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Archiv => Archiv - Online-RPGs andere Systeme => Skyless: Geondia => Thema gestartet von: Lilja von Rottmulde am 07.06.2015, 01:43:23

Titel: [Charaktere] Gesichter, die man nicht vergisst
Beitrag von: Lilja von Rottmulde am 07.06.2015, 01:43:23
Hier gehören die mehr oder minder tapferen Helden und Antihelden der Geschichte.

Beispielbogen (Anzeigen)
Titel: [Charaktere] Gesichter, die man nicht vergisst
Beitrag von: Isabella Duboin am 08.06.2015, 16:06:04
Name Isabella Duboin
Species Human
Origin
Class Field Researcher

Characteristics
Soak
33 / 33

Dash
43 / 43

Focus
48 / 48


Conditions and Grave Injuries
none

Quirks
Tough
Know the Theory
Linguist

Skill Specializations
Survival
Science
Pilotl

Languages
Pellan
Shkhi
Ellensk
Talan
Old Til

Actions
Rise
Shine

Experience
Total 100
Spent 90
Spent for: That Belongs in a Museum, Smatterings

Equipment

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Titel: [Charaktere] Gesichter, die man nicht vergisst
Beitrag von: Myhkota Lezym am 15.06.2015, 23:47:57
Name: Myhkota Lezym

Species: Mykoi
Origin: Zamora Marches
Class: Healer



Characteristics

Soak: 
28 / 40

Dash: 
19 / 34

Focus:
38 / 53


Conditions and Grave Injuries

Poisoned (5 Rds. left)



Quirks (Anzeigen)



Skill Specializations

Tend



Languages

Pellan
Ellensk



Actions (Anzeigen)



Experience

Total: 100
Spent: 99
Spent for: Specializations: Tend (30 XP), Imbue (30 XP), 13 Focus (39 XP)



Equipment



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Titel: [Charaktere] Gesichter, die man nicht vergisst
Beitrag von: Lord Fang Lucertola Lagarto van Géode am 20.06.2015, 22:37:18
Name: Lord Fang Lucertola Lagarto van Géode
Species: Skaly
Origin: Laratas Swamp
Class: Weird scientist

Characteristics
Soak
16 / 30

Dash
30 / 50

Focus
8 / 50


Conditions and Grave Injuries
Poisoned (5 Rds. left), Suffocating (1 Rd. left)

Quirks
Whacky Repairs
Herold of Entropy

Species Traits
Build Things
Fix Things
Scent

Skill Specializations
Tinker

Languages
Pellan
Iloan

Actions
Enhance

Experience
Total 100
Spent 84
Spent for
Pelargon Aurum: 75

Equipment

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Titel: [Charaktere] Gesichter, die man nicht vergisst
Beitrag von: Raibeart am 23.06.2015, 07:43:27
Name Raibeart Cairn
Species Koira
Origin
Class Grunt

Characteristics
Soak
65 / 65
(+5+10)
Dash
60 / 60
(+5+5)
Focus
20 / 20
(+0)

Conditions and Grave Injuries
none

Quirks

Skill Specializations
XY

Languages
Wooth
Pellan

Actions
Rise
Shine

Experience
Total 100
Spent  60
Spent for Soak +20

Equipment

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Titel: [Charaktere] Gesichter, die man nicht vergisst
Beitrag von: Cassiopeia am 24.06.2015, 20:39:42
Name Cassiopeia, child of Penthesilea
Species Ophidian (Officer)
Origin Deep Dark of the Wisla cavern lake
Class Aquamancer

Characteristics
Soak
8 / 20

Dash
25 / 40

Focus
53 / 58


Conditions and Grave Injuries
Poisoned (5 Rds. left)

Quirks
Amphibious snake-body: They can as easily breath water as they can breath air. They need the triple amount of water to survive on land. They have two pairs of arms, so you get one trivial handle object action extra per turn. All swim check difficulties are reduced by one. In dimly lit or dark areas, reduce the difficulty of any Perceive check by one step (Easy checks become automatic successes). In areas of bright light, you are effectively blind unless they are wearing protective goggles. Heat damage are one step higher.
Poisonous: Their bite is poisonous, land-dwellers could loose their ability to breath air and need to breath water to survive, applicable 1/day.
Social Butterfly: You have a knack for making people act or think the way you want them to. You don't manage well being on your own, though. Decrease the difficulty of any Influence check you make by one step. Increase the difficulty of any Survive check you attempt by one step.
Animal Whisperer:
Your best friend is a cat, a horse, or maybe a fat and fuzzy spider. You may make Influence checks to pacify or manipulate animals. A starving wolf would still eat you – unless you provide it a tasty alternative.

Skill Specializations
none

Languages
Split-tongue
Pellan

Actions
Spawn water: You need a drop of water to start from, but by spending 1 Fokus you can create 1,5 liter of drinkable, invigorating water.
Create Icy Object:  By spending 5 Focus you can create one object (up to the size of an armor). An object created in this way is as hard as steal in the first turn, then, depending on heat an humidity, it melts slowly (not as fast as real ice). To avoid this, you can maintain it by spending 3 Focus per turn.
Blizzard/Fog: Spend 10 Focus to create a blizzard at any point within 2 range increments. The effect has a radius of 2 range increments and lasts for 1 turn. Everybody caught within its area is blinded for 1 turn and takes 5 damage. In the following 2 turns the blizzards dissolves into thick fog; in areas of stagnant air it persists for 5 turns instead of 2.

Experience
Total 100
Spent 99
Spent for Create Icy Object, Blizzard/Fog, 3 Fokus

Equipment

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