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Allgemeines Würfelforum / Abenteuer mit Mythic
« am: 17.05.2007, 18:04:49 »
1d101d10 = (6) Gesamt: 6
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Diese Sektion erlaubt es ihnen alle Beiträge dieses Mitglieds zu sehen. Beachten sie, dass sie nur solche Beiträge sehen können, zu denen sie auch Zugriffsrechte haben.
Der Sonnenelf fühlt den Oger nicht als sonderliche Bedrohung. Mit einem Schrei packt er sein zweihändiges Krummschwert und stürzt sich auf die stinkende Kreatur
Der Oger gibt ein Grunzen von sich und lässt seine zweihändige Keule herabfahren
Eldon nimmt seinen Rapier, streicht mit der Hand darüber und murmelt ein kurzes Gebet
[b]Dimble Turen[/b]
Male gnome rogue 3/bard 7/arcane trickster 3
NG Small humanoid (gnome)
[b]Init +4[/b]; [b]Senses[/b] low-light vision, Listen +4, Spot +1
[b]Languages[/b] Common, Gnome
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[b]AC[/b] 22, touch 16, flat-footed 18; Dodge, +1 against traps, +4 against giant-type creatures
(+1 size, +4 Dex, +5 armor, +1 deflection, +1 natural)
[b]hp[/b] 74 (13 HD)
[b]Resist[/b] evasion
[b]Fort[/b] +9, [b]Ref[/b] +16 (+17 against traps),[b]Will[/b] +11
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[b]Speed[/b] 20 ft. in armor type (4 squares)
[b]Melee[/b] +1 cold iron rapier +14/+9 (1d4+1/18-20)
[b]Ranged[/b] mwk shortbow +14/+9 (1d4/x3)
[b]Base Atk[/b] +8; [b]Grp[/b] +4
[b]Atk Options[/b] +1 on attack against kobolds and goblins, impromptu sneak attack 1/day, sneak attack +3d6
[b]Special Actions[/b] bardic music 7/day (suggestion, inspire competence, inspire courage +1, fascinate 3 targets, countersong), ranged legerdemain 1/day
[b]Combat Gear[/b] lesser metamagic rod of extend, pearl of power (2nd-level spell), ring of counterspells (silence), silversheen, wand of cure moderate wounds (25 charges)
[b]Bard Spells Known[/b] (CL 10th):
4th (1/day) -- dimension door, greater invisibility
3rd (3/day) -- cure serious wounds, dispel magic, major image (DC 17)
2nd (4/day) -- cure moderate wounds, invisibility, minor image (DC 16), rage
1st (4/day) -- animate rope, cure light wounds, expeditious retreat, silent image (DC 15)
0 (3/day) -- detect magic, know direction, mage hand, message, open/close, read magic
[b]Spell-Like Abilities[/b] (CL 1st):
1/day -- dancing lights, ghost sound (DC 14), prestidigitation, speak with animals
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[b]Abilities[/b] Str 10, Dex 18, Con 15, Int 10, Wis 8, Cha 16
[b]SQ[/b] bardic knowledge +9, gnome traits, trapfinding, trap sense +1
[b]Feats[/b] Dodge, Great Fortitude, Iron Will,Nimble Fingers, Weapon Finesse
[b]Skills[/b] Balance +11, Bluff +8, Climb +1, Concentration +6, Craft (alchemy) +2, Decipher Script +7, Diplomacy +6, Disable Device +16, Escape Artist +11, Hide +11, Jump +7, Knowledge (arcana) +4, Knowledge (history) +5, Listen +6, Move Silently +10, Open Locks +16, Perform (sing) +12, Search +11, Sleight of Hand +8, Spellcraft +5 [ranks +5, Int +0], Spot +1, Tumble +11
[b]Possessions[/b] combat gear plus +1 cold iron rapier, masterwork shortbow with 20 arrows, +1 twilight* mithral shirt, ring of protection +1, cloak of resistance +1, amulet of natural armor +1, lens of detection, gloves of dexterity +2, masterwork thieves' tools
*see Player's Handbook II pg. 21
Dimble had the following ability scores before racial adjustments, Hit Die ability score increases, and stat boosting items: Str 12, Dex 15, Con 13, Int 10, Wis 8, Cha 14.
[b]personality/appearance[/b] ...