Gorn Rakbart, Ranger / Horizon Walker Level 14
HP: 93/93
Healing Surges: 8/9 (Surge Value: 23)
Action Points: 2
Magic Item At-Will: 1
Magic Item Encounter: 1
Magic Item Daily: 2/2
Speed: 5
Mainhand || Offhand: Spiderkissed Urgrosh +3 || Spiderkissed Urgrosh +3
Conditions:
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Offense (Anzeigen)Modifier+Halber Level
STR +12, DEX +10, CON +10, INT +7, WIS +11, CHA +6
Häufig Attacken
Melee Basic: Spiderkissed Urgrosch +3 ; +17 vs. AC; Damage 1d12+10
Ranged Basic: Throwing Hammer +1; +15 vs. AC; Damage 1d6+8
At-Will: Predator Strike: +18 vs. AC; Damage 1d8+9
At-Will: Circling Strike: +17 vs. AC; Damage 1d12+10
At-Will: Spiderkissed Urgrosh +3
At-Will: Shed the Mark (Utility)
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Encounter Powers (Anzeigen)[_] Second Wind
[_] Spend Action Point
[_] Knockdown Pounce
[_] Paired Predators
[_] Harried Quarry
[_] Worldly Strike
[_] Yield Ground (Utility)
[_] Defensive Posture (Utility)
[_] Fey Strider (Utility)
[_] Periapt of Cascading Health +2
Daily Powers (Anzeigen)[_] Boar Assault
[_] Lacerating Strike
[_] Attacks on the Run
[_] Spiderkissed Urgrosh +3
[_] Feyleaf Vambraces
[_] Catstep Boots
[_] Belt of Endurance
Opportunity Einstellung (Anzeigen)Gorn hat einen Hass auf alle Elementare, bei den Abkömmlingen dieser verderbten Wesen, wird er schnell ausfallend und aufbrausend, falls diese ihn verbal angreifen oder anderer Meinung sind. Sollte die Gruppe auf Elementare treffen, macht Gorn sobald diese in Reichweite sind einen Sturmangriff, da er mit diesen Wesen nicht verhandelt.
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Grunzer, Boar Level 14
HP: 135/135
Healing Surges: 0/2 (Surge Value: 33)
Action Points: 0
Magic Item At-Will: 0
Magic Item Encounter: 0
Magic Item Daily: 0
Speed: 6, 8 when charging
Attack Bonus: 18
Damagedice: 1d8
Melee Basic Attack: Gore 18 vs AC, 1d8+5 Damage
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Malagar "Ein Schuss" Le'Vek
Schurke / Getarnter Scharfschütze, Stufe 14
HP: 92/92
Healing Surges: 6/8 (Surge Value: 24, siehe Gürtel)
Action Points: 1 0 1
Magic Item Dailies/Milestones: [X][_] / [_] / [_] / [_] / [_]
Speed: 6
Mainhand || Offhand: Elukian Clay Superior X-Bow +3 || --
Conditions: slowed
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DEFENSE (Anzeigen)AC: 26 || Fortitude: 21 || Reflex: 27 || Will: 24
Resistances: --
Special Senses: Darkvision
OFFENSE (Anzeigen)Modifier+Halber LevelSTR +6, DEX +13, CON +9, INT +7, WIS +7, CHA +12]
- Proficiency Bonus +3, Enhancment Bonus +3
- Weapon Expertise Crossbows (+2 Attack with X-Bows)
- Sneak Attack +3d8 (Backstabber) when CA, 1/round
- Bracers of Archery(+2 item bonus to Damage with x-Bows or Bows)
- Merciless Killer (against bloodied with CA: +5 untyped bonus to Damage)
- Weapon Focus (+2 feat Bonus to damage)
- Steady Shooter (+3 untyped Bonus to Damage if I haven't moved yet since the end of my last turn)
- Distance Advantage (My Ranged Attacks gain CA when target is flanked)
- Sure Shot Gloves (My Ranged Attacks ignore Cover)
- First Strike (Auto-CA against enemy, that hasn't acted yet)
- Crossbow Savant (Load Crossbows as free action, Increased Range +5/+10)
Häufige AttackenRanged Basic:
Elukian Clay Superior X-Bow, Range 25/50; +21 vs. AC; Damage 1d10+13
At-Will: Deft Strike: +21 vs. AC; Damage 1d10+13
At-Will: Sly Flourish: +21 vs. AC; Damage 1d10+18
5 more damage when attacking a bloodied target with CA _________________________________________
Encounter Powers (Anzeigen)[_] Second Wind
[_] Action Point
[_] Feint (Bluff)
[_] Create Diversion (Bluff)
[_] Combat Tumbleset
[_] Darkfire/Cloud of Darkness
[_] Unbalancing Shot
[_] Tornado Strike
[_] From the Shadows
[_] Sudden Bolt
Daily Powers (Anzeigen)
[_] Trick Strike
[_] Walking Wounded
[X] Burst Fire
