Willkommen
Gast
. Bitte
einloggen
oder
registrieren
.
1 Stunde
1 Tag
1 Woche
1 Monat
Immer
Einloggen mit Benutzername, Passwort und Sitzungslänge
Neuigkeiten:
-
Übersicht
Hilfe
Suche
Mitglieder
Mitgliederliste anschauen
Mitglieder suchen
Einloggen
Registrieren
DnD-Gate Online Games
»
Archiv
»
Archiv - Online-RPGs andere Systeme
»
Fiasko
(Moderatoren:
Idunivor
,
Luther Engelsnot
,
Groetus
,
Sw'isi
) »
Thema:
[Regeln] Playset - The Ice
« vorheriges
nächstes »
Seiten: [
1
]
Nach unten
Autor
Thema: [Regeln] Playset - The Ice (Gelesen 2225 mal)
Beschreibung:
...in McMurdo Station, Antarctica
0 Mitglieder und 1 Gast betrachten dieses Thema.
Luther Engelsnot
Administrator
Beiträge: 24591
[Regeln] Playset - The Ice
«
am:
27.04.2015, 12:09:29 »
Relationships
(Anzeigen)
1 Work
1 Supervisor / worker
2 Co-workers
3 Specialist / supporter
4 Former co-workers
5 Clandestine collaborators
6 Professional rivals
2 Friendship
1 Manipulator / victim
2 Bewildered first-timers
3 Drinking buddies
4 Bitter enemies
5 Fuck buddies
6 Dorm room bunkies
3 Romance
1 Former spouses
2 Current spouses
3 Life-long crush / object of crush
4 One-time fling
5 Lovers
6 Former lovers
4 Crime
1 Smugglers (artifacts, endangered species)
2 Gambler / bookie
3 Ecological extremists
4 Government contract fraudster / investigator
5 Hoodlums (sports enthusiasts, drunkards, delinquents)
6 Drug people (dealers, manufacturers, distributors)
5 Community
1 Social adversaries
2 Search and rescue volunteers
3 Tour guides
4 Community event organizers
5 Visiting dignitary “handlers”
6 Isolated co-religionists
6 Soul
1 Lifers on The Ice
2 The only survivors
3 The ones who found the body
4 Newbie / old timer
5 Two-of-a-kind misanthropes
6 Poet and muse
Needs
(Anzeigen)
1 1 To get out
1 …of a work detail that is killing you
2 …of a relationship that’s turned weird
3 …of responsibility for an accident
4 …of intense scrutiny, so you can finish what you started
5 …of Mactown, where too many people know your game
6 …of The Ice, which is driving you insane
2 To get even
1 …with a scientist
2 …with a contractor
3 …with a pilot
4 …with your rival
5 …with an organization – the NSF, USAP, etc
6 …with everybody on The Ice
3 To get off
1 …on re-watching a DVD of what you did
2 …on prescription painkillers
3 …on secret trips out of Mactown
4 …on sabotaging a scientific program
5 …on destroying a reputation
6 …on illicit sex
4 To get respect
1 …from everyone on The Ice, atoning for your mistake
2 …from everyone on The Ice, showing them who’s boss
3 …from your lover, by proving your devotion
4 …from the USAP, by ratting out the drug dealer
5 …from a friend, by rescuing them from ruin
6 …from yourself, by punishing your persecutors
5 To get the truth
1 …about the accident
2 …about the secret project
3 …about someone’s criminal history
4 …about someone’s infidelity
5 …about who the visiting dignitary is
6 …about the locked room in B-142
6 To get laid
1 …by anyone, anywhere, to dull the pain
2 …by that girl/guy you’ve had your eye on
3 …by a visitor, fast
4 …by an old lover, rekindling an old romance
5 …in exchange for something you need
6 …by your sweetheart, who has been strangely distant
Locations
(Anzeigen)
1 The Weddell Sea
1 Atop Iceberg B-15, larger than Luxembourg
2 Weddell seal research camp on the sea ice
3 Aboard the M/V American Tern, delivering supplies
4 Aboard the Khlebnikov, a Russian tourist icebreaker
5 The ATC hut at Williams Airfield, 16 km away
6 A research dive camp with a hole cut in the ice
2 Mactown: Business
