Character Name: Sarus Gaut
Regiment: 101. Ambulonische mechanisierte Infanterie Regiment
Speciality: Sergeant
Demeanour: Reckless
Aptitudes: Agility, Defence, Fellowship, General, Leadership, Perception, Strength, Toughness, Weapon Skill
Characteristics:WS 34 (+5 Steigerung) (1)
BS 30 (0)
S 28 (1)
T 41 (+3 Regiment, +10 Steigerung) (2)
AG 51 (+6 Regiment, +5 Steigerung) (1)
INT 30 (+2 Regiment)
PER 24 (-3 Regiment) (1)
WP 32 (0) (0)
FEL 40 (+5 Sergeant) (1)
Skills | Known | +10 | +20 | +30 |
Acrobatics (Ag, 2) | [X] | [X] | [_] | [_] |
Athletics (S, 2) | [X] | [_] | [_] | [_] |
Awareness (Per, 1) | [X] | [_] | [_] | [_] |
Charm (Fel, 1) | [_] | [_] | [_] | [_] |
Command (Fel, 2) | [X] | [X] | [_] | [_] |
Commerce (Int, 0) | [_] | [_] | [_] | [_] |
Common Lore (Tech) (Int, 0) | [X] | [_] | [_] | [_] |
Deceive (Fel, 1) | [_] | [_] | [_] | [_] |
Dodge (Ag, 2) | [X] | [X] | [_] | [_] |
Forbidden Lore () (Int, 0) | [_] | [_] | [_] | [_] |
Inquiry (Fel, 1) | [_] | [_] | [_] | [_] |
Interrogation (WP, 0) | [_] | [_] | [_] | [_] |
Intimidate (S, 1) | [_] | [_] | [_] | [_] |
Linguistics (Imperial Codes) (Int, 1) | [X] | [_] | [_] | [_] |
Linguistics (Low Gothic) (Int, 1) | [X] | [_] | [_] | [_] |
Logic (Int, 0) | [_] | [_] | [_] | [_] |
Medicae (Int, 0) | [_] | [_] | [_] | [_] |
Navigate (Surface) (Int, 0) | [X] | [_] | [_] | [_] |
Navigate (Stellar) (Int, 0) | [_] | [_] | [_] | [_] |
Navigate (Warp) (Int, 0) | [_] | [_] | [_] | [_] |
Operate (Aeronautica) (Ag, 1) | [_] | [_] | [_] | [_] |
Operate (Surface) (Ag, 1) | [X] | [X] | [_] | [_] |
Operate (Voidship) (Ag, 1) | [_] | [_] | [_] | [_] |
Parry (WS, 2) | [X] | [X] | [_] | [_] |
Psyniscience (Per, 1) | [_] | [_] | [_] | [_] |
Scholastic Lore () (Int, 0) | [_] | [_] | [_] | [_] |
Scrutiny (Per, 2) | [_] | [_] | [_] | [_] |
Security (Int, 0) | [_] | [_] | [_] | [_] |
Sleight of Hand (Ag, 1) | [_] | [_] | [_] | [_] |
Stealth (Ag, 1) | [X] | [_] | [_] | [_] |
Survival (Per, 1) | [_] | [_] | [_] | [_] |
Tech-Use (Int, 0) | [X] | [X] | [_] | [_] |
Trade () (Int, 1) | [_] | [_] | [_] | [_] |
Traits:Talents:Rapid Reload
Iron Discipline
Weapon Training (Chain, Las, Low-Tech)
Leap Up
Nerves of Steel
Resistance (Cold)
Resistance (Fear)
Wounds: 16
Permanent Injurys:Fate Points: 2
Insanity Points: 9
Mental Disorders: -
Corruption Points: 0
Malignancies: -
Mutations: -
Movement:Half (4)
Full (8)
Charge (12)
Run (16)
Gear:Common Craftsmanship Las Pistol, Common Craftsmanship Chainsword, 1 M36 lasgun and four charge packs, 1 knife, 1 Good Craftsmanship Imperial Guard flak armour, 2 frag grenades, 2 krak grenades, 1 smoke grenade, 6 kilograms of demolition charges, respirator, uniform, chrono, microbead, poor weather gear, rucksack, basic toolkit, mess kit and water canteen, blanket and sleep bag, rechargeable lamp-pack, grooming kit, dog tags, Imperial Infantryman’s Uplifting Primer, 2 weeks rations, one Cyclops demolition vehicle per squad and a single Chimera IFV per squad.
Weapon | Class | Damage | Range | Rate of Fire | Penetration | Clip | Reload | Special |
---|
M36 Lasgun | Basic | 1d10+3 E | 100m | S/3/- | 0 | 60 | Full | Reliable |
Knife | Melee/Throw | 1d5+Sb R | 5m | - | 0 | - | - | - |
Frag grenades | Throw | 2d10 X | Sbx3m | S/-/- | 0 | 1 | - | Blast (3), Ogryn-Proof |
Krak grenades | Throw | 2d10+4 X | Sbx3m | S/-/- | 6 | 1 | - | Concussive (0) |
Smoke grenades | Throw | - | Sbx3m | S/-/- | 0 | 1 | - | Smoke (6) |
Las Pistol | Pistol | 1d10+2 E | 30m | S/2/- | 0 | 30 | Half | Reliable |
Chain Sword | Melee | 1d10+4 R | - | S/-/- | 2 | - | - | Balanced, Tearing |
Armour Type | Hit location | Armour Points |
---|
Imperial Guard flak armour | Head | 4 (5 against frist Hit this Round + 1 against Blast) |
Imperial Guard flak armour | Right arm | 4 (5 against frist Hit this Round + 1 against Blast) |
Imperial Guard flak armour | Left arm | 4 (5 against frist Hit this Round + 1 against Blast) |
Imperial Guard flak armour | Body | 4 (5 against frist Hit this Round + 1 against Blast) |
Imperial Guard flak armour | Right leg | 4 (5 against frist Hit this Round + 1 against Blast) |
Imperial Guard flak armour | Left leg | 4 (5 against frist Hit this Round + 1 against Blast) |
XP to Spend: 650 XP
Total XP Spent: 2550 XP
Spent for: Covering Fire (Sweeping Order) [200 XP], Get them! (Sweeping Order) [200 XP], Parry Rang 1 (2 Aptitudes) [100 XP], Dodge Rang 1 (2 Aptitudes) [100 XP], Command +10 [200XP], Dodge +10 [200XP], Toughness +10 [350XP], Weapon Skill +5 [250 XP], Stealth [200XP], Parry +10 [200XP], Athletics (known) [100XP], Acrobatics (+10) [200XP], Agility (+5) [250XP]
Talent/Skill/Characteristic (XP)