ErfahrungspunkteJeder Char in der Gruppe hat...
6513/7500 XP und ist damit
Stufe 5Bisher erhaltener Sold:Sard: 1600 GM
Zarna-Kai: 800 GM
Nazjatan, Faralin: 700 GM
Egle: Tinte zur Abschrift von
Brew Potion,
Magic Circle, 235 Seltene Kräuter, 310 Arkane Reagenzien
Gannayev: n/a - noch kein Vertrag
Gruppenkasse(Hier kommt alles rein, was ihr ergattert habt und entweder noch nicht verteilt, oder für alle bestimmt ist)
- 290 Goldmünzen
- Schriftrolle: Wizards Escape
- Potion of Vigor
- 1 Aquamarin (500 gp)
- 2 Amethysten (jeweils 100gp wert)
- 1 Topaz (etwa 500gp wert)
- 1 Heiltrank
- Frost Gauntlets, Level 7
When you pick up your weapon, the ice crystal patterns etched
into these gauntlets flare, coating the weapon in a thin sheet
of frost.
Item Slot: Hands
Power (Daily ✦ Cold): Free Action. Use this power when
you make a melee attack. Change the damage type dealt
by that attack to cold. On a hit, the target is also slowed
until the end of your next turn. Also, you deal an extra 1
cold damage on successful melee attacks until the end of
the encounter.
If you’ve reached at least one milestone today, instead
gain an extra 2 cold damage on successful melee attacks
until the end of the encounter.
- Magic Rod +3, Level 11
Ein wuchtiges Zauberzepter mit einem goblinoiden Schädel als Verzierung. Eine mächtige Rune prangt am Griff
Implement (Rod)
Enhancement: +3 to Attack rolls and damage rolls
Critical: +3d6
Arcana würfeln, um die Rune zu identifizieren
- Mauling Morningstar +2, Level 8
This weapon excels at smashing down barriers, knocking over
foes, and breaking open containers.
Enhancement: +2 to Attack rolls and damage rolls
Critical: +2d6 (+1d6 damage per plus), or +2d12 damage against constructs and objects.
Power (Daily): Free Action. Use this power when you hit
with the weapon. Until the end of your next turn, when
the target moves on its turn with a mode of movement
other than teleportation, you determine the first square
the creature moves to. In addition, if the creature has the
construct keyword it takes 1d10 damage.
- Piercing Greatspear +2, Level 7
This point of this spear extends, digs deep into an enemy’s flesh,
and leaves a weeping wound.
Enhancement: +2 to Attack rolls and damage rolls
Critical: +2d6 (1d6 per plus)
Power (Daily): Free Action. Use this power when you
hit a target with this weapon. The target takes ongoing
damage equal to your Dexterity modifier + this weapon’s
enhancement bonus (save ends).
Bereits verteilte Sachen:Nazjatan (Anzeigen)- Coif of Mindiron, Level 8
Your head and mind is guarded by this glistening mail hood.
Item Slot: Head
Power (Encounter): Immediate Interrupt. Use this power when you would be dazed by an attack that targets your Will defense. You are not dazed by the attack.
Zarna-Kai (Anzeigen)- Ornament of Alertness, Level 3
This small amulet or token is etched with an eye and sharpens
your senses.
Item Slot: Neck
Enhancement: +1 to Fortitude, Reflex and Will
Property: Gain an item bonus to Perception checks equal to
the ornament’s enhancement bonus.
Power (Daily): Minor Action. Until the end of the encounter,
enemies don’t gain the normal +2 bonus to attack
rolls when you grant them combat advantage. They still
gain any other benefit of combat advantage
Sard (Anzeigen)- Iron Armbands of Power, Level 6
These plate armbands enhance the damage you dole out.
Item Slot: Arms
Property: Gain a +2 item bonus to melee damage rolls.
- Snakefang Hide Armor +2, Level 8
Bedecked in the fangs of serpents, this armor not only bestows
resistance to deadly venoms but also endangers attackers..
Item Slot: Armor
Enhancement: +2 to AC
Property: Resist 5 Poison
Power (Daily ✦ Poison): Immediate Reaction. When you
take damage from a melee attack, the attacker takes ongoing
poison damage equal to this armor’s poison resist
value (save ends).
- Battle Standard of Might, Level 4
This flag is marked with martial runes that inspire strength in
you and your allies.
Wondrous Item (no slot)
Power (Encounter ✦ Zone): Standard Action. When you plant the battle standard in your space or an adjacent square, it creates a zone in a close burst 5. While within the zone, you and your allies gain a +1 power bonus on damage rolls.
This effect lasts until the end of the encounter or until the battle standard is removed from the ground. Any character in or adjacent to a battle standard’s square can remove it from the ground as a standard action
Gannayev (Anzeigen)- Impenetrable Barding, Level 1
Through this barding, your heroism imparts a protective aura
upon your mount that protects it.
Item Slot: Mount (apply to barding)
Property: While it is ridden, the mount gains resistance to all damage equal to its rider’s level (maximum 10).
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