Klasse und Stufe: Krieger, Stufe 2
Herkunft: Zwerg, aus Orzammar verstoßen, dort Kriegerkaste
Aussehen & Alter:
Sprachen: Zwergisch, Alamarri
Kampf:
HP: 50 / 50
Defense: 12
Rüstung: 5 (Leichte Kettenrüstung), penalty: -2
Bewegungsrate: 8 (=> 4 Felder = 1 move)
Magieresistenz: +2
Initiative: 4
Waffe 1: Zweihändige Axt
Angriff: [dice]3d6+4(str)[/dice]
=> Schaden:[dice]3d6+4(str)[/dice]
Waffe 2: Armbrust
Angriff: [dice]3d6+2(dex)[/dice]
=> Schaden: [dice]2d6+1(perc)[/dice]
Reichweite: 30m / 60m
Waffe 3: Fäuste
Angriff: [dice]3d6+2(dex)[/dice]
=> Schaden: [dice]d3+4(str)[/dice]
Waffe 4: Bratpfanne
Angriff: [dice]3d6+2(dex)[/dice]
=> Schaden: [dice]d6+1(Bratpfanne)+4(str)[/dice]
Fähigkeiten:
Communication: 2
Bargaining +2
Gambling +2
Constitution: 4
Stamina +2
Cunning: 2
Dexterity: 2
Initiative +2
Riding +2
Magic: 1
Perception: 1
Strength: 4
Willpower: 3
primäre Fähigkeiten: constitution, dexterity, strength
sekundäre Fähigkeiten: communication, cunning, magic, perception, willpower
Talente:
Umgang mit Rüstungen (Novize) = Lederrüstung und Kettenrüstung
Zweihänder (Geselle) = on hit, move target 2m UND Mighty Blow für 1 Stunt Punkt
Fernkampf (Novize) = aim gibt +2
SL-Geschenke (Anzeigen)
Ein Fokus bei Charaktererschaffung, freie Auswahl =>
Ein Talent auf Level 2 => Zweihänder, Stufe Geselle.
Hintergrundgeschichte:
Once you were a member of a noble or respected family of Orzammar, either warrior caste, merchant caste, or smith caste, but you have been cast out of your family + caste for some real or alleged crime or misdemeanor. You decided to go topside rather than join the casteless in their wretched slum, though in the eyes of your family and every upright dwarf, that's a crime a hundredfold worse than whatever got you cast out in the first place. You don't care. Not really. Not anymore. The only thing that worries you these days is that the sky might cave in on top of you because you just can't figure out what's holding it up.