Klassenstufe | Talent |
---|---|
1 | Talent (http://Linkt) |
Skills | Attr | Gesamt | Rang | Mod | Class Skill | Sonst |
---|---|---|---|---|---|---|
Skill | Attr | +X | Y | +Z | +µ |
Merkmal |
---|
+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. (here: +2 Dex) |
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. |
Normal Speed: Humans have a base speed of 30 feet. |
Bonus Feat: Humans select one extra feat at 1st level. |
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. |
Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). |
Porträt | Name | Volk | Stufen | Klassen |
---|---|---|---|---|
(http://games.dnd-gate.de/index.php?action=dlattach;attach=10886;type=avatar) | Gaius Iulius Caesar (http://games.dnd-gate.de/index.php/topic,7964.msg895292.html#msg895292) | Mensch | 7 | Sorcerer (http://www.d20pfsrd.com/classes/core-classes/sorcerer) (Imperious Bloodline (http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/racial-bloodlines/imperious-bloodline-sorcerer-human)) |
(http://games.dnd-gate.de/index.php?action=dlattach;attach=10812;type=avatar) | Aurelia (http://games.dnd-gate.de/index.php/topic,7964.msg895366.html#msg895366) | Mensch | 7 | Rogue (http://www.d20pfsrd.com/classes/core-classes/rogue) |
(http://games.dnd-gate.de/index.php?action=dlattach;attach=10884;type=avatar) | Titus Flavius Nobilior (http://games.dnd-gate.de/index.php/topic,7964.msg895371.html#msg895371) | Mensch | 7 | Shadow Assassin (http://www.d20pfsrd.com/classes/3rd-party-classes/super-genius-games/Shadow-Assassin) |
(http://games.dnd-gate.de/index.php?action=dlattach;attach=10883;type=avatar) | Lucius Varius Rufus (http://games.dnd-gate.de/index.php/topic,7964.msg895400.html#msg895400) | Mensch | 7 | Bard (http://paizo.com/pathfinderRPG/prd/classes/bard.html#_bard) (Court Bard (http://www.d20pfsrd.com/classes/core-classes/bard/archetypes/paizo---bard-archetypes/court-bard)) |
(http://games.dnd-gate.de/index.php?action=dlattach;attach=11046;type=avatar) | Lucius Licinius Guirmean (http://games.dnd-gate.de/index.php/topic,7964.msg895406.html#msg895406) | Mensch | 7 | Fighter (http://www.d20pfsrd.com/classes/core-classes/fighter) (Weapon Master (http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fighter-archetypes/weapon-master)) |
(http://games.dnd-gate.de/index.php?action=dlattach;attach=10904;type=avatar) | Gaius Sempronius Gracchus (http://games.dnd-gate.de/index.php/topic,7964.0.html) | Halbelf | 2/5 | Fighter (http://www.d20pfsrd.com/classes/core-classes/fighter) (Tactician (http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fighter-archetypes/tactician))/Rogue (http://www.d20pfsrd.com/classes/core-classes/rogue) (Spy (http://www.d20pfsrd.com/classes/core-classes/rogue/archetypes/paizo---rogue-archetypes/spy)) |
1. | Aurelia hat die Erlaubnis Hinterhältigen Angriff gegen Talente auszutauschen. |
Klassenstufe | Talent |
---|---|
Bloodline | Persuasive (http://www.d20pfsrd.com/feats/general-feats/persuasive---final) |
Human | Noble Scion (Scion of Lore) (http://www.d20pfsrd.com/feats/general-feats/noble-scion) |
1 | Eschew Materials (http://www.d20pfsrd.com/feats/general-feats/eschew-materials---final) |
1 | Alertness (http://www.d20pfsrd.com/feats/general-feats/alertness---final) |
3 | Scholar (Religion, Local) (http://www.d20pfsrd.com/feats/general-feats/scholar) |
