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Nachrichten - Grayson

Seiten: 1 ... 8 [9]
121
Dark Heresy 2nd - Tarot des Imperators / Terra Sancta - OOC
« am: 14.04.2015, 16:48:02 »
Kann ich "Good Craftmanship Clothing" nehmen und dies dann als "Adligen"-Kleidung nutzen? Finde ich den passendsten Weg, Hintergrund gibt mir nur ne Uniform.

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Character: Tiberius Grayson
Wounds: 13
Critical Damage: 0
Fatigue: 0
Fate Points: 4
First aid already applied: [_]

Status of Ammunition:
Frag grenades – 0 grenades remaining

WeaponActive clipReserve clip 1 Reserve clip 2 Reserve clip 3Additional ClipsSpecial
Las Pistol
30 / 30
30 / 30
30 / 30
-0Ladehemmung: [_]
Status of Attire:
Weapons: Laspistol and Fides
Armour: Imperial Guard Flak Armor
Clothing: Uniform: Leutnant of the 3. Stahlstädter Panzerregiment
Other: Lho-Sticks

Character Sheet (Anzeigen)

Background (Anzeigen)

Description (Anzeigen)


123
Meine Divination passt zum Soldaten:

Violence solves everything.

124
Ich wiederhole mal Stärke: 2d102d10+25 = (2, 4) +25 Gesamt: 31

Divination fehlt noch: 1d1001d100 = (59) Gesamt: 59

125
Attribute:
WS 2d102d10+25 = (5, 6) +25 Gesamt: 36
BS  2d102d10+25 = (3, 10) +25 Gesamt: 38
2d102d10+25 = (6, 1) +25 Gesamt: 32
T - 3d103d10dh+25 = (4, 2) dh(5) +25 Gesamt: 31
AG  2d102d10+25 = (9, 3) +25 Gesamt: 37
INT  2d102d10+25 = (3, 3) +25 Gesamt: 31
PER  2d102d10+25 = (7, 6) +25 Gesamt: 38
WP 2d102d10+25 = (10, 5) +25 Gesamt: 40
FEL  3d103d10dl+25 = (10, 7) dl(5) +25 Gesamt: 42
INF  3d103d10dl+25 = (2, 9) dl(2) +25 Gesamt: 36

Emperors Blessing:
1d101d10 = (8) Gesamt: 8

Wounds:
1d51d5+9 = (4) +9 Gesamt: 13

126
Dark Heresy 2nd - Tarot des Imperators / Terra Sancta - OOC
« am: 14.04.2015, 15:35:19 »
War keine spitze sorry wenn es falsch rüberkam  :oops:

127
Dark Heresy 2nd - Tarot des Imperators / Terra Sancta - OOC
« am: 14.04.2015, 15:23:00 »
Ich warne vor das ein Mutant ein Wenig bei meinem Konzept eines doch eher dem imperialen Dogma treuen Soldaten anecken kann. Ich mag leichtes Konfliktspiel, ich werd dich garantiert nicht deswegen sofort abknallen, und entgegen aller Gerüchte kann man mit mir wenn dir unser Spiel nicht gefällt auch reden, ich will dich nur vorwarnen :)

128
Dark Heresy 2nd - Tarot des Imperators / Terra Sancta - OOC
« am: 14.04.2015, 15:01:27 »
Penitent Psyker kann ich ums Verrecken nicht entziffern, bei Witch Finder hab ich den letzten Satz sinngemäß zusammengereimt (der war aber halbwegs zu erkennen)

129
Dark Heresy 2nd - Tarot des Imperators / Terra Sancta - OOC
« am: 14.04.2015, 14:20:37 »
Tier 1:
  • Flagellant
    Tier: 1
    Prerequisites: Willpower 30
    Aptitudes: Offence, Toughness
    As a Full Action, the character can inflict some suitable punishment on his own body, suffering 1d5-2 levels of Fatigue (to a mimimum of 1). He then gains a +10 bonus on Willpower tests to resist Fear, Pinning, psychic powers, of suffering Corruption, for one hour or until the end of the current encounter. If the Acolyte also possesses the Frenzy talent, he can enter a Frenzied state as a Free Action while under the effects of this talent.
  • Mounted Warrior
    Tier: 1
    Prerequisites: Rank 2 (Trained) in any Operate Skil or Rank 2 (Trained) in Survival Skill, Ballistic Skill 30 or Weapon Skill 30
    Specialisations: Melee, Ranged
    Aptitudes: Weapon Skill or Ballistic Skill, Offence
    When a character purchases this talent, he selects the specialisation that matches the characteristic prerequisite and aptitude used in purchase. He then reduces any penalty for making corresponding attacks (Melee or Ranged) from a moving vehicle or mount by 10 for each time the talent has been purchased in that specialisation. This applies to both ordinary atack actions and vehicle combat actions, such as Hit and Run.
Tier 2:
  • Penitent Psyker
    Tier: 2
    Prerequisites: Psy rating, Strong Minded, Willpower 40
    Aptitudes: Psyker, Defence
    -
  • Purity of Hared
    Tier: 2
    Prerequisites: Hatred (Any)
    Specialisations: Any group for which the character posesses the Hatred talent
    Aptitudes: Offence, Willpower
    When selectiong this talent, the character chooses one specific group for which he posesses the Hatred talent. Against opponents of this group, the Acolytes attacks gain the Vengeful (9) quality. If the Acolytes weapon or attacks already posess this quality, decrease the value by one (to a minimum of 1)
  • Tainted Psyker
    Tier: 2
    Prerequisites: Psy rating, Rank 2 (Trained) in Psyniscience skill), 10 Corruption Points
    Aptitudes: Psyker, Knowledge
    When making a Focus Power test, the character may gain a number of Corruption Points up to his psy rating. For each point he gains in this way, he gains a +10 bonus to the Focus Power test, but adds +5 to rolls on Table 6-2: Psychic Phenomena (see Page 196 of the DARK HERESY Core Rulebook)
  • Witch Finder
    Tier: 2
    Prerequisites:  Rank 2 (Trained) in Forbidden Lore (Psykers), Willpower 45
    Aptitudes:  Knowledge, Perception
    The character counts as possessing the Psyniscience skill on Rank 1 (Known), even though he is not a psyker. Note that you cannot spend experience to gain additional ranks in that skill
Tier 3:
  • Aegis of Contempt
    Tier: 3
    Prerequisites: Shared Destiny, Shield of Contempt, Hatred (Any)
    Aptitudes: Defence, Leadership
    Whenever this character or an ally within 10 metres gains Corruption, reduce the amount gained by 1 to a minimum of 0. In addition, an ally within 10 metres can spend a fate point to gain 0 Corruption instead. These effects do not stack when there are multiple characters with this talent within range.
  • Divine Protection
    Tier: 3
    Prerequisites: Ballistic Skill 45, Willpower 35
    Aptitudes: Finesse
    When the Acolytes attacks using a weapon with the Spray quality, it only strikes enemies within the area of effect; the attack does not harm allies
  • Into the Jaws of Hell
    Tier: 3
    Prerequisites: Adamantium Faith, Halo of Command, Will of the Inquisitor
    Aptitudes: Leadership, Willpower
    Servants and allies within 10 metres can subtract the Inquisitors Fellowship bonus from their degrees of failure on a failed Fear or Pinning test, so long as the Inquisitor passes the test. If this reduces the degrees of failure to 0 or less, a character counts as having passed the test with 1 degree of success. The effects of this talent apply to Acolytes in the Inquisitors warband and to other servants of the Imperium fighting under the Inquisitors orders, as well as others at the GM's discretion.
  • Indomitable Conviction
    Tier: 3
    Prerequisites: Shared Destiny, Strength through Conviction, Resistance (Fear), Jaded
    Aptitudes: Leadership, Willpower
    Whenever this character or an ally within 10 metres gains Insanity, reduce the amount gained by 1. In addition, an ally within 10 metres can spend a fate point to gain 0 Corruption instead. These effects do not stack when there are multiple characters with this talent within range.

130
Homeworlds

Agri World (Anzeigen)

Frontier World (Anzeigen)

Feudal World (Anzeigen)

Backgrounds:

Adepta Sororitas (Anzeigen)

Mutant (Anzeigen)

Roles:

Fanatic (Anzeigen)

Penitent (Anzeigen)

Noch fehlend:
Elite Advance:
Sororitas (die tipp ich wahrscheinlich nicht ab)

Gibt noch neue Talente (paar nur für den Sororitas-Hintergrund und eine Menge die sich "Hatred"-Talente nennen die ich aber noch nicht durch hab)

131
Nach jetzigem Wissensstand.
Welten:
Agri World
Feudal World
Frontier World
+ 7 spezifische Welten aus dem Sektor
Hintergrund:
Mutant
Adeptus Sororitas
Rollen:
Penitent
Fanatic
Und neues Elitepakte:
Sister of Battle für Adeptus Sororitas

Das wäre Enemies within o__o

Edit: Ich bin doof. Das sind die Drei aus dem Abenteuer das Lilja verlinkt hat ich war auf dem falschen Dampfer  :oops:

132
Zitat von: Hove Desoleum  (Hive World)
HOME WORLD: HIVE DESOLEUM
Players can adopt Hive Desoleum as their home world when creating a new Acolyte, especially as a replacement character while adventuring in that location. Characters from Hive Desoleum follow the standard hive world rules (see page 38 of the dark Heresy Core Rulebook), but with the following new Home World Bonus instead of the usual one:

HOME WORLD BONUS
The Sacredness of Oaths: Desoleum’s main hive exists in a tangled system of involute oaths, and for its denizens this has become an ingrained part of their mentality. If he gives
his oathbond word, a character from this world gains a +10 bonus to Willpower-based tests involved in fulfiling that oath. If he ever goes back on his oathgiven word, however, he gains 1d5 Insanity Points.

Zitat von: Thaur (Shrine World)
HOME WORLD: THAUR
Players can adopt Thaur as their home world when creating a new Acolyte, especially as a replacement character whil adventuring in that location. Characters from Thaur follow the standard shrine world rules (see page 40 of the DARK HERESY Core Rulebook), but with the following new Home World Bonus instead of the usual one:

HOME WORLD BONUS:
The Dead are Watchful: The first time a character from Thaur suffers Critical damage each session, after determining and resolving the Critical Effect, he gains back one spent Fate Point (this cannot exceed his Fate treshold).

Zitat von: The Oath Unspoken (Voidborn)
HOMEWORLD: THE OATH UNSPOKEN
Players can adopt the Oath Unspoken as their home world when creating a new Acolyte, especially as a replacement character while adventuring in that location. Characters from the Oath Unspoken follow the standard voidborn rules (see page 42 of the dark Heresy Core Rulebook), but with the following new Home World Bonus instead of the usual one:

HOME WORLD BONUS
Master of the Drunnels: All those from the Oath Unspoken have become expert at the art of haggling and trading from time spent in the Drunnels or from working with their Rogue Trader Captain. A character from this vessel gains a +20 bonus to Opposed Commerce tests and tests for the Evaluate special use of the Commerce skill.

133
Hat seine Vorteile wenn man aus Schleppfaulheit PDFs kauft. Sind aber afaik nur drei neue Herkünfte (spezifische Welten) drin.

134
Besteht Interesse dass ich die neuen Optionen mal rausschreibe?

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