Tajel Player: Texfemale
Human (Chondathan),
Ranger 6 / Scout 4medium Humanoid (Human)
neutral goodHeight: 1,59 m
Weight: 125 lb.
Hair: brown
Eyes: brown
Skin: normal
Age: 28
Region: The Dalelands
Patron Deity: Mielikki
Experience Points: 45000
Hit Dice: 10d8+20
(73 HP)Initiative: +6 (+5 (Dex), +1 (Battle Fortitude))
Speed: 12 m (8 Squares)
Armor Class: 23 (10 + 7 (Armor) + 5 (Dex) + 1 (Nat. Armor)), flat-footed 23, Touch 15; possibly +2 or +4 (Skirmish)
Base Attack Bonus / Grapple: +9/+4 / +12
Attacks: Ranged: +2 Composite Longbow [+3] +17 (1d8+5/x3/33 m), Dagger +14 (1d4+3/19-20/x2/3 m);
Melee: Cold Iron Longsword (mwk.) +13 (1d8+3/19-20/x2), Silver Dagger +12 (1d4+2/19-20/x2), Dagger +12 (1d4+3/19-20/x2)
Full Attack: Ranged: +2 Composite Longbow [+3] +17/+12 (1d8+5/x3/33 m), Dagger +14/+9 (1d4+3/19-20/x2/3 m);
Melee: Cold Iron Longsword (mwk.) +13/+8 (1d8+3/19-20/x2), Silver Dagger +12/+7 (1d4+2/19-20/x2), Dagger +12/+7 (1d4+3/19-20/x2)
Special Attacks Ranged: Greater Manyshot +13/+13 (1d8+6/x3), Rapid Shot +15/+15/+10 (1d8+5/x3), Skirmish (3d6 (3 m) or 5d6 (6 m)), Point Blank Shot +1;
Melee: Skirmish (3d6 (3 m) or 5d6 (6 m)).
Saving Throws: Fortitude +11, Reflex +16, Will +6
Spoiler (Anzeigen) |
Saving Throw | Total | Base | Ability Modifier | Other |
---|
Fortitude | +11 | 6 | +2 | +2 (Vest of Resistance), +1 (Battle Fortitude) |
Reflex | +16 | 9 | +5 | +2 (Vest of Resistance) |
Will | +6 | 3 | +1 | +2 (Vest of Resistance) |
[+4 bonus on saves to resist nonlethal damage]
Ability Scores: Str 16, Dex 20, Con 14, Int 12, Wis 12, Cha 10
Spoiler (Anzeigen) |
Ability | Score | Modifier | Magic Items |
---|
Strength (Str) | 16 | +3 | +2 (Belt of Priestly Might) |
Dexterity (Dex) | 20 | +5 | +2 (Gloves of Dexterity) |
Constitution (Con) | 14 | +2 | |
Intelligence(Int) | 12 | +1 | |
Wisdom (Wis) | 12 | +1 | |
Charisma (Cha) | 10 | ±0 | |
Skills: Climb +5, Disable Device +5, Hide +23, Knowledge (dungeoneering) +8, Knowledge (geography) +8, Knowledge (nature) +12, Listen +14, Move Silently +18, Search +13, Spot +16, Survival +10, Tumble +18
Feats: Endurance [Bonus], Point Blank Shot, Precise Shot, Rapid Shot [Bonus], Manyshot [Bonus], Greater Manyshot, Track [Bonus], Weapon Focus (Longbow), Improved Skirmish [Bonus], Swift Hunter
Special Features: defensive: Uncanny Dodge (Ex), Battle Fortitude (Ex);
offensive: Distracting Attack (Ex), Skirmish (Ex), Favored Enemies (Ex);
other: Wild Empathy (Ex) +6, Trackless Step (Ex), Trapfinding (Ex)
Languages: Common, Chondathan, Damaran, Elven, Undercommon, Drow Sign Language
all Skills:Spoiler (Anzeigen)Class Skills:
Scout: Balance (Dex), Climb (Str), Craft (Int), Escape Artist (Dex), Hide (Dex), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Ride (Dex), Search (Int), Sense Motive (Wis), Speak Language, Spot (Wis), Survival (Wis), Swim, (Str), Tumble (Dex), Use Rope (Dex);
Ranger: Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Jump (Str), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Spot (Wis), Survival (Wis), Swim (Str), Use Rope (Dex).
|
Skill | Total | Ranks | Abiliy Modifier | Other |
---|
Appraise | +1 | | +1 (Int) | |
Balance | +7 | | +5 (Dex) | +2 (Synergy) |
Bluff | ±0 | | ±0 (Cha) | |
Climb | +5 | 2 | +3 (Str) | |
Concentration | +2 | | +2 (Con) | |
Craft (all) | +1 | | +1 (Int) | |
Diplomacy | ±0 | | ±0 (Cha) | |
Disable Device | +7 | 4 | +1 (Int) | +2 (Thieves' Tools mwk.) |
Disguise | ±0 | | ±0 (Cha) | |
Escape Artist | +5 | | +5 (Dex) | |
Forgery | +1 | | +1 (Int) | |
Gather Information | ±0 | | ±0 (Cha) | |
Heal | +1 | | +1 (Wis) | |
Hide | +23 | 13 | +5 (Dex) | +5 (Cloak of Elvenkind) |
Intimidate | ±0 | | ±0 (Cha) | |
Jump | +11 | | +3 (Str) | +2 (Synergy), +4 (Speed), +2 (Boots) |
Knowledge (dungeoneering) | +8 | 7 | +1 (Int) | |
Knowledge (geography) | +8 | 7 | +1 (Int) | |
Knowledge (nature) | +12 | 9 | +1 (Int) | +2 (Synergy) |
Knowledge (other) | +1 | | +1 (Int) | untrained, no DC>10 |
Listen | +14 | 13 | +1 (Wis) | |
Move Silently | +18 | 13 | +5 (Dex) | |
Perform (all) | ±0 | | ±0 (Cha) | |
Ride | +5 | | +5 (Dex) | |
Search | +13 | 12 | +1 (Int) | |
Sense Motive | +1 | | +1 (Wis) | |
Speak Language | -- | 3 | | |
Spot | +16 | 13 | +1 (Wis) | +2 (Scout's Headband) |
Survival | +10 | 9 | +1 (Wis) | possibly Synergy through Knowledge |
Swim | +3 | | +3 (Str) | |
Tumble | +18 | 13 | +5 (Dex) | |
Use Rope | +5 | | +5 (Dex) | |
Total Ranks: 118 (70 Scout + 38 Ranger)
Racial Traits:Spoiler (Anzeigen)- Medium
- Base Speed: 9 m
- Extra Feat at 1st level.
- 4 extra skill points at 1st level and 1 extra skill point at each additional level.
- Languages: Common, Chondathan
- Favored Class: Any
Class Features:Spoiler (Anzeigen)- Hit Die: d8
- Weapon and Armor Proficiencies: all simple and martial weapons; light armor, all shields except tower shields
- Uncanny Dodge (Ex): You retain your Dexterity bonus to AC even if flatfooted or struck by an invisible attacker.
- Distracting Attack (Ex): Hit foes are considered flanked (Alternative Class Feature replacing Animal Companion).
- Wild Empathy (Ex): You can make a check (1d20+6) to improve the attitude of an animal. You must be within 30 feet of it, and it generally takes one minute to perform the action.
- Trackless Step (Ex): You leave no trail in natural surroundings, and cannot be tracked unless you choose to.
- Fast Movement(Ex): Your speed increases by 3 m (limited by armor and encumbrance).
- Favored Enemy (Ex): You have certain types of enemies that you have extensive knowledge about. Against these creatures, you gain the listed bonus to Bluff, Listen, Sense Motive, Spot, and Survival checks, as well as weapon damage rolls.
- Aberration (+2 bonus)
- Undead (+4 bonus)
- Humanoid (elf) (+4 bonus)
- Trapfinding (Ex): You can use the Search skill to locate traps when the task has a DC higher than 20. You can use the Disable Device skill to disarm magic traps.
- Skirmish (Ex): For any round in which you move at least 3 m, you gain +3d6 damage and a +2 competence bonus to AC.
- Battle Fortitude (Ex): You gain a +1 competence bonus on Fortitude saves and initiative checks.
- Spells: You can now cast Ranger spells. Your caster level is 3.
Class Levels:Spoiler (Anzeigen) |
Level | Class | Feats | Ability Scores |
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1 | Scout | Point Blank Shot, Precise Shot | |
2 | Ranger | Track (Bonus) | |
3 | Scout | Weapon Focus (Longbow) | |
4 | Ranger | Rapid Shot (Bonus) | +1 Dex |
5 | Scout | | |
6 | Ranger | Swift Hunter, Endurance (Bonus) | |
7 | Ranger | Distracting Attack (Alternative Class Feature) | |
8 | Ranger | | +1 Dex |
9 | Ranger | Manyshot (Bonus), Greater Manyshot | |
10 | Scout | Improved Skirmish (Bonus) | |
Character Sheet as PDF: