Rigana d'Medani[/u]
Half-Elf Bard 2Medium HumanoidNeutral GoodHeight: 165 cm
Weight: 72 kg
Hair Color: brown
Eye Color: brown
Age: 29
Patron Deity: Sovereign Host
Experience Points: 1000
Action Points: 5
Hit Dice: 2D6+2 ( 13 HP)
Initiative: +3
Speed: 30ft
Armor Class: 16 (+3 Dex, + 3 Leather Armor), Touch 13, flat-footed 13
Base Attack / Grapple: +1 / +2
Attack: Rapier +2 melee (1D6+1)
Light Crossbow +4 ranged (1D8)
Full Attack: Rapier +2 melee (1D6+1)
Light Crossbow +4 ranged (1D8)
Space / Reach: 5 ft. / 5 ft.
Special Qualities: Immunity to sleep, Low-Light Vision, Elven Blood, Spells, Bardic Knowledge, Bardic Music,
Saves: Fort +1, Ref +6, Will +3
Abilities: Str 12, Dex 16, Con 13, Int 14, Wis 10, Cha 15
Skills: Bluff +4, Decipher Script +4, Diplomacy +9, Disguise +4, Escape Artist +2, Gather Information +9, Hide +2, Knowledge (Arcana) +3, Knowledge (Geography) +3, Knowledge (History) +3, Knowledge (Nobility and royalty) +3, Listen +2, Move Silently +2, Perform +7, Sleight of Hand +1, Spot +2, Tumble +2,
Feats: Dodge
Languages: Common, Elven, Gnome, Dwarven
Special Qualities & Feats [/u]
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Weapon and Armor Proficiency: Rigana is proficient with all simple weapons, plus the longsword, rapier, sap, short sword, shortbow, and whip.
Rigana is proficient with light armor and shields (except tower shields). She can cast bard spells while wearing light armor without incurring the normal arcane spell failure chance. However, like any other arcane spellcaster, wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure if the spell in question has a somatic component (most do). A multiclass bard still incurs the normal arcane spell failure chance for arcane spells received from other classes.
Immunity to sleep:Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
Low Light Vision:Rigana can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
Elven Blood: For all effects related to race, Rigana is considered an elf.
Bardic Knowledge: Rigana may make a special bardic knowledge check with a bonus equal to her bard level + her Intelligence modifier to see whether she knows some relevant information about local notable people, legendary items, or noteworthy places. (If she has 5 or more ranks in Knowledge (history), she gains a +2 bonus on this check.)
A successful bardic knowledge check will not reveal the powers of a magic item but may give a hint as to its general function. Rigana may not take 10 or take 20 on this check; this sort of knowledge is essentially random.
DC / Type of Knowledge
10 / Common, known by at least a substantial minority drinking; common legends of the local population.
20 / Uncommon but available, known by only a few people legends.
25 / Obscure, known by few, hard to come by.
30 / Extremely obscure, known by very few, possibly forgotten by most who once knew it, possibly known only by those who don’t understand the significance of the knowledge.
Bardic Music: Once per day per bard level, Rigana can use her song or poetics to produce magical effects on those around her (usually including herself, if desired).
Starting a bardic music effect is a standard action. Some bardic music abilities require concentration, which means Rigana must take a standard action each round to maintain the ability. Even while using bardic music that doesn’t require concentration, she cannot cast spells, activate magic items by spell completion (such as scrolls), or activate magic items by magic word (such as wands). Just as for casting a spell with a verbal component, a deaf Rigana has a 20% chance to fail when attempting to use bardic music. If she fails, the attempt still counts against her daily limit.
Countersong (Su): Rigana can use her music or poetics to counter magical effects that depend on sound (but not spells that simply have verbal components). Each round of the countersong, she makes a Perform check. Any creature within 30 feet of Rigana (including herself ) that is affected by a sonic or language-dependent magical attack may use Riganas Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the countersong is already under the effect of a noninstantaneous sonic or language-dependent magical attack, it gains another saving throw against the effect each round it hears the countersong, but it must use Riganas Perform check result for the save. Countersong has no effect against effects that don’t allow saves. Rigana may keep up the countersong for 10 rounds.
Fascinate (Sp): Rigana can use her music or poetics to cause one or more creatures to become fascinated with her. Each creature to be fascinated must be within 90 feet, able to see and hear Rigana, and able to pay attention to her. Rigana must also be able to see the creature. The distraction of a nearby combat or other dangers prevents the ability from working. For every three levels Rigana attains beyond 1st, she can target one additional creature with a single use of this ability.
To use the ability, Rigana makes a Perform check. Her check result is the DC for each affected creature’s Will save against the effect. If a creature’s saving throw succeeds, Rigana cannot attempt to fascinate that creature again for 24 hours. If its saving throw fails, the creature sits quietly and listens to the song, taking no other actions, for as long as Rigana continues to play and concentrate (up to a maximum of 1 round per bard level). While fascinated, a target takes a –4 penalty on skill checks made as reactions, such as Listen and Spot checks. Any potential threat requires Rigana to make another Perform check and allows the creature a new saving throw against a DC equal to the new Perform check result.
Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a ranged weapon at the target, automatically breaks the effect. Fascinate is an enchantment (compulsion), mind-affecting ability
Inspire Courage (Su): Rigana can use song or poetics to inspire courage in her allies (including herself ), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to hear Rigana sing. The effect lasts for as long as the ally hears her sing and for 5 rounds thereafter. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls. At 8th level, and every six bard levels thereafter, this bonus increases by 1 (+2 at 8th, +3 at 14th, and +4 at 20th). Inspire courage is a mind-affecting ability.
Dodge: During her action, Rigana designates an opponent and receives a +1 dodge bonus to Armor Class against attacks from that opponent. She can select a new opponent on any action.
A condition that makes Rigana lose her Dexterity bonus to Armor Class (if any) also makes her lose dodge bonuses. Also, dodge bonuses stack with each other, unlike most other types of bonuses.
Inventory [/u]
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Money
Platin: 0
Gold: 348
Silver: 21
Copper: 10
Weapons & Armor
- Rapier
- Dagger (2)
- Light Crossbow
- Bolts (20)
- Studded Leatherarmor
Equipment
- Backpack
- Sunrod (2)
- Courtiers Outfit
- Jewelry (50gm)
Spells[/u]
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Spells per Day:
0 - Level: 3
1st Level: 1
Spells Known:
0 - Level: Detect Magic, Ghost Sound, Lullaby, Mage Hand, Resistance
1st Level: Cause Fear, Sleep