5 | Voice of the Sibyl (http://www.d20pfsrd.com/feats/general-feats/voice-of-the-sibyl) |
7 | Combat Casting (http://www.d20pfsrd.com/feats/general-feats/combat-casting---final) |
Item | Slot | Preis |
---|---|---|
Toga of Resistance +2 (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/cloak-of-resistance) | Shoulders | 4000 |
Bracelet of Natural Armor +1 (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-natural-armor) | Wrists | 2000 |
Tunika of Persuasion (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/circlet-of-persuasion) | Body | 4500 |
Fibula of Alluring Charisma (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/headband-of-alluring-charisma) | Neck | 4000 |
Ring of Protection +1 (http://www.d20pfsrd.com/magic-items/rings/ring-of-protection) | Ring | 2000 |
Ring of Sustenance (http://www.d20pfsrd.com/magic-items/rings/ring-of-sustenance) | Ring | 2500 |
Lense of the Aquila (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/e-g/eyes-of-the-eagle) | Eyes | 2500 |
Skills | Attr | Gesamt | Rang | Mod | Class Skill | Sonst |
---|---|---|---|---|---|---|
Acrobatics | Dex | 0 | 0 | +0 | - | |
Appraise | Int | 3 | 0 | +3 | + | |
Bluff | Cha | 16 | 4 | +5 | +3 | +1 (http://www.d20pfsrd.com/feats/general-feats/voice-of-the-sibyl) +3 (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/circlet-of-persuasion) |
Climb | Str | 0 | 0 | +0 | - | |
Diplomacy* | Cha | 22 | 7 | +5 | +3 | +2 (http://www.d20pfsrd.com/feats/general-feats/persuasive---final) +2 (http://www.d20pfsrd.com/feats/general-feats/voice-of-the-sibyl) +3 (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/circlet-of-persuasion) |
Disguise | Cha | 8 | 0 | +5 | - | +3 (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/circlet-of-persuasion) |
Escape Artist | Dex | 0 | 0 | +0 | - | |
Heal | Wis | 2 | 0 | +2 | - | |
Intimidate | Cha | 20 | 7 | +5 | +3 | +2 (http://www.d20pfsrd.com/feats/general-feats/persuasive---final) +3 (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/circlet-of-persuasion) |
Knowledge (Arcana) | Int | 8 | 1 | +3 | +3 | +1 (http://www.d20pfsrd.com/feats/general-feats/noble-scion) |
Knowledge (History)* | Int | 10 | 3 | +3 | +3 | +1 (http://www.d20pfsrd.com/feats/general-feats/noble-scion) |
Knowledge (Local)* | Int | 15 | 7 | +3 | +3 | +1 (http://www.d20pfsrd.com/traits/social-traits/civilized) +1 (http://www.d20pfsrd.com/feats/general-feats/noble-scion) +2 (http://www.d20pfsrd.com/feats/general-feats/scholar) |
Knowledge (Nobility)* | Int | 15 | 7 | +3 | +3 | +1 (http://www.d20pfsrd.com/traits/social-traits/civilized) +1 (http://www.d20pfsrd.com/feats/general-feats/noble-scion) |
Knowledge (Religion) | Int | 7 | 1 | +3 | - | +1 (http://www.d20pfsrd.com/feats/general-feats/noble-scion) +2 (http://www.d20pfsrd.com/feats/general-feats/scholar) |
Linguistics* | Int | 7 | 1 | +3 | +3 | |
Perception | Wis | 12 | 3 | +2 | - | +2 (http://www.d20pfsrd.com/feats/general-feats/alertness---final) +5 (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/e-g/eyes-of-the-eagle) |
Perform (Oratory) | Cha | 13 | 1 | +5 | +3 | +1 (http://www.d20pfsrd.com/feats/general-feats/voice-of-the-sibyl) +3 (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/circlet-of-persuasion) |
Ride | Dex | 0 | 0 | +0 | - | |
