Spoiler (Anzeigen)|Name = Brottor Rumnaheim
|CR = 20
|Gender = male
|Race = dwarf
|Class+Levels = 20
|Alignment = LN
|Size = M
|Type = Humanoid
|Subtype = Dwarf
|Initiative = +3
|Senses = Spot +9, Darkvision
|Search = +0
|Listen = +11
|Languages = Common, Dwarfen
|Armor Class = 36 (40 with Magic Vestment, 41 with Dodge)
|Touch = 18
|flat-footed = 29
|AC-Berechnung = +9 Armor, +9 Shild, +4 Defl, +3 Dex, +10 Base +1 DD, +5 Magic, +1 Dodge
|Hit Point = 196
|Hit Dice = 20
|Damage Reduction =
|Hit Chance =
|Immune =
|Resist =
|Spell Resistance =
|Reflex = +14
|Will = +27
|Fortitude = +22
|Vulnerabilities =
|Speed = 30
|Special Movements =
|Melee = Nordris Frieden, +1 Holy Ev. Out.Bane green steel Longsword, +20/+15/+10 +2 vs evil outsider (1d8+5 +2d6 dmg vs evil / +4d6+2 vs evil outsider)
|Ranged = MW Comp +4, +18/+13/+8 (1d8+4)
|Full Attack = +20/+15/+10
|Base Atk = +15/+10/+5
|Grapple = +19
|Space = 5
|Reach = 5
|Attack Options = Spells, Melee
|Special Actions = Defensive Stance
|Action Points =
|Favored Enemy =
|Combat Gear =
|Caster Level = 20
|Arcane Spell Failure =
|Spells per Day = (6,8+1,7+1,7+1,7+1,7+1,5+1,5+1,4+1,4+1)
|Known Spells = All Cleric + War and Protection Domain
|0-prepared = DetectMagic, DetectMagic, Mending, Light, Light, ReadMagic
|1-prepared = MagicWeapon1, ProtectionVE, ProtectionVE, RemoveFear, DivineFavor, ShildOfFaith, DetectEvil, CompLang, ObscuMist
|2-prepared = SpiriWeap1, SpiriWeap, SpiriWeap, SpiriWeap, ShildOther, ResiEnergy, ResiEnergy, Silence
|3-prepared = MagicVest2, MagicCircleEvil, DispelMagic, ProtFrEnergy, ProtFrEnergy, SpeakWiDead, ProtFrEnergy, ProtFrEnergy
|4-prepared = DivinePower1, DivinePower, FreeOfMove, FreeOfMove, DeathWard, DeathWard, Recitation, GMagicWeapon
|5-prepared = FlameStrike1, RightMight, PlaneShift, DispelEvil, WallOfStone, BreakEnch, TrueSeeing, FlameStrike
|6-prepared = AntiMField2, HerosFeast, BladeBarrier, CometFall, GDispelMagic, Heal
|7-prepared = PWBlind1, CometFall, Dictum, Destruction, Destruction, Harm
|8-prepared = MindBlank2, Stormrage, SpellImmGr, HolyAura, HolyAura
|9-prepared = PrisSphere2, Miracle, Miracle, MassHeal, Gate
|Epic Spells =
|Prohibited Schools =
|Domains = War1, Protection2
|Known Invocations =
|Spell-like Abilities =
|Bard's Music=
|Strength = 18
|Dexterity = 16
|Constitution = 18
|Intelligence = 10
|Wisdom = 28
|Charisma = 12
|Special Qualities =
|Feats = Spellcasting Prodigy, Spell Penetration, Spell Penetration (G), Divine Vigor, Dodge, Endurance, Toughness, Weapon Focus Longsword
|Skills =
Concentration 25 21 +4 -
Know. Relig. 21 21 +0 -
Listen 11 2 +9 -
|Possessions = Scrolls: SlowPoison Command InflictLightWounds MagicStone
Potions: EndureElements HidefromAnimals RemoveCurse WaterBreathing EnlargePerson
Money (Pouch,Belt): 0 Platinum (Steinheim) 71 Platinum 114 Gold 1 Silver DiamontDust (300GP)
Gear major magic: FullPlate (Mithral/+1 heavy fortifcation) Periapt Wisdom+6 Bracers Health+6 Ring Protection+4 TowerShield (Steel/+5)
Gear minor magic: Cloak Resistance+5 Gloves Dexterity+2 SacredScarab(GK) Boots StridSpring
Gear mundane: HolySymbol (Silver&Steel) PlatinumRing Vestment (Clerics) RopeSilk(50ft)
Weapons Melee: Nordris Frieden (green steel longsword/holy/ev.out.bane/+1) Gewitterklinge (longsword/shocking/+1) LightFlail (Ghousttouch/+1) Longsword (Masterwork/AlchemicalSilver)
Weapons Ranged: 6 Javelin (MW) Longbow (50 Arrows) (Composite/Masterwork/+4)
Wands: Aid(9) LesserVigor(16) LesserVigor(5)
Sack: Bedroll Blanket (Winter) Tent
Backpack: FlintSteel 20Rations(Trail/Day) Sunrod Torch Waterskin
|Spell Book =
|Environment =
|Organisation = Hohepriester von Tyr (kann sehr einfach durch Heironeous ersetzt werden)
|Treasure =
|Advancement =