Sheiriya tries a spell, but a sour look on her face tells you that her attempt to dim the lights failed. Your leader concentrates and listens intently to the arcane syllables of your opponent. Keth does know the spell from her teachings, though only higher priestesses used it while trying to draw power from the goddess to make them stronger and more cunning in combat. The drow then advances towards the target.
At her shoulder, Narzen casts a spell and a ray of energy pulses from his hand, hits the creature squarely at the chest and makes it snarl a curse. Iira and Geirildin rush past the two, the latter intercepting the undead before it comes near Keth. He brings his fine blade down, but the undead raises his shield with unexpected agility and diverts the blow. Iira's chain lashes at the undead from a greater distance, but a previously invisible barrier flares up inches before the creature to stop the weapon from hitting. The undead answers with a couple of swings of his morning star, bashing the weapon twice into the nearby drow (Geirildin, 21 HP in total). Taken aback by the ferocity, Talice's aim wavers and her arrow end up crashing against the wall at the far end of the tunnel. Likewise, Sheiriya's bolt nearly hits the wounded Geirildin, as the hits take him into her line of fire. Nata'al takes a good look at the undead, then concentrates on the hallway and the exit to the north, while Jalashar begins to toughen you up with song.