Abyssal, Aklo, Ancient Osiriani, Auran, Aquan, Celestial, Dwarven, Elven, Giant, Gnome, Halfling, Hallit, Ignan, Infernal, Jistka, Orc, Osiriani, Polyglot, Read Lips, Skald, Sylvan, Terran, Thassilonian, Undercommon, Varisian
Attribute, Talente, Fertigkeiten und Fähigkeiten (Anzeigen)Abilites: Str 8, Dex 20, Con 22 (+2 inherent bonus), Int 34 (alle vier Stufen +1 Int, +4 inherent bonus), Wis 10, Cha 10
Feats: 1. Point Blank Shot, Heighten Spell, Scribe Scroll (Wizard), 3. Extend Spell, 5. Empower Spell (Bonus-Wizard), 5. Skill Focus (Knowledge: Religion), 7. Craft Wondrous Items 8. Toughness (Secret), 9. Maximized Spell, 11. Precise Shot, 12. Spell Penetration (Secret), 13. Quicken Spell, 15. Improved Initiative, 17. Greater Spell Penetration.
Wizard: Arcane Bond: Object (Ring), Arcane School (Universalist), Cantrips, Scribe Scroll, Hand of the Apprentice, Metamagic Mastery
Secrets: Secret health (Toughness),
Applicable knowledge: Spell Penetration, Dodge Trick (+1 dodge bonus to AC), The lore of true stamina (+2 Fortitude saves), Weapon trick (+1 to attack rolls)
Skills: Diplomacy +21, Fly +26, Knowledge (Arcane) +38, Knowledge (Dungeoneering) +38 (durch Headband), Knowledge (Engineering) +20, Knowledge (Geography) +38 (durch Headband), Knowledge (History) +38, Knowledge (Nature) +38 (durch Headband), Knowledge (Nobility) +29, Knowledge (Religion) +45, Knowledge (the Planes) +38, Linguistics +33, Perception +10, Sense Motive +10, Spellcraft +33, Use Magic Device +21.
Trait: Focused Mind (+2 concentration),
Child of the Temple (+1 trait bonus on Knowledge (nobility) and Knowledge (religion) checks)
Volksmerkmale: MenschLoremaster: Bonus Languages,
Lore,
Greater Lore, Secrets,
True Lore Zauber (Anzeigen)Spells prepared (CL 19): genaueres siehe Status (dort sogar mit Links), +23 vs. SR
Spellbook: Alle 0. Grad Zauber (des Pathfinder-Grundregelwerkes). (20 Seiten)
1. Grad: Alarm, Comprehend Languages, Detect Secret Doors, Endure Elements, Enlarge Person (10 gp), Feather Fall (10 gp), Floating Disk (10 gp), Grease (10 gp), Identify, Jump (10 gp), Mage Armor, Magic Missile, Magic Aura (10 gp), Protection from Evil, Ray of Enfeeblement (10 gp), Shield, True Strike, Unseen Servant (10 gp). (18 Seiten).
2. Grad: See Invisibility, Rope Trick, Resist Energy, Web, Bear’s Endurance (40 gp), Cat’s Grace (40 gp), Fox’ Cunning (40 gp), Glitterdust (40 gp), Scorching Ray (40 gp), Mirror Image (40 gp), Gust of Wind (40 gp), Acid Arrow (40 gp), False Life (40 gp), Misdirection (40 gp), Alter Self (40 gp), Spider Climb (40 gp), Darkvision (40 gp), Knock (40 gp), Make Whole (40 gp). (32 Seiten)
3. Grad: Fireball, Fly, Haste, Displacement, Slow (90 gp), Daylight (90 gp), Wind Wall (90 gp), Water Breathing (90 gp), Magical Circle against Evil (90 gp), Phantom Steed (90 gp),Stinking Cloud (90 gp), Nondetection (M) (90 gp), Clairaudience/Clairvoyance (90 gp), Tongues (90 gp), Arcane Sight (90 gp), Dispel Magic (90 gp), Protection from Energy (90 gp), Ray of Exhaustion (90 gp), Blink (90 gp), Gaseous Form (90 gp), Shrink Item (90 gp).
4. Grad: Black Tentacles (160 gp), Dimensional Anchor (160 gp), Dimension Door (160 gp), Enervation, Scrying (F), Detect Scyring (160 gp), Phantasmal Killer (160 gp), Stone Shape (160 gp), Fire Shield (160 gp), Secure Shelter (160 gp), Stoneskin (M) (160 gp), Greater Invisibility /(160 gp).
5. Grad: Break Enchantment (250 gp), Cloudkill (250 gp), Telepathic Bond (250 gp), Teleport (250 gp), Hold Monster (250 gp), Cloudkill (250 gp), Wall of Stone (250 gp), Wall of Force (250 gp), Cone of Cold (250 gp), Sending (250 gp), Baleful Polymorph (250 gp), Telekinesis (250 gp), Transmute Rock to Mud (250 gp), Permanency (250 gp), Overland Flight (250 gp).