Sense Motive | Wis | 15 | 7 | +2 | +3 | +1 (http://www.d20pfsrd.com/traits/social-traits/suspicious) +2 (http://www.d20pfsrd.com/feats/general-feats/alertness---final) |
Stealth | Dex | 0 | +0 | 0 | - | |
Survival | Wis | 2 | 0 | +2 | - | |
Swim | Str | 0 | 0 | +0 | - |
Zaubergrad | Bekannte Zauber | Zauber pro Tag |
---|---|---|
0 | 4 | Cantrips |
1 | 2 | 8 |
2 | 2 | 7 |
3 | 2 | 5 |
Zaubergrad | Bekannter Zauber |
---|---|
0 | Ghost Sound (http://www.d20pfsrd.com/magic/all-spells/g/ghost-sound) |
0 | Touch of Fatigue (http://www.d20pfsrd.com/magic/all-spells/t/touch-of-fatigue) |
0 | Mending (http://www.d20pfsrd.com/magic/all-spells/m/mending) |
0 | Message (http://www.d20pfsrd.com/magic/all-spells/m/message) |
0 | Prestidigitation (http://www.d20pfsrd.com/magic/all-spells/p/prestidigitation) |
0 | Arcane Mark (http://www.d20pfsrd.com/magic/all-spells/a/arcane-mark) |
0 | Detect Poison (http://www.d20pfsrd.com/magic/all-spells/d/detect-poison) |
1 | Moment of Greatness (http://www.d20pfsrd.com/magic/all-spells/m/moment-of-greatness) |
1 | Obscuring Mist (http://www.d20pfsrd.com/magic/all-spells/o/obscuring-mist) |
1 | Charm Person (http://www.d20pfsrd.com/magic/all-spells/c/charm-person) |
1 | Clarion Call (http://www.d20pfsrd.com/magic/all-spells/c/clarion-call) |
1 | Negative Reaction (http://www.d20pfsrd.com/magic/all-spells/n/negative-reaction) |
1 | Forced Quiet (http://www.d20pfsrd.com/magic/all-spells/f/forced-quiet) |
2 | Eagle's Splendor (http://www.d20pfsrd.com/magic/all-spells/e/eagle-s-splendor) |
2 | Hideous Laughter (http://www.d20pfsrd.com/magic/all-spells/h/hideous-laughter) |
2 | Qualm (http://www.d20pfsrd.com/magic/all-spells/q/qualm) |
2 | Detect Thoughts (http://www.d20pfsrd.com/magic/all-spells/d/detect-thoughts) |
3 | Heroism (http://www.d20pfsrd.com/magic/all-spells/h/heroism) |
3 | Clairaudience-Clairvoyance (http://www.d20pfsrd.com/magic/all-spells/c/clairaudience-clairvoyance) |
3 | Suggestion (http://www.d20pfsrd.com/magic/all-spells/s/suggestion) |
Merkmal |
---|
+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. (here: +2 Dex) |
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. |
Normal Speed: Humans have a base speed of 30 feet. |
Bonus Feat: Humans select one extra feat at 1st level. |
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. |
Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). |
Klassenstufe | Talent |
---|---|
1 | Alertness (http://www.d20pfsrd.com/feats/general-feats/alertness---final) |
1 | Improved Initiative (http://www.d20pfsrd.com/feats/combat-feats/improved-initiative-combat---final) |
1 | Noble Scion of War (http://www.d20pfsrd.com/feats/general-feats/noble-scion) |
2 | Hard to fool (http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/hard-to-fool-ex) |
3 | Iron Will (http://www.d20pfsrd.com/feats/general-feats/iron-will---final) |
3 | Great Fortitude (http://www.d20pfsrd.com/feats/general-feats/great-fortitude) |
4 | Charmer (http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/charmer-ex) |
5 | Cosmopolitian (http://www.d20pfsrd.com/feats/general-feats/cosmopolitan)(Heal, Geograhy) |
5 | Persuasive (http://www.d20pfsrd.com/feats/general-feats/persuasive---final) |
6 | Convincing Lie (http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/convincing-lie-ex) |
6 (Level 1-6 fav.Class) | Canny observer (http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/canny-observer-ex) |
