Malakar d'Vir
Trefferpunkte: 77/77
Betäubungsschaden: 0/77
AC: 29; touch: 20; flat footed: 22
CMD: 28
Initiative: +11
Fort: +11 (+1 vs. arcane enchantment spells)
Ref: +12 (+1 vs. arcane enchantment spells)
Will: +9 (+1 vs. arcane enchantment spells; roll twice against mind-affecting effects)
Grit: 3/3
Agile Feet: 6/6
Negate Critical/Sneak Attack: 1/1
Extra Move Action: 1/1
Hero Points: 1/1
Wahrnehmung: Perception +15, Sense Motive +17
Buffs: -
Verbrauchsgegenstände: (Anzeigen)Wand of Cure Light Wounds: 50/50
Munition: 200/200
Finanzen: 239 Gold
Schriftrollen: See Invisibility, Comprehend Languages, Comprehend Languages
Tränke: Endure Elements, Endure Elements, Lesser Restoration
Angriffe (Anzeigen)Pistole innerhalb von 20ft. gegen Touch AC (Angriff: +8 BAB +1 PBS +1 Waffe + 6 Dex/Schaden: +1 PBS +1 Waffe +6 Dex)
[dice]d20+16[/dice] => [dice]d8+8[/dice]
[dice]d20+11[/dice] => [dice]d8+8[/dice]
Mit Deadly Aim (Angriff: -3/Schaden: +6)
[dice]d20+13[/dice] => [dice]d8+14[/dice]
[dice]d20+8[/dice] => [dice]d8+14[/dice]
Mit Deadly Aim (Angriff: -3/Schaden: +6) und Rapid Shot (Angriff: -2)
[dice]d20+11[/dice] => [dice]d8+14[/dice]
[dice]d20+11[/dice] => [dice]d8+14[/dice]
[dice]d20+6[/dice] => [dice]d8+14[/dice]
Mit Deadly Aim (Angriff: -3/Schaden: +6) und Justice Jugdement (Angriff: +2)
[dice]d20+15[/dice] => [dice]d8+14[/dice]
[dice]d20+10[/dice] => [dice]d8+14[/dice]
Mit Deadly Aim (Angriff: -3/Schaden: +6), Justice Jugdement (Angriff: +2) und Rapid Shot (Angriff: -2)
[dice]d20+13[/dice] => [dice]d8+14[/dice]
[dice]d20+13[/dice] => [dice]d8+14[/dice]
[dice]d20+8[/dice] => [dice]d8+14[/dice]
Mit Deadly Aim (Angriff: -3/Schaden: +6), Justice Jugdement (Angriff: +2) und Divine Favor (Angriff: +4/Schaden: +4)
[dice]d20+19[/dice] => [dice]d8+18[/dice]
[dice]d20+14[/dice] => [dice]d8+18[/dice]
Mit Deadly Aim (Angriff: -3/Schaden: +6), Justice Jugdement (Angriff: +2), Divine Favor (Angriff: +4/Schaden: +4) und Rapid Shot (Angriff: -2)
[dice]d20+17[/dice] => [dice]d8+18[/dice]
[dice]d20+17[/dice] => [dice]d8+18[/dice]
[dice]d20+12[/dice] => [dice]d8+18[/dice]
Mit Deadly Aim (Angriff: -3/Schaden: +6), Destruction Jugdement (Schaden: +2), Divine Favor (Angriff: +4/Schaden: +4) und Rapid Shot (Angriff: -2)
[dice]d20+15[/dice] => [dice]d8+20[/dice]
[dice]d20+15[/dice] => [dice]d8+20[/dice]
[dice]d20+10[/dice] => [dice]d8+20[/dice]
Zwischen 20ft. und 30ft. Angriff -2
Zwischen 30ft. und 40ft. Angriff -3, Schaden -1
Up Close and Deadly gibt [dice]2d6[/dice] Zusatzschaden, bei Fehlschuss gibt es die Hälfte des Zusatzschadens trotzdem.
Cestus (Angriff: +8 BAB +1 Waffe + 6 Dex -1 Buckler/Schaden: +1 Waffe +6 Dex)
[dice]d20+14[/dice] => [dice]d4+7[/dice]
[dice]d20+9[/dice] => [dice]d4+7[/dice]
Mit Justice Jugdement (Angriff: +2)
[dice]d20+16[/dice] => [dice]d4+7[/dice]
[dice]d20+11[/dice] => [dice]d4+7[/dice]
Mit Justice Jugdement (Angriff: +2) und Divine Favor (Angriff: +4/Schaden: +4)
[dice]d20+20[/dice] => [dice]d4+11[/dice]
[dice]d20+15[/dice] => [dice]d4+11[/dice]
Mit Destruction Jugdement (Schaden: +2)
[dice]d20+14[/dice] => [dice]d4+9[/dice]
[dice]d20+9[/dice] => [dice]d4+9[/dice]
Mit Destruction Jugdement (Schaden: +2) und Divine Favor (Angriff: +4/Schaden: +4)
[dice]d20+18[/dice] => [dice]d4+13[/dice]
[dice]d20+13[/dice] => [dice]d4+13[/dice]
Gofindor Mentras
Trefferpunkte: 65/65
Betäubungsschaden: 0/65
AC: 19; touch: 15; flat footed: 16
CMD: 22
Initiative: +7
Fort: +8
Ref: +8
Will: +11
Hero Points: 1/1
Wahrnehmung: Perception +10, Sense Motive +10
Buffs: -
Verbrauchsgegenstände: (Anzeigen)Wand of Mage Armor: 50/50
Material Component granite and diamond dust worth 250 gp: 2/2
Munition Armbrust: 20/20
Pferdefutter: 4/4
Finanzen: 236 Gold 1 Silber 7 Kupfer