I thought the dragon is hovering (or something like that) above us.
Now there is silence but Sheiriya can still be heard? I guess I'll retreat anyway.. don't want to take 'friendly fire'. [/quote] Hehe ... great and mysterious dungeon mistress ... sounds fine.
Now, I will go on describing the scene as some have apparently interpreted the "silence" in more ways than I intended.
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Pathfinder-Übersetzungsteam
« Antwort #406 am: 20.11.2005, 12:48:56 »
I don't know what a tile of healing exactly does, but I guess it should restore a few hp.
« Antwort #407 am: 20.11.2005, 16:33:37 »
Essentially, tile work like potions or scrolls. Break the tiles and the spell store goes off, here, cure light wounds.
BTW, while we are at it, any objections against my house rule about healing potions:
Type - straight healing of ...
CLW - 10 HP CMW - 15 HP CSW - 