STR 8
DEX 18
CON 16
INT 10
WIS 10
CHA 14
HP: 49
Initative: +4
AC: 19 (12 Studded Leather armor + 4 Dex + 2 Shield +1 Cloak of Protection)
Melee: Rapier (1D8+6)
Ranged: Longbow (1D8+4)
(Range 120/360)------------------------------
Proficiencies:[Proficiency Bonus: +3]
Weapons: Simple and martial weapons
Armor: Light armor, medium armor, heavy armos, shields
Tools: Vehicles Land, Artisan`s Tools (Malen)
Saving Throws: Strength & Constitution (+1)
Skills:Acrobatics +7
Stealth +7
Animal Handling +3
Perception +3
Survival +3
Persuasion +5
------------------------------
Race Abilities:• Darkvision. You have a cat's keen senses, especially in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
• Feline Agility. Your reflexes and agility allow you to move with a burst of speed. When you move on your tum in combat, you can double your speed until the end of the tum. Once you use this trait, you can't use it again until you move O feet on one of your turns.
• Cat's Claws. Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
• Cat's Talent. You have proficiency in the Perception and Stealth skills.
Class Abilities:• Fighting Style (Dueling)
• Second Wind (1d10+5)
• Action Surge
• Extra Attack
• Manifest Echo
At 3rd level, you can use a bonus action to magically manifest an echo of yourself in an unoccupied space you can see within 15 feet of you. This echo is a magical, translucent, gray image of you that lasts until it is destroyed, until you dismiss it as a bonus action, until you manifest another echo, or until you're incapacitated.
Your echo has AC 14 + your proficiency bonus, 1 hit point, and immunity to all conditions. If it has to make a saving throw, it uses your saving throw bonus for the roll. It is the same size as you, and it occupies its space. On your turn, you can mentally command the echo to move up to 30 feet in any direction (no action required). If your echo is ever more than 30 feet from you at the end of your turn, it is destroyed.
- As a bonus action, you can teleport, magically swapping places with your echo at a cost of 15 feet of your movement, regardless of the distance between the two of you.
- When you take the Attack action on your turn, any attack you make with that action can originate from your space or the echo's space. You make this choice for each attack.
- When a creature that you can see within 5 feet of your echo moves at least 5 feet away from it, you can use your reaction to make an opportunity attack against that creature as if you were in the echo's space.
• Unleash Incarnation
At 3rd level, you can heighten your echo's fury. Whenever you take the Attack action, you can make one additional melee attack from the echo's position.
You can use this feature a number of times equal to your Constitution modifier (a minimum of once). You regain all expended use when you finish a long rest.
Background Ablity:Rustic Hospitality
Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you.
------------------------------
Gear (Anzeigen)Studded Leather, Shield
Rapier, Longbow, 2 Daggers
Explorers Pack, Ballberings, 2x Heiltrank, 1x Antitoxin, Wurfanker, Brecheisen, Kletterausrüstung
Sketchbook, Ölfarben, Papier, Pinsel, Tinte, usw.
Cloak of Protection
250 GM
Background (Anzeigen)Kite ist ein entlaufener Sklave aus dem Süden, der nun Ungerechtigkeit bekämpft wo er ihr habhaft wird. Mittlerweile hat sich beim einfachen Volk die Mär von dem Katzenmann der für sie einsteht bereits ein wenig herum gesprochen und so wird er mancherorts bereits freundlich empfangen und ist gut gelitten.