Autor Thema: Neues Manöver im Nahkampf: Flieht, ihr Narren!  (Gelesen 1158 mal)

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Neues Manöver im Nahkampf: Flieht, ihr Narren!
« am: 22.07.2008, 17:04:07 »
Disengage
Neutral Maneuver         Tests: Speed +2D
Disengage is a Speed-based Withdraw; it is a positioning test in all respects
Countered by: Close, Withdraw and Maintain count as Natural Defenses against Disengage.
Special Requirements: Disengage is a special action much like Charge. It is a Withdraw maneuver that also costs an action to perform All positioning bonuses except weapon length advantages apply. The character is considered running for his life -- no fending off opponents with his weapon. This action must be the first action in the volley.
Effects: Using the Disengage option, the character turns away from his opponent and starts running as fast as he can. There is only one goal in mind: getting away from danger. Running is simple which is why the character gets +2D to his positioning test, but it also makes other stuff difficult to perform. The character also gets a +2 Ob penalty to all other actions that volley and the next. This is to emphasize that Disengage is a last resort action that you don't use for positioning in a fight, you use it to end a fight by running away. The Ob penalty does not apply to positioning test (except for Charge).

Dieses Manöver kann auch genommen werden, wenn man einen Steel Test versaut und Schreiend Wegläuft.