Skill Name | Specialities | Total Mod | Levels | Attr Mod | Misc Mod | Advance | Skill Type | Untrained? | affinity |
Appraise | - | / | 0 | +2(Int) | +3 | 0 | Academic | no | - |
Armed Combat | - | +4 | 0 | +3(Agl) | +1 | 0 | Physical | yes | - |
Athletics* | - | +6 | 1 | +1*2(Str) | +1 | 2 | Physical | yes | - |
Computer Use* | - | +8 | 3 | +2(Int) | +3 | 0 | Academic | no | toEnc,Inv,Pro byPS(mat), toPro bySO |
Conceal | - | +3 | 0 | +2(Int) | +1 | 0 | Physical | yes | byInv |
Construct | - | +4 | 0 | +2(Int) | +1 | 1 | Physical | no | byEng, bySO |
Craft | - | / | 0 | +3(Agl) | +1 | 0 | Physical | no | - |
Demolitions | - | +4 | 0 | +2(Int) | +1 | 1 | Physical | no | byCon, byEng, byPS |
Propulsion Engineering | - | / | 0 | +2(Int) | +3 | 0 | Academic | no | byRep, bySO, byPS |
Structural Engineering | - | / | 0 | +2(Int) | +3 | 0 | Academic | no | byRep, bySO, byPS |
System Engineering | - | +6 | 0 | +2(Int) | +3 | 1 | Academic | no | byRep, bySO, byPS, byCon |
Enterprise: Administration* | - | +6 | 0 | +2(Int) | +3 | 1 | Academic | yes | by CU(Ret) |
Enterprise: Business | - | +5 | 0 | +2(Int) | +3 | 0 | Academic | yes | by CU(Ret) |
Enterprise: Streetwise | - | +5 | 0 | +2(Int) | +3 | 0 | Academic | yes | by CU(Ret) |
Entertain: Dance | - | +1 | 0 | +1(Prs) | +0 | 0 | Social | yes | - |
Entertain: Drama | - | +1 | 0 | +1(Prs) | +0 | 0 | Social | yes | - |
Entertain: Sing | - | +1 | 0 | +1(Prs) | +0 | 0 | Social | yes | - |
Entertain: Play Instrument | - | +1 | 0 | +1(Prs) | +0 | 0 | Social | yes | - |
First Aid* | - | +5 | 2 | +2(Int) | +1 | 0 | Physical | yes | byLS, byMed |
Forgery | - | / | 0 | +3(Agl) | +1 | 0 | Physical | no | byCU, byCon |
Gaming | - | +2 | 0 | +2(Int) | +0 | 0 | Social | yes | byPS(mat) |
Gymnastic | - | +4 | 0 | +3(Agl) | +1 | 0 | Physical | yes | - |
Impersonate | - | +1 | 0 | +1(Prs) | +0 | 0 | Social | yes | byKnowCul |
Indoctrinate | - | / | 0 | +2(Int) | +1 | 0 | Physical | no | - |
Influence | - | +1 | 0 | +1(Prs) | +0 | 0 | Social | yes | byInv |
Inquire* | - | +4 | 1 | +1(Prs) | +0 | 2 | Social | yes | - |
Investigate* | - | +3 | 1 | +1(Per) | +1 | 0 | Physical | yes | byCU, 2byKnow/Sci |
Knowledge: Culture* | vulcan masters | +6 | 1 | +2(Int) | +3 | 0 | Academic | no | byKnow, byCU(Ret) |
Knowledge: History* | - | +6 | 0 | +2(Int) | +3 | 1 | Academic | no | byKnow, byCU(Ret) |
Knowledge: Law* | federation, intergalactic trade | +10 | 5 | +2(Int) | +3 | 0 | Academic | no | byKnow, byCU(Ret) |
Knowledge: Politics* | vulcan, federation | +7 | 2 | +2(Int) | +3 | 0 | Academic | no | byKnow, byCU(Ret) |
Knowledge: Religion* | vulcan | +6 | 1 | +2(Int) | +3 | 0 | Academic | no | byKnow, byCU(Ret) |
Knowledge: Specific World* | - | / | 0 | +2(Int) | +3 | 0 | Academic | no | byKnow, byCU(Ret) |
Knowledge: Trivia* | - | / | 0 | +2(Int) | +3 | 0 | Academic | no | byKnow, byCU(Ret) |
Language Vulcan | - | +10 | 5 | +2(Int) | +3 | 0 | Academic | no | - |
Language Federation Standard | - | +9 | 4 | +2(Int) | +3 | 0 | Academic | no | - |
Medicine | - | +6 | 0 | +2(Int) | +3 | 1 | Academic | no | byCU(Ret), byLS(Exo), byFA |
Negotiate* | - | +3 | 0 | +2(Int) | +0 | 1 | Social | yes | byLan |
Observe* | - | +3 | 1 | +1(Per) | +1(+4lis) | 0 | Physical | yes | byInv |
Persuade* | - | +4 | 0 | +1(Prs) | +0 | 3 | Social | yes | byLan |
Ranged Combat: Archaic Weapons | - | +4 | 0 | +3(Agl) | +1 | 0 | Physical | yes | - |
Ranged Combat: Energy Weapons* | - | +10 | 3 | +3(Agl) | +1 | 3 | Physical | yes | - |
Ranged Combat: Heavy Weapons | - | +4 | 0 | +3(Agl) | +1 | 0 | Physical | yes | - |
Ranged Combat: Projectile Weapons | - | +4 | 0 | +3(Agl) | +1 | 0 | Physical | yes | - |
Repair* | - | +5 | 2 | +2(Int) | +1 | 0 | Physical | no | byCU, byEng, bySO, byAC, byRC |
Life Science | - | +6 | 0 | +2(Int) | +3 | 1 | Academic | no | byCU(Ret) |
Physical Science | - | +6 | 0 | +2(Int) | +3 | 1 | Academic | no | byCU(Ret) |
Planetary Science | - | +6 | 0 | +2(Int) | +3 | 1 | Academic | no | byCU(Ret) |
Social Science | - | +6 | 0 | +2(Int) | +3 | 1 | Academic | no | byCU(Ret) |
Space Science | - | +6 | 0 | +2(Int) | +3 | 1 | Academic | no | byCU(Ret) |
Sleight of Hand | - | / | 0 | +3(Agl) | +0 | 0 | Physical | no | - |
Sport | - | +4 | 0 | +3(Agl) | +1 | 0 | Physical | yes | - |
Stealth | - | +4 | 0 | +3(Agl) | +1 | 0 | Physical | yes | - |
Survival* | - | +3 | 1 | +1(Per) | +1 | 0 | Physical | yes | byKnow(Wor) |
System Operations* | - | +12 | 5 | +2(Int) | +1(+4tac) | 4 | Physical | no | byCU, byEng, byRep |
Tactics* | - | +8 | 3 | +2(Int) | +3 | 0 | Academic | no | - |
Unarmed Combat: Ponn-ifla* | - | +10 | 3 | +3(Agl) | +1 | 3 | Physical | yes | - |
Empathy | - | / | 0 | +0(Psi) | +0 | 0 | psionic | no | byTele, byMS |
Mind control | - | 1 | 0 | +0(Psi) | +0 | 1 | psionic | no | - |
Mind meld* | - | 3 | 3 | +0(Psi) | +0 | 0 | psionic | no | - |
Mind shield | - | 1 | 1 | +0(Psi) | +0 | 0 | psionic | no | byapprociatepsiskill |
Telepathy | - | 1 | 1 | +0(Psi) | +0 | 0 | psionic | no | byemp |