[_] Cape of the Mounteblank
[X] Elukian Clay Superior X-Bow
[_] Breaching Leather Armor
Resources (Anzeigen)[2] Potion of Regeneration
[n/a] Potion of Clarity
[1] Augmenting Whetstone
[~150] Bolts
Raziel, Bard / Student of the seven Level 13
HP: 84/93
Healing Surges: 7/10 (Surge Value: 23)
Action Points: 2
Magic Item Dailies/Milestones: [_][_] + [_]
Speed: 5
Mainhand || Offhand: Harsh songblade +2 Rapier || -
Conditions: slowed
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Defense (Anzeigen)AC: 29 || Fortitude: 23 || Reflex: 24 || Will: 25
Resistances: 11 necrotic and radiant
Offense (Anzeigen)Modifier+Halber Level
STR +7, DEX +10, CON +10, INT +9, WIS +10, CHA +11
Häufig Attacken
Melee Basic: Harsh songblade Rapier +2; +12 vs. AC; Damage 1d8+2
At-Will: Guiding Strike: +16 vs. AC; Damage 1d8+6
At-Will: Vicious Mockery: +13 vs. Will; Damage 1d6+6
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Encounter Powers (Anzeigen)[_] Second Wind
[_] Spend Action Point
[_] Memory of a Thousand Lifetimes
[_][_] Majestic Word
[_] Words of Friendship
[_] Earthquake Strike
[_] Song of the New Dawn
[_] Sneak Attack
[_] Pounce
[_] Rogue’s Luck
[_] Anyspell
Daily Powers (Anzeigen)[_] Slayer’s Song
[_] Satire Bravery
[_] Rogue’s Recovery
[_] Wallwalkers
[_] Darkforged Braidmail Armor +3
[_] Song of Defense
[_] Black Harbinger
[_] Word of Life
[_] Versatile Glamor
Resources (Anzeigen)[320] Arcane Components
[80] Nature Components
[3] Potion of Healing
[10] Food Rations
[2 Sunrodds]
Kalis, Sorcerer/Lightning Fury Level 14
HP: 79/91
Healing Surges: 5/8 (Surge Value: 23)
Action Points: 2
Magic Item Daily: 2
Speed: 6
Mainhand || Offhand: Magic Staff +3 || two-handed weapon
Conditions: slowed
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Defenses (Anzeigen)AC: 23 || Fortitude: 23 || Reflex: 24 || Will: 27
Resistances: cold 3, fire 3, lightning 5 (15) thunder 3 (13)
Attacks (Anzeigen)Modifier+Halber LevelSTR +8, DEX +11, CON +9, INT +7, WIS +7, CHA +12
- Tempes Magic (+2 to damage with ligthning or thunder power, +4 when bloodied)
- Elemental Echo (+1 to attack rolls and +4 to damage rolls until end of next turn, ater using racial power)
- Arcane Spellfury (+1 to attacks against enemy until end of next turn, after hitting with at-will power)
- Echoes of Thunder (+2 to damage until end of next turn, after hitting with thunder power)
- Oncoming Storm (+1 to thunder-attack-powers until end of next turn, after hitting with lightning power)
- Storm Spellfury (Fly 2 squares as free action, after hitting with at-will-power)
- Resounding Thunder (+1 auf Burst or Blast Radius of powers with thunder keyword)
Häufig AttackenMelee Basic:
Magic Staff +3; +13 vs. AC; Damage 1d8+4
Ranged Basic: -
At-Will Lightning Strike (AP, p.28): +16 vs. Ref; Damage 1d8+16 (lightning), 4 lightning-damage to an enemy within 10 squares
At-Will Storm Walk (PHB 2, p.139): +16 vs. Fortitude; Damage 1d8+16 (thunder), shift 1 square
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Encounter Powers (Anzeigen)[_] Second Wind
[_] Spend Action Point
[_] Dancing Lightning (PHB 2, p. 140)
[_] Thunder Bomb (AP, p. 32)
[_] Furios Blots (AP, p. 46)
[_] Promise of Storm (FRPG, p. 10)
[_] Primordial Storm (AP, p. 35)
[_] Fate's Chaos (AP, p. 32)
[_] Stretch Spell (PHB 2, p. 140)
Daily Powers (Anzeigen)[_] Howling Tempest (AP, p. 29)
[X] Sepentine Blast (PHB 2, p. 140)
[_] Bounding Bolt (AP, p. 33)
[_] Sorcerous Pulse (AP, p. 34)
[_] Lightning in the Blood (AP, p. 46)
[_] Cloak of Resistance (PHB, p. 250)
Leolo, Deva Wizard Bloodmage Level 13
HP: 84/84
Healing Surges: 4/7 (Surge Value: 21)
Action Points: 1
Magic Item Daily: 2
Speed: 6
Mainhand || Offhand: Orb of Ultimate Imposition +3 || two-handed weapon
Conditions:
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Defenses (Anzeigen) (not including +1 Bonus against bloodied foes)
AC: 26 || Fortitude: 21 || Reflex: 26 || Will: 26
Resistances: necrotic 12, radiant 12
Attacks (Anzeigen)Modifier+Halber LevelSTR +6, DEX +7, CON +8, INT +13, WIS +12, CHA +8
- Resounding Thunder(+1 square to thunder burst or blast power)
Häufig AttackenMelee Basic: -
Ranged Basic At-Will:
Magic Missile; ranged 20, +18 vs. Reflex; Damage 2d4+9
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Encounter Powers (Anzeigen)[_] Second Wind
[_] Spend Action Point
[_] Memory of a Thousand Lifetimes (Racial)
[_] Frostburn
[_] Icy Rays
[_] Tomebound Ooze
[_] Blood Pulse (Bloodmage)
[_] Shield (Feather Fall, Exp. Retreat)
[_] Bracers of Mental Might (Encounter)
Daily Powers (Anzeigen)[_] Sleep (Flaming Sphere, Acid Arrow)
[_] Web (Stinking Cloud, Bigbys Icy Grasp)
[_] Wall of Fire (Mordenkainens Sword, Lightning Serpent)
[_] Invisibility (Dimension Door, Disguise Self)
[X] Arcane Gate (Blur, Resistance)
[X] Soul Burn
Item Powers
[_] Orb of Ultimate Imposition
[_] Wallwalkers
[_] Amulett of false lifetime
[_] Repulsion Armor
Vril Dox, Changeling Psion / Cerulean Adept Level 14
HP: 98/98
Healing Surges: 6/6 (Surge Value: 24)
Action Points: 1
Power Points:: 9/9
Magic Item Daily: 2
Speed: 6
Mainhand || Offhand: Tempest Staff +3 || two-handed weapon
Conditions:
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Attacks (Anzeigen)Modifier+Halber Level
STR +7, DEX +7, CON +7, INT +14, WIS +7, CHA +12
Häufig Attacken
Melee Basic: Mind Trust, +18, 1d10+10
Ranged Basic: Repeating Crossbow , +9, 1d8
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Encounter Powers (Anzeigen)[_] Second Wind
[_] Spend Action Point
[_] Changeling Trick
[_] Distract
[_] Send Thoughts
[_] Cerulean Blaze
[_] Mind over Flesh
[_] Harden Mind
[_] Intellect Fortress
Daily Powers (Anzeigen)[_] Ravening Thought
[_] Crisis of Identity
[_] Mind Blast
[_] Mind Shadow
Encounter Item Powers
[_] Rebounding Crossbow
Daily Item Powers
[_] Tempest Staff
[_] Snaketongue Armor
[_] Bracers of Escape
[_] Belt of Endurance
Kaaijalenkki Manyvoices, Goliath Druid / Whirling Samara Level 14
HP: 108/108 +10 temporary
Healing Surges: 12/12 (Surge Value: 27)
Action Points: 1
Magic Item Daily: 2
Speed: 6+forestwalk, climb 3
Mainhand || Offhand: Fell Beast Totem +3 || -
Beast Form Benefits:- Change as free action
- Immune to forced movement
- Reduce suffered damage from melee and ranged attacks by 5
- +2 damage with CA
- enemies damaging Kaaijalenkki in melee grant CA to her (1 per round)
- gain 10 temporary hp when changing into beast form
Conditions:
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Defenses (Anzeigen)AC: 23 || Fortitude: 27 || Reflex: 22 || Will: 28
Resistances: in beast form only: 5 vs. melee and ranged attacks
Special Defences:
- first enemy hitting Kaaijalenkki during an encounter suffers ongoing 5 damage
- ranged attacks against Kaaijalennki from more than 5 squares away suffer a -5 penalty
Attacks (Anzeigen)Modifier+1/2 Level
STR +7, DEX +7, CON +12, INT +7, WIS +12, CHA +8
Frequent Attacks:
Melee Basic: unarmed, +7 vs AC, 1d4 damage
Humanoid Form: Thorn Whip, +16 vs. Fort, 1d8+8 damage +pull 2 squares (ranged 10)
Humanoid Form: Call Forth the Beast, +16 vs. Will, gain no CA, may suffer 10 psychic damage (burst 1 within 10)
Beast Form: Swarming Locusts, +16 vs. Ref, 1d8+8 damage +zone (close blast 3)
[+2 damage vs. bloodied targets]
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Encounter Powers (Anzeigen)[_] Second Wind
[_] Spend Action Point
[_] Vital Form
[_] Stone's Endurance
[_] Stinging Cloud
[X] Flowing Swarm
[_] Poison Sting
[_] Protective Spiral
[_] Floating Death
[_] Barkskin
[_] Swarm Dispersal
[_] Swarm Swap
[_] Dark Wings
Daily Powers (Anzeigen)[_] Fog of Insects
[_] Clinging Drones
[_] Flurry of Stingers
[_] Fell Beast Totem
[_] Boots of the Dryad