7 | Rhetorical Flourish (http://www.d20pfsrd.com/feats/general-feats/rhetorical-flourish) |
7 | Leadership (http://www.d20pfsrd.com/feats/general-feats/leadership---final)(Score:13-16) |
Skills | Attr | Gesamt | Rang | Mod | Class Skill | Sonst |
---|---|---|---|---|---|---|
Acrobatics | Dex | +5/10 | 1 | +1 | +3 | +5(jump) |
Appraise | Int | +12 | 3 | +6 | +3 | |
Bluff | Cha | +17 | 7 | +4 | +3 | +3 |
Climb | Str | +3 | 1 | -1 | +3 | |
Craft(fabric) | Int | +12 | 3 | +6 | +3 | |
Craft(leather) | Int | +11 | 2 | +6 | +3 | |
Craft() | Int | +6 | 0 | +6 | (+3) | |
Diplomacy | Cha | +19 | 7 | +4 | +3 | +5 |
Disable Device | Dex | +5 | 1 | +1 | +3 | |
Disguise | Cha | +11 | 1 | +4 | +3 | +3 |
Escape Artist | Dex | +5 | 1 | +1 | +3 | |
Handle Animal | Cha | +8 | 1 | +4 | +0 | +3 |
Heal | Wis | +8 | 3 | +2 | +3 | |
Intimidate | Cha | +15 | 3 | +4 | +3 | +5 |
Knowledge(Arcana) | Int | +7 | 1 | +6 | +0 | |
Knowledge(Dungeoneering) | Int | - | 0 | +6 | (+3) | |
Knowledge(Engineering) | Int | +7 | 1 | +6 | +0 | |
Knowledge(Geography) | Int | +12 | 3 | +6 | +3 | |
Knowledge(History) | Int | +16 | 6 | +6 | +3 | +1 |
Knowledge(Local) | Int | +15 | 6 | +6 | +3 | |
Knowledge(Nature) | Int | +9 | 3 | +6 | +0 | |
Knowledge(Nobility) | Int | +19 | 7 | +6 | +3 | +3 |
Knowledge(Planes) | Int | - | 0 | +6 | +0 | |
Knowledge(Religion) | Int | +18 | 7 | +6 | +3 | +2 |
Linguistics | Int | +10 | 1 | +6 | +3 | |
Perception | Wis | +14 | 7 | +2 | +3 | +2 |
Perform(singing) | Cha | +12 | 2 | +4 | +3 | +3 |
Perform(dancing) | Cha | +12 | 2 | +4 | +3 | +3 |
Perform() | Cha | +7 | 0 | +4 | (+3) | +3 |
Profession(housekeeping) | Wis | +11 | 6 | +2 | +3 | |
Profession(trading) | Wis | +8 | 3 | +2 | +3 | |
Profession() | Wis | - | 0 | +2 | (+3) | |
Ride | Dex | +1 | 0 | +1 | +0 | |
Sense Motive | Wis | +14 | 7 | +2 | +3 | +2 |
Sleight of Hand | Dex | +5 | 1 | +1 | +3 | |
Spellcraft | Int | - | 0 | +6 | +0 | |
Stealth | Dex | +5 | 1 | +1 | +3 | |
Survival | Wis | +2 | 0 | +2 | +0 | |
Swim | Str | +3 | 1 | -1 | +3 | |
Use Magic Device | Cha | +17 | 7 | +4 | +3 | +3 |
Merkmal |
---|
+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. (here: +2 Dex) |
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. |
Normal Speed: Humans have a base speed of 30 feet. |
Bonus Feat: Humans select one extra feat at 1st level. |
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. |
Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). |
Klassenstufe | Talent |
---|---|
1 | Fast Learner (http://www.d20pfsrd.com/feats/racial-feats/fast-learner-human) |
1 | Additional Traits (http://www.d20pfsrd.com/feats/general-feats/additional-traits) |
3 | Improvisation (http://www.d20pfsrd.com/feats/racial-feats/improvisation-human) |
5 | Cosmopolitian (http://www.d20pfsrd.com/feats/general-feats/cosmopolitan)(Disguise, Perception) |
Skills | Attr | Gesamt | Rang | Mod | Class Skill | Sonst |
---|---|---|---|---|---|---|
Acrobatics | Dex | +3 | 0 | +1 | - | +2 |
Appraise | Int | +8 | 1 | +4 | +3 | |
Bluff | Cha | +10 | 4 | +2 | +3 | +1 |
Climb | Str | +3 | 0 | +1 | - | +2 |
Craft(Korbflechter) | Int | +8 | 1 | +4 | +3 | |
Craft(Kräuter) | Int | +8 | 1 | +4 | +3 | |
Craft() | Int | +6 | 0 | +4 | (+3) | +2 |
Diplomacy | Cha | +9 | 4 | +2 | +3 | |
Disable Device | Dex | +3 | 0 | +1 | - | +2 |