1 Satellite receivers on Black Island, 40 km away
2 The tool shed inside the Carp Shop
3 Explosives storage shed, up the hill from Mactown
4 B-120, the food warehouse
5 B-142, Medical
6 B-143, the vehicle maintenance “Heavy Shop”
3 Mactown: Pleasure
1 Hut Ten, visiting dignitaries quarters
2 Wells Fargo ATM
3 A dormitory room
4 B-107, Southern Exposure coffee house
5 The post office in B-140
6 B-155, the galley
4 Mactown: Outdoors
1 Observation Hill, above McMurdo Station
2 Scott’s Hut, the Terra Nova Expedition’s 1913 base
3 The retro yard, with cardboard containers of waste
4 An abandoned Jamesway tent near Hut Point
5 A metal shipping container
6 Inside the cab of a snow plow
5 Mactown: Science
1 Closet in the biology pod in the CSEC research building
2 “The Chalet”, NSF headquarters
3 The Navy electronics shop in B-165
4 Naval Support Force, Antarctica weather office
5 Room 115, earth sciences pod, CSEC research building
6 B-195, atmospheric science building, road to Scott Base
6 Ross Island
1 Lower Erebus Hut, kitchen and recreation building
2 Lower Erebus Hut, research and storage building
3 Volcanic sensor array on the caldera rim
4 Inside Mt. Erebus, above the lava lake
5 The 35 kilometer ice road to McMurdo Station
6 World’s largest Adelie penguin colony, at Cape Crozier
Objects
(Anzeigen)
1 Untoward
1 A 55 gallon urine barrel
2 A stalker’s notebook
3 A secret shrine
4 The crashed helicopter on the Ross Island ice road
5 A dead seal
6 Candid photos of the Deputy Director
2 Forbidden
1 A hidden hydroponics project
2 A one kilo baggie of marijuana
3 A list of people to murder
4 A tri-wall cardboard container labeled toxic
5 A lost component from the long-abandoned Martin PM-A3 Nuclear Power Plant
6 Five kilos of explosives and a detonator
3 Transportation
1 A balloon-tired Delta vehicle rigged for passengers
2 An LC-130 cargo plane
3 A snowmachine
4 A fire truck
5 A Bell 212 helicopter
6 An ancient pair of cross-country skis
4 Weapon
1 Butcher knife
2 Ice axe
3 Signal flare
4 Fire axe
5 Five liter jug of aviation fuel
6 Beretta 9mm pistol
5 Information
1 The name of the New Zealander at Scott Base with the pain pills
2 A USB drive, a spreadsheet, names and dates
3 A used dive computer in a locked toolbox
4 An overheard sat-phone call
5 The results of a keyboard logger
6 Loose talk in the Heavy Shop
6 Sentimental
1 A can of potted meat stolen from Scott’s Hut
2 A dog-eared black and white photo
3 A symbol scratched into the bumper of a Spryte vehicle
4 A child’s doll
5 A Hawaiian shirt
6 A cricket bat
Leite:
Coriolis: 1001 Sterne zwischen der Finsternis
Luther Engelsnot
Administrator
Beiträge: 24591
[Regeln] Playset - The Ice
«
Antwort #1 am:
27.04.2015, 23:31:02 »
Beziehungsnetzwerk:
Relationship
Player X
Player Y
Attached Detail
4 Crime: 1 Smugglers (artifacts, endangered species)
Luther Engelsnot
Groetus
Need: 1 To get out Object: 4 Weapon
2 Friendship: 4 Bitter enemies
Groetus
Idunivor
Need: 5 To get the truth 3 …about someone’s criminal history
3 Romance: 4 One-time fling
Idunivor
Sw'isi
Location: 3 Mactown: Pleasure 5 The post office in B-140
6 Soul: 3 The ones who found the body
Sw'isi
Luther Engelsnot
Object: 1 Untowards: 6 Candid photos of the Deputy Director
«
Letzte Änderung: 27.05.2015, 21:31:44 von Luther Engelsnot
»
Leite:
Coriolis: 1001 Sterne zwischen der Finsternis
Seiten: [
1
]
Nach oben
« vorheriges
nächstes »
DnD-Gate Online Games
»
Archiv
»
Archiv - Online-RPGs andere Systeme
»
Fiasko
(Moderatoren:
Idunivor
,
Luther Engelsnot
,
Groetus
,
Sw'isi
) »
Thema:
[Regeln] Playset - The Ice