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Antares, Monk 2/ Cleric of Oghma 4/Sacred Fist 6
Hit Dice: 12d8+12 (75 HP)
Initiative: +7
Speed: 70ft.
Armor Class: 20, touch 20, flat-footed 10
Base Attack/Grapple: +10/+12
Attack: Unarmed Strike +12 melee (2d6+2)
Full Attack: Unarmed Strike +12/+7 melee (2d6+2)
Space/Reach: 5ft./5ft.
Specials: Stunning Fist, Flurry of Blows, Turn Undead 2/day,Evasion, Blindsense (10ft.), Sacred Flames 1/day, spells
Saves: Fort +12 Ref +12 Will +13
Abilities: Str 14, Dex 16, Con 10, Int 14, Wis 18, Cha 8
Skills: Appraise +2, Balance +3, Bluff -1, Climb +6, Concentration +15, Diplomacy -1, Escape Artist +3, Gather Information -1, Heal +8, Hide +3,Intimidate -1, Jump +17, Knowledge (Religion) +17, Knowledge (History) +17, Knowledge (Geography) +7, Listen +4, Move Silently +3, Search +2, Sense Motive +4, Spellcraft +6, Spot +4, Survival +9, Swim +2, Tumble +18
Feats: Improved Initiative, Combat Casting, Practised Spellcaster (Cleric), Sacred Vitality, Imroved Toughness, Improved Unarmed Strike (Monk), Combat Reflexes (Monk), Stunning Fist (Monk)
Alignment: Neutral Good