LluviaFemale Elf Rogue 1
CG Medium Humanoid (elf)
Init +4;
Senses low-light vision; Perception +6
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Defense--------------------
AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 8 (1d8)
Fort +0,
Ref +6,
Will +0; +2 vs. enchantments
Immune magic sleep;
Resist elven immunities
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Offense--------------------
Speed 30 ft.
Melee Rapier +4 (1d6+2/18-20/x2)
Special Attacks sneak attack +1d6
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Statistics--------------------
Str 14,
Dex 18,
Con 10,
Int 16,
Wis 10,
Cha 13
Base Atk +0;
CMB +2;
CMD 16
Feats Weapon Finesse
Traits Fencer, Starchild
Skills Acrobatics +7, Appraise +7, Climb +5, Diplomacy +5, Disable Device +6, Escape Artist +3, Fly +4, Linguistics +7, Perception +6 (+7 to locate traps), Ride +3, Sense Motive +4, Stealth +7, Survival +0 (+4 to avoid getting lost), Swim +5, Use Magic Device +5;
Racial Modifiers +2 Perception, starchild
Languages Common, Draconic, Elven, Gnome, Orc, Sylvan
SQ elven magic, trapfinding +1
Other Gear Studded leather armor, Rapier, 105 GP
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Special Abilities--------------------
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Fencer +1 to hit with dagger or sword AoOs.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Sneak Attack +1d6 +1d6 damage if you flank your target or your target is flat-footed.
Starchild +4 survival to avoid becoming lost. Automatically determine north.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
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