Disguise | Cha | +9 | 3 | +2 | +3 | +1 |
Escape Artist | Dex | +3 | 0 | +1 | - | +2 |
Handle Animal | Cha | +4 | 0 | +2 | - | +2 |
Heal | Wis | +11 | 5 | +3 | +3 | |
Intimidate | Cha | +4 | 0 | +2 | - | +2 |
Knowledge(Arcana) | Int | +10 | 1 | +4 | +3 | +2 |
Knowledge(Dungeoneering) | Int | +9 | 0 | +4 | +3 | +2 |
Knowledge(Engineering) | Int | +10 | 1 | +4 | +3 | +2 |
Knowledge(Geography) | Int | +10 | 1 | +4 | +3 | +2 |
Knowledge(History) | Int | +10 | 1 | +4 | +3 | +2 |
Knowledge(Local) | Int | +11 | 2 | +4 | +3 | +2 |
Knowledge(Nature) | Int | +11 | 2 | +4 | +3 | +2 |
Knowledge(Nobility) | Int | +11 | 2 | +4 | +3 | +2 |
Knowledge(Planes) | Int | +8 | 0 | +4 | (+3) | +4 |
Knowledge(Religion) | Int | +10 | 1 | +4 | +3 | +2 |
Linguistics | Int | +8 | 1 | +4 | +3 | |
Perception | Wis | +7 | 1 | +3 | +3 | |
Perform(Tanz) | Cha | +7 | 1 | +2 | +3 | +1 |
Perform(Saitenstrumente) | Cha | +7 | 1 | +2 | +3 | +1 |
Perform() | Cha | +4 | 0 | +2 | (+3) | +2 |
Profession(Lehrer) | Wis | +9 | 3 | +3 | +3 | |
Profession(Zofe) | Wis | +9 | 3 | +3 | +3 | |
Profession() | Wis | +5 | 0 | +3 | (+3) | +2 |
Ride | Dex | +3 | 0 | +1 | - | +2 |
Sense Motive | Wis | +10 | 4 | +3 | +3 | |
Sleight of Hand | Dex | +8 | 3 | +1 | +3 | +1 |
Spellcraft | Int | +6 | 0 | +4 | (+3) | +2 |
Stealth | Dex | +8 | 3 | +1 | +3 | +1 |
Survival | Wis | +5 | 0 | +3 | - | +2 |
Swim | Str | +3 | 0 | +1 | - | +2 |
Use Magic Device | Cha | +4 | 0 | +2 | - | +2 |
Zaubergrad | Bekannte Zauber | Zauber pro Tag |
---|---|---|
0 | all | 4 |
1 | all | 3+1 |
2 | all | 2+1 |
3 | all | 1+1 |
Zaubergrad | Vorbereitete Zauber |
---|---|
0 | Stabilize (http://www.d20pfsrd.com/magic/all-spells/s/stabilize) |
0 | Enhanced diplomacy (http://www.d20pfsrd.com/magic/all-spells/e/enhanced-diplomacy) |
0 | Mending (http://www.d20pfsrd.com/magic/all-spells/m/mending) |
0 | Detect Poison (http://www.d20pfsrd.com/magic/all-spells/d/detect-poison) |
1 | Diagnose Disease (http://www.d20pfsrd.com/magic/all-spells/d/diagnose-disease) |
1 | Shield of Faith (http://www.d20pfsrd.com/magic/all-spells/s/shield-of-faith) |
1 | Remove Fear (http://www.d20pfsrd.com/magic/all-spells/r/remove-fear) |
1 | Bless (http://www.d20pfsrd.com/magic/all-spells/b/bless) |
2 | Shield Other (http://www.d20pfsrd.com/magic/all-spells/s/shield-other) |
2 | Delay Poison (http://www.d20pfsrd.com/magic/all-spells/d/delay-poison) |
2 | Calm Emotions (http://www.d20pfsrd.com/magic/all-spells/c/calm-emotions) |
3 | Remove Disease (http://www.d20pfsrd.com/magic/all-spells/r/remove-disease) |
3 | Prayer (http://www.d20pfsrd.com/magic/all-spells/p/prayer) |
Merkmal |
---|
+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. (here: +2 Int) |
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. |
Normal Speed: Humans have a base speed of 30 feet. |
Bonus Feat: Humans select one extra feat at 1st level. |
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. |
Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). |
Klassenstufe | Talent |
---|---|
1 | Talent (http://Linkt) |
Skills | Attr | Gesamt | Rang | Mod | Class Skill | Sonst |
---|---|---|---|---|---|---|
Skill | Attr | +X | Y | +Z | +µ |
Merkmal |
---|
Dual Talent Some humans are uniquely skilled at maximizing their natural gifts. These humans pick two ability scores and gain a +2 racial bonus in each of those scores. This racial trait replaces the +2 bonus to any one ability score, the bonus feat, and the skilled traits. (here: +2 Dex, +2 Wis) |