6. Grad: Disintegrate (360 gp), Acid Fog (360 gp), Antimagic Field (360 gp), True Seeing (M) (360 gp), Greater Heroism (360 gp), Contingency (360 gp), Flesh to Stone (360 gp), Stone to Flesh (360 gp) Shadow Walk (360 gp), Chain Lightning (360 gp), Greater Dispel Magic (360 gp).
7. Grad: Spell Turning (M) (490 gp), Greater Teleport (490 gp), Plane Shift (490 gp), Power Word Blind (490 gp), Limited Wish (490 gp), Greater Arcane Sight (490 gp), Greater Scrying (490 gp), Delayed Blast Fireball (490 gp), Prismatic Spray (490 gp), Limited Wish (M) (490 gp), Finger of Death (490 gp), Reverse Gravity (490 gp), Control Undead (490 gp), Forcecage (490 gp).
8. Grad: Form of the Dragon III (640 gp), Greater Shout (640 gp), Moment of Presience (640 gp), Greater Prying Eyes (640 gp), Polar Ray (640 gp), Power Word Stun (640 gp), Clenched Fist (640 gp), Protection from Spell (640 gp), Mind Blank (640 gp), Discern Location (640 gp).
9. Grad: Gate (810 gp), Mage’s Disjunction (810 gp), Prismatic Sphere (810 gp), Dominate Monster (810 gp), Weird (810 gp), Freedom (810 gp), Wish (810 gp), Timestop, Summon Monster IX.
Kosten: 30530 gp
563/1200 Seiten belegt (2 normale Zauberbücher sind mit je 100 Seiten komplett voll und Nethys Gesegnetes Buch ist mit 363/1000 demnach belegt. Zauberbuch 1 hat alle 0. Grad, 1.Grad, 2.Grad (bis auf Bear’s Endurance, Cat’s Grace und Fox’ Cunning) und Fireball, Fly, Haste, Displacement, Slow (90 gp), Daylight (90 gp), Wind Wall (90 gp), Water Breathing (90 gp), Magical Circle against Evil (90 gp), Secret Page (90 gp) als 3. Grad Zauber. Das 2. Zauberbuch hat die restlichen 3. Grad Zauber (außer Dispel Magic), die 4. Grad Zauber und die 5 Grad Zauber (außer Overland Flight): Break Enchantment, Cloudkill, Telepathic Bond. Der Rest ist eben in Nethys gesegnetem Buch.)
Ausrüstung (Anzeigen)Armor: --
Belts:
Belt of Physical Might +6 (Dex und Con)
Body
Scholar's outfitChest: --
Eyes: --
Feet: --
Hands:--
Head: --
Headband:
Headband of Intelligence +6Neck:
Amulet of Natural Armor +5Ring:
Ring of Protection +5 Ring:
Ring of Sustenance (Arcane Bond)
Rods:
Rod of Absorption Shield:
Mithral-Buckler +5
Shoulders:
Cloak of Resistance +5
Wrist:
Bracers of Armor +8
Wands --
Scrolls –
Slotless:
Dusty rose Prism,
Orange Prism Ioun Stone Amulet of Natural Armor +5 50.000 gp, Ring of Protection +5 50.000 gp, Rod of Absorption 50.000 gp, Bracers of Armor +8 32.000 gp (selbst hergestellt), Mithral-Buckler +5 26.015, Cloak of Resistance +5 12.500 gp (selbst hergestellt), Blessed Book of Nethys 6.250 gp (selbst hergestellt), Orange Prism Ioun Stone CL +1 (selbst hergestellt) 15.000 gp, Headband of Intelligence +6 18.000 gp (selbst hergestellt), Belt of Physical Might +6 (Dex und Con) 45.000 gp (selbst hergestellt), Dusty rose Prism +1 Insight AC-Bonus 2.500 gp, Ring of Sustenance (Arcane Bond) 2.500 gp, Zauberkosten 30.530, Permanent Darkvision (5.000 gp), Permanent See Invisibility (5.000 gp), 2x Wish-Komponente 30.000 gp, 5x Limited Wish Komponente 7.500 gp, 16x Pearl of Power Grad 1 (selbst hergestellt) 8.000, 2x Pearl of Power Grad 2 6.000 gp, 10x Stoneskin Komponente 2.500 gp, 10x True Seeing Komponente 2.500 gp, 10x Spell Turning 1000 gp,
Handy Haversack 2000 gp, Focus für Greater Scrying 1000 gp, Schmuck 100 gp, Holy Symbol of Nethys (Silver) 25 gp, Crossbow-Light (Masterworked) 335 gp, 60 Bolzen 6 gp, Spell component pouch 5 gp, Abenteurer-Ausrüstung 13 gp 1 sp (belt pouch, bedroll, flint and steel, two sunrods, ten days worth of trail rations, 50 feet of hempen rope and a waterskin), Kaftan/Scholar's outfit 5 gp, Spell component pouch 5 gp, Kampfstab -.
4x Wish um Int mit +4 inherent bonus zu erhöhen 60.000 gp
2x Wish um Con mit +2 inherent bonus zu erhöhen 30.000 gp
2x zusätzlich Wish Komponente 30.000 gp
Vermögen: 870 gp 9 sp
Bild des Nethys-Zauberbuches: