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@ Halas: Dein Post wäre damit da - du dürfest, falls ihr auf der Lichtung nichts mehr tun/lassen wollt, gib mir Bescheid und ich schubse weiter...
Flurry of Blows: We have decided to reverse a previous ruling (that came from this very blog) that stated you needed to use two weapons when using flurry of blows (or a combination of weapon attacks and unarmed strikes). You can now make all of your attacks with just one weapon, or substitute any number of these attacks with an unarmed strike. Of course, if you have a pair of weapons and want to keep using both of them, that still works as well. Ki Pool: Monks typically have problems bypassing DR with their unarmed strikes, forcing them to rely on weapons to deal with many forms of DR. We have decided to add a new ability to the Ki Pool monk class feature. At 7th level, a monk's unarmed strikes count as cold iron and silver for the purposes of overcoming damage reduction, so long as he has at least 1 point remaining in his ki pool. Amulet of Mighty Fists: On Friday, we posted up a FAQ that stated that the enhancement bonus from an amulet of mighty fists does allow natural attacks and unarmed strikes to bypass damage reduction if the enhancement bonus is at least +3 (as with other weapons, see page 562 of the Core Rulebook). In addition, we have decided to adjust the price of the amulet of mighty fists. The new prices are as follows: 4,000 gp (+1), 16,000 gp (+2), 36,000 gp (+3), 64,000 gp (+4), 100,000 gp (+5). Accordingly, the costs to create these amulets are also reduced to the following: 2,000 gp (+1), 8,000 gp (+2), 18,000 gp (+3), 32,000 gp (+4), 50,000 gp (+5). This makes this item priced a bit more competitively for monks and creatures that rely on natural attacks. I should note that this change will be reflected in future printings of the Core Rulebook, Ultimate Equipment, and the NPC Codex.
Ich weiß ja nicht, ob jemand die Demon Wars Bücher von Salvatore gelesen hat, aber das was Oblivio da macht ist ein bisschen angelehnt an den Schwerttanz der Hüter, der dort beschrieben wird.
Was Simue andeutet: Unseen Servant, der die Gefangenen befreit, und Summon Monster, um die Kannibalen in Kämpfe zu verwickeln, und sobald ein Monster besiegt ist, schickt sie gleich das nächste hinterher. Damit können wir sie aufreiben, ohne dass auch nur einer von uns in Gefahr gerät... vorausgesetzt, keiner der Kannibalen bekommt mit, wo Simue steckt