So würde ich das normalerweise aufschreiben (halt wie bei den Original Monster Statblocks).
Spells: As 6th-level Cleric
Typical Cleric Spells per Day (5/4+1/4+1/3+1; save DC 14 + spell level)
0 - Create Water, Detect Magic, Detect Poison, Light, Purify Food and Drink;
1st - Bless, Protection from Evil, Shield of Faith, Shield of Faith, Longstrider (D);
2nd - Hold Person, Remove Paralysis, Lesser Restoration, Silence, Locate Object (D);
3rd - Prayer, Protection from Energy, Remove Blindness/Deafness, Fly (D).