Basic Skills ([x] trained [x] +10% [x] +20%):
Awareness (Per) | [X][_][_] |
Barter (Fel) | [_][_][_] |
Carouse (T) | [_][_][_] |
Charm (Fel) | [_][_][_] |
Climb (S) | [_][_][_] |
Command (Fel) | [_][_][_] |
Concealment (Ag) | [_][_][_] |
Contortionist (Ag) | [_][_][_] |
Deceive (Fel) | [_][_][_] |
Disguise (Fel) | [_][_][_] |
Dodge (Ag) | [X][X][_] |
Evaluate (Int) | [_][_][_] |
Gamble (Int) | [_][_][_] |
Inquiry (Fel) | [X][_][_] |
Intimidate (S) | [X][X][_] |
Logic (Int) | [_][_][_] |
Scrutiny (Per) | [_][_][_] |
Search (Per) | [_][_][_] |
Silent Move (Ag) | [_][_][_] |
Swim (S) | [_][_][_] |
Advanced skills ([x] erlernt [x] +10% [x] +20%):
Tracking | [X][_][_] |
Peer (Adeptus Arbites) | [X][_][_] |
Speak Language (low Gothic) | [X][_][_] |
Litercy | [X][_][_] |
Common Lore (Adeptus Arbites) | [X][_][_] |
Common Lore (Imperium) | [X][_][_] |
Common Lore (Underworld) | [X][_][_] |
….
Traits:...
Talents:Basic Weapons Training (SP)
Melee Weapons Training (Primitive)
Double Team
Quick Draw
Rapid Reload
Melee Weapon Training (Shock)
Heightened Senses (Hearing)
Heightened Senses (Sight)
Ambidextrous
Combat Master
Sure Strike
Sound Constitution 8x
Swift Attack
True Grit
Hardy
Takedown
Equipment:1 Combat Shotgun (Extra Grip)
1 Shock Maul
54 Shotgun Shells
1 Knife
3 Doses of Stimm
1 Injector
1 Arbitrator ID
1 Chrono
1 Enforcer Light Carapace
1 Flak Helmet
1 Micro-bead
1 Manacles
1 Lamp Pack
1 Infra-Red-Googles
1 Gas Mask
1 Re-Breather
2 De-Tox
1 Backpack
1 Autopistol + 1 Magazin
Experiencence:Total: 5000
Left: 50
Aquired Advances: Awareness (100), Rapid Reload (100), Sound Constitution 2x (je 100), Ballistic Skill +5 (100), Sound Constitution (100), Melee Weapon Training (Shock) (100), Tracking (100), Common Lore (Underworld) (100), Peer (Adeptus Arbites) (100), Sound Constitution (100), Dodge (100), Ballistic Skill +5 (250), Toughness +5 (100), Weapon Skill +5 (250), Agility +5 (500), Double Team (100), Sound Constitution (200), Heightened Senses (Hearing+Sight) (100+100), Ambidextrous (100), Combat Master (200), Sure Strike (100), Dodge +10 (100), Swift Attack (300), Sound Constitution 2x (je 200), Toughness +5 (250), True Grit (100), Hardy (100), Intimidate (100), Takedown (100), Intimidate +10 (100), Sound Constitution (200)