- Proficient in all armor. and all shields(including tower shields)
- Proficient with all simple and martial weapons.
- Grace(Ex): When wearing light or no armor and carrving a light
bad you gain a +1 competence bonus on Reflex saves.
- lnsightful Strike(Ex): When wearing light or no armor and carrving
a light bad you gain a 2 as a bonus on damage rolls with any light
or finesseable weapons. You do not gain this bonus to damage against
creatures immune to critical hits.
- AC Bonus(Ex): You gain a +2 bonus to AC as bong as you wear no or
light armor and are not carrving a shield You lose this bonus if
immobilized or helpless.
- Dervish Dance(Ex): 3 times per day. you can take a single move
action and still make a full attack. but you must move 5 feet between
each attack and cannot return to a square you just exited. You gain a
+3 bonus on attack and damage rolls when performing the dervish dance
- Movement Master¼«Ex): Your movement is not affected by adverse
conditions. When making a Jump. Perform (dance). or Tumble check you
may take 10 even if stress or distractions would normally prevent you
from doing so.
- Slashing Blades: You treat a scimitar as a light weapon for all
purposes including fighting with two weapons.
- Fast Movement(Ex): When wearing light armor or carrving no more
than a light load your movement increases by +10 ft.
- Dance of Death: You have the benefits of the Cleave feat while
doing a dervish dance. even if dont meet the prerequisites. You do
not have to move 5 ft. before making the extra attack granted by this ability.
- Correllon‘s Blessing(Su): Each day you can heal (bytouch) atotal of 2 ht points of damage You can choose to divide the healing among multiple recipients and you don‘t have to do it all at once
- Elegant Strike(Ex) You add 6 points of bonus damage when using a longsword, rapier, elven thinblade elven lightblade elven court sword or scimitar Targets immune to sneak attack or critical hits are immune to this.