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. |
Normal Speed: Humans have a base speed of 30 feet. |
Languages: Humans begin play speaking Common (Latein). Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). |
Klassenstufe | Talent |
---|---|
1 | Skill Focus (Perform (oratory)) (http://www.d20pfsrd.com/feats/general-feats/skill-focus---final) |
1 (Mensch) | Skill Focus (Perform (sing)) (http://www.d20pfsrd.com/feats/general-feats/skill-focus---final) |
3 | Extra Performance (http://www.d20pfsrd.com/feats/general-feats/extra-performance---final) |
5 | Lingering Performance (http://www.d20pfsrd.com/feats/general-feats/lingering-performance) |
7 | Magnum Opus (Perform Oratory) (http://www.d20pfsrd.com/feats/story-feats/magnum-opus-story) |
Skills | Attr | Gesamt | Rang | Mod | Class Skill | Sonst |
---|---|---|---|---|---|---|
Bluff | Cha | +21 | 0 | +5 | +3 | Versatile Performance (Sing) Circlet of Persuasion +3 |
Diplomacy | Cha | +24 | 0 | +5 | +3 | Versatile Performance (Oratory) Circlet of Persuasion +3 Heraldic Expertise +3 |
Knowledge (history) | Int | +15 | 7 | +2 | +3 | Heraldic Expertise +3 |
Knowledge (local) | Int | +15 | 7 | +2 | +3 | Heraldic Expertise +3 |
Knowledge (nobility) | Int | +15 | 7 | +2 | +3 | Heraldic Expertise +3 |
Knowledge (religion) | Int | +12 | 7 | +2 | +3 | |
Linguistics | Int | +12 | 7 | +2 | +3 | |
Perception | Wis | +10 | 7 | +0 | +3 | |
Perform (oratory) | Cha | +21 | 7 | +5 | +3 | Skill Focus +3 Circlet of Persuasion +3 |
Perform (sing) | Cha | +21 | 7 | +5 | +3 | Skill Focus +3 Circlet of Persuasion +3 |
Profession (poeta) | Wis | +11 | 7 | +0 | +3 | Mentored +1 |
Sense Motive | Wis | +18 | 0 | +0 | +3 | Versatile Performance (Bluff, Sing) |
Spellcraft | Int | +12 | 7 | +2 | +3 |
Merkmal |
---|
+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. (here: +2 Cha) |
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. |
Normal Speed: Humans have a base speed of 30 feet. |
Bonus Feat: Humans select one extra feat at 1st level. |
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. |
Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). |
Stufe | Talent |
---|---|
1 | Combat Expertise (http://www.d20pfsrd.com/feats/combat-feats/combat-expertise-combat) |
1 (Human Bonus Feat) | Two Weapon Fighting (http://www.d20pfsrd.com/feats/combat-feats/two-weapon-fighting-combat---final) |
1 (Fighter Bonus Feat) | Exotic Weapon Proficiency (Net) (http://www.d20pfsrd.com/feats/combat-feats/exotic-weapon-proficiency-combat---final) |
2 (Fighter Bonus Feat) | Net Adept (http://www.d20pfsrd.com/feats/combat-feats/net-adept-combat) |
3 | Net and Trident (http://www.d20pfsrd.com/feats/combat-feats/net-and-trident-combat) |
4 (Fighter Bonus Feat) | Net Maneuvering (http://www.d20pfsrd.com/feats/combat-feats/net-maneuvering-combat) |
5 | Improved Trip (http://www.d20pfsrd.com/feats/combat-feats/improved-trip-combat---final) |
6 (Fighter Bonus Feat) | Improved Disarm (http://www.d20pfsrd.com/feats/combat-feats/improved-disarm-combat---final) |
7 | Net Trickery (http://www.d20pfsrd.com/feats/combat-feats/net-trickery-combat) |
Skills | Attr | Gesamt | Rang | Mod | Class Skill | Sonst |
---|---|---|---|---|---|---|
