Nymph
Racial Traits
* Starting Ability Score Adjustments: +2 Wis, +4 Cha.
* Speed: Nymph land speed is 30 feet, swim speed 20 feet.
* Skills: Nymphs get a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. She can always choose to take 10 on a Swim check, even if distracted or endangered, and can use the Run action while swimming to swim in a straight line.
* Low-Light Vision: Nymphs can see twice as far as a human in starlight, moonlight, torchlight, or similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
* Damage Reduction: Nymphs have Damage Reduction 5/cold iron.
* Spells: Nymphs cast divine spells as druids. If the character takes additional levels of druid, these levels stack with the Nymph's base spellcasting ability for spells known, spells per day, and other effects dependent on caster level.
* Automatic Languages: Common and Sylvan. Nymphs gain bonus
* Favored Class: Nymph. The best multiclassing choice is druid.
Class Skills
The nymph's class skills (and the key ability for each skill) are Concentration(Con), Diplomacy(Cha), Escape Artist(Dex), Handle Animal(Cha), Heal(Wis), Hide(Dex), Listen(Wis), Move Silently(Dex), Ride(Dex), Sense Motive(Wis), Spot(Wis), Swim(Str), Use Rope(Dex)
Class Features
All of the following are class features of the Nymph monster class.
* Weapon and Armor Proficiency: Nymphs are proficient with all simple weapons, but not with armor or shields.
* Feats: A Nymph receives one feat at 1st level (1 HD), one at 5th level (3 HD), and one at 11th level (6 HD).
* Blinding Beauty (Su): This ability affects all humanoids within 30 feet of a Nymph. Those who look directly at a Nymph must succeed on a DC 10+1/2 HD+Cha modifier Fortitude save or be blinded permanently as though by the blindness spell. A Nymph can suppress or resume this ability as a free action.
* Dimension Door (Sp): 1/day, the Nymph can dimension door at caster level 7.
* Stunning Glance I(Su): As a standard action, a Nymph can stun a creature within 30 feet with a look. The target creature must succeed on a DC 10+1/2 HD+Cha modifier Fortitude save or be stunned for 1d4 rounds.
* Stunning Glance II(Su): As Stunning Glance I, but the duration of the stun is 2d4 rounds.
* Unearthly Grace I (Su): A Nymph adds her Charisma modifier as a bonus on all her saving throws.
* Unearthly Grace II (Su): A Nymph adds her Charisma modifier as a deflection modifier to her Armor Class.
* Wild Empathy (Ex): This power works like a druid's wild empathy class feature, except that a Nymph has a +6 racial bonus on the check.
Nymph Level Progression
code: Druid
Skill Caster
Lvl HD BAB Fort Ref Will Pts Lvl Special
1 1 +0 +0 +2 +2 (6+Int)x4 1 +2 Dex, Wild Empathy, Feat
2 1 +0 +0 +2 +2 -- 1 +2 Int, Unearhly Grace I
3 2 +1 +0 +3 +3 6+Int 2 +2 Wis
4 2 +1 +0 +3 +3 -- 2 +2 Cha, Unearthly Grace II
5 3 +1 +1 +3 +3 6+Int 3 +2 Dex, Feat
6 3 +1 +1 +3 +3 -- 3 +2 Con, DR 10/cold iron
7 4 +2 +1 +4 +4 6+Int 4 +2 Int
8 4 +2 +1 +4 +4 -- 4 +2 Wis, Stunning Glance I
9 5 +2 +1 +4 +4 6+Int 5 +2 Cha
10 5 +2 +1 +4 +4 -- 5 +2 Dex, Stunning Glance II
11 6 +3 +2 +5 +5 6+Int 6 +2 Int, Feat
12 6 +3 +2 +5 +5 -- 6 Blinding Beauty
13 6 +3 +2 +5 +5 -- 7 Dimension Door