Rightio ... you can have your stuff identified without much problem, there are enough people in the bazaar specialized for just that (simply because I can't be asked), some do it by themselves, others wield bardic/lore knowledge-empowered magic, still others use low-level wizardly slaves to do it.
Obviously, the charge you a certain amount or try to barter for special items. To easy the pain, I made a list of stuff of items collected so far, some gathered for all, others by certain individuals. The latter folk need not to split the loot they gathered with the others ... and the latter may have no clue about these items either. For simplicity, I don't PM or mail you individually and post them all here. Those who did not collect individual stuff have to bite the bullet and can start gloating now
Party loot bagged by Zhadristan:
Red WizardsEbon Lash (+2 whip, each hit Will save DC 10 or dazed for one round), Cloak of resistance +1, ring of protection +1, bracers of armor +2 of invisibility (1/day, CL 6), brooch of shielding (23 charges left), wand of lightning bolt (CL 6, 31 charges left), Potion of Foxes Cunning (2), Scrolls (all CL 5): Protection from arrows, Protection from good, shield (2), web, fireball (10th level), teleport, silvery dagger.
assisting
Thayan KnightNightblade (+1 dagger, +2 vs. good, good targets must succeed in a Will save DC 16 or take 1 point of temporary to one random ability), Cloak of resistance +1, full plate +1 of light fortification, +1 keen longsword, potion of cure moderate wounds (3), potion of cure serious wounds, potion of delay poison, MW mighty (+3) composite longbow
Bridge people
Cloak of resistance +1 (2), +1 longsword, +1 mace, +1 light crossbow, 15 +1 bolts (poisoned), +1 breastplates (2), potion of cure light wounds (4), potion of cure moderate wounds (3), potion of delay poison (3), MW mighty (+2) longbows (2).
On the table:Elixir of hiding, elixir of truth, pipes of sounding, necklace of fireballs II, decanter of endless water, potion of cure critical wounds (red 3, blue 2), potion of cure moderate wounds (red 4, blue 1), ring of climbing
The skeletons:+1 chain shirts (2), +1 heavy mace, cold iron swords (2), amulet of see invisible (1/day, CL 5), potion of inflict serious wounds (2), potion of inflict moderate wounds (3)
Derro: they did carry some stuff, looted by Khalas et al.
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Skulks (party)260 GP (mostly in gems), ring of sustenance
Skulks (Szordrin, the "dragon slayer") mighty (+3) composite shortbow +1, +1 arrows (8 ), potion of cure light wounds (2), poison (dark reaver 1, greenblood (1), spider (2)), wand of animate dead (17).
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Githyanki (Sheiriya): Amulet of Mighty Fists +1, a cold iron sai, Ring of Protection +1, Bracers of Armor +2, 2 tiles of cure moderate wounds, 1 tile of bull's strength, owl's wisdom & invisibility each
Githyanki spellcaster (Szordrin & Farviaan), cloak of charisma +4, +1 light crossbow of distance, 10 +1 bolts, ring of protection +2, scrolls (dimensional anchor, lesser planar binding, programmed image), amulet of healths +2, wand of dispel magic (14), 4 tiles (invisibiilty, cure serious wounds, shield, mirror image)
The party did not carry any gold, but the caster had various gems - adding up to about 2,000 gold - and some material components for spells. He obviously cast his magic without a spellbook.
Githyanki (party) - gloves of dexterity +2, bracers or armor +3 & bracers of armor +1 and light fortifaction,
keen sai-like short sword +1, ring of protection +2, ring of sustenance, 3 potions of delay poison, a potion of restoration, a potion of bull's strength, 6 of cure moderate wounds.
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I would assume that party members will want to have a look at the loot first and have it sold afterwards. What the individual do with their stuff is up to them, of course.