Acrobatics | Dex | +5 | 3 | +2 | +0 | |
Climb | Str | +11 | 2 | +6 | +3 | |
Knowledge (dungeoneering) | Int | +5 | 1 | +1 | +3 | |
Knowledge (engineering) | Int | +5 | 1 | +1 | +3 | |
Perception | Wis | +4 | 4 | +0 | +0 | |
Profession (Fisherman) | Wis | +7 | 4 | +0 | +3 | |
Profession (Sailor) | Wis | +7 | 4 | +0 | +3 | |
Survival | Wis | +7 | 4 | +0 | +3 | |
Swim | Str | +15 | 5 | +6 | +3 | +1 |
Merkmal |
---|
+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. (+2 Str) |
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. |
Normal Speed: Humans have a base speed of 30 feet. |
Bonus Feat: Humans select one extra feat at 1st level. |
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. |
Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). |
Klassenstufe | Talent |
---|---|
1 | Weapon Finesse (Sap) (http://www.d20pfsrd.com/feats/combat-feats/weapon-finesse-combat---final) |
Half-Elve 1 | Skill Focus (Bluff) (http://www.d20pfsrd.com/feats/general-feats/skill-focus---final) |
Fighter 2 | Bludgeoner (http://www.d20pfsrd.com/feats/combat-feats/bludgeoner-combat) |
3 | Sap Adept (http://www.d20pfsrd.com/feats/combat-feats/sap-adept-combat) |
Rogue Talent 2 | Canny Observer (http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/canny-observer-ex) |
5 | Toughness (http://www.d20pfsrd.com/feats/general-feats/toughness---final) |
Rogue Talent 4 | Charmer (http://www.d20pfsrd.com/classes/core-classes/rogue/rogue-talents/paizo---rogue-talents/charmer-ex) |
7 | Sap Master (http://www.d20pfsrd.com/feats/combat-feats/sap-master-combat) |
Skills | Attr | Gesamt | Rang (Fighter/Rogue) | Mod | Class Skill | Sonst |
---|---|---|---|---|---|---|
Appraise | Int | +9 | 2/2 | +2 | +3 | |
Bluff | Cha | +17 | 2/5 | +4 | +3 | +3 Skill Focus |
Diplomacy | Cha | +14 | 2/5 | +4 | +3 | |
Disguise | Cha | +12 | 0/5 | +4 | +3 | |
Intimidate | Cha | +14 | 2/5 | +4 | +3 | |
Knowleadge (Local) | Int | +9 | 0/4 | +2 | +3 | |
Knowleadge (Nobility) | Int | +11 | 1/5 | +2 | +3 | |
Linguist | Int | +10 | 0/5 | +2 | +3 | |
Perform (oratory) | Cha | +9 | 0/2 | +4 | +3 | |
Perception | Wis | +17 | 2/5 | +0 | +3 | +2 Keen Senses +5 Eyes of the Egle |
Profession (Merchant) | Wis | +5 | 2/0 | +0 | +3 | |
Sense Motiv | Wis | +10 | 2/5 | +0 | +3 | |
Sleight of Hand | Dex | +13/14 | 0/5 | +5 | +3 | +1 to hide weapon |
Stealth | Dex | +13 | 0/5 | +5 | +3 |
Merkmal |
---|
bility Score Racial Traits: Half-elf characters gain a +2 bonus to one ability score of their choice at creation to represent their varied nature. (here: +2 Dex) |
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. |
Normal Speed: Humans have a base speed of 30 feet. |
Type: Half-elves are Humanoid creatures with both the human and the elf subtypes. |
anguages: Half-elves begin play speaking Common and Elven. Half-elves with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). See the Linguistics skill page for more information about these languages. |
Elven Immunities: Half-elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects. |
Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level. |
Keen Senses: Half-elves receive a +2 racial bonus on Perception checks. |
Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light. |
Multitalented: Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes. (here: Fighter and Rogue) |