Hier werden wir die Charakterbögen festhalten.
Charakterbogen (Anzeigen)
Code: [Auswählen]
[b]Name:[/b]
[b]Age:[/b]
[b]Fur Color:[/b]
[b]Home:[/b]
[b]Guard Rank:[/b]
[b]Cloak Color:[/b]
[spoiler= Abilities][table]
[tr][td][b]Nature[/b][/td][td]__/__[/td][td]P: [_][_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][_][/td][/tr]
[tr][td][b]Will[/b][/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td][b]Health[/b][/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td][b]Recources[/b][/td][td]__[/td][td]P: [_][_][_][_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][_][_][_][_][/td][/tr]
[tr][td][b]Circles[/b][/td][td]__[/td][td]P: [_][_][_][_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][_][_][_][_][/td][/tr]
[/table]
[/spoiler]
[spoiler=BGI]
[b]Belief:[/b]
[b]Goal:[/b]
[b]Instinct:[/b]
[/spoiler]
[spoiler=Fate & Persona]
[b]Fate:[/b]
[b]Persona:[/b]
[/spoiler]
[spoiler=Skills (max. 24)]
[table]
[tr][td]Fighter[/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td]Healer[/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td]Hunter[/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td]Instructor[/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td]Pathfinder[/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td]Scout[/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td]Survivalist[/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td]Weather Watcher[/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td]Orator[/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td]Deceiver[/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td]Persuader[/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[tr][td]Skill Name[/td][td]__[/td][td]P: [_][_][_][_][_][_][/td][td]F: [_][_][_][_][_][/td][/tr]
[/table]
[/spoiler]
[spoiler=Traits (max. 4)]
[table]
[tr][td]Trait Name[/td][td]__[/td][td]Checks:[_][_][_][_][_][_][_][_][/td][td]Used:[_][/td][/tr]
[/table]
[/spoiler]
[spoiler=Conditions]
[table]
[tr][td]Healthy[/td][td][_][/td][/tr]
[tr][td]Hungry/Thirsty[/td][td][_][/td][/tr]
[tr][td]Angry[/td][td][_][/td][/tr]
[tr][td]Tired[/td][td][_][/td][/tr]
[tr][td]Injured[/td][td][_][/td][/tr]
[tr][td]Sick[/td][td][_][/td][/tr]
[/table]
[/spoiler]
[spoiler=Friends & Enemys]
[b]Parents:[/b]
[b]Senior Artisan:[/b]
[b]Mentor:[/b]
[b]Friend:[/b]
[b]Enemy:[/b]
[/spoiler]
[spoiler=Contacts & Gear]
[b]Contacts (max. 10):[/b]
[b]Gear (max. 6):[/b]
[/spoiler]
Beispiel (Anzeigen)
Name: Nathaniel
Age: 25
Fur Color: Red
Home: Copperwood
Guard Rank: Guardmouse
Cloak Color: Blue
Age: 25
Fur Color: Red
Home: Copperwood
Guard Rank: Guardmouse
Cloak Color: Blue
Abilities (Anzeigen)
Nature | 5/5 | P: [_][_][_][_][_][_][_] | F: [_][_][_][_][_][_] |
Will | 3 | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Health | 5 | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Recources | 5 | P: [_][_][_][_][_][_][_][_][_] | F: [_][_][_][_][_][_][_][_][_] |
Circles | 3 | P: [_][_][_][_][_][_][_][_][_] | F: [_][_][_][_][_][_][_][_][_] |
BGI (Anzeigen)
Belief: "Build, do not destroy!"
Goal: "I will aid the dispossessed of Grasslake in their time of need."
Instinct: "Defend others in danger."
Goal: "I will aid the dispossessed of Grasslake in their time of need."
Instinct: "Defend others in danger."
Fate & Persona (Anzeigen)
Fate: 1
Persona: 1
Persona: 1
Skills (max. 24) (Anzeigen)
Fighter | 2 | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Healer | 4 | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Hunter | __ | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Instructor | __ | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Pathfinder | 3 | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Scout | __ | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Survivalist | 3 | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Weather Watcher | __ | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Orator | 2 | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Deceiver | __ | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Persuader | __ | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Orator | 2 | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Militarist | 2 | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Carpenter | 3 | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Transport-wise | 2 | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Axe-wise | 2 | P: [_][_][_][_][_][_] | F: [_][_][_][_][_] |
Traits (max. 4) (Anzeigen)
Stubborn | 1 | Checks:[_][_][_][_][_][_][_][_] | Used:[_] |
Independent | 1 | Checks:[_][_][_][_][_][_][_][_] | Used:[_] |
Thoughtful | 1 | Checks:[_][_][_][_][_][_][_][_] | Used:[_] |
Conditions (Anzeigen)
Healthy | [x] |
Hungry/Thirsty | [_] |
Angry | [_] |
Tired | [_] |
Injured | [_] |
Sick | [_] |
Friends & Enemys (Anzeigen)
Parents: Lin & Ber
Senior Artisan: Muhle the Carpenter
Mentor: Christopher
Friend: Saxon
Enemy: Peder (Christopher's son)
Senior Artisan: Muhle the Carpenter
Mentor: Christopher
Friend: Saxon
Enemy: Peder (Christopher's son)
Contacts & Gear (Anzeigen)
Contacts (max. 10): -
Gear (max. 6): Axe, healing herbs, mending kit
Gear (max. 6): Axe, healing herbs, mending kit