 34 ≥ 49 → Misserfolg 2. Grades
Munition für Heavy Flamer bc34 = 34 ≥ 9 → Erfolg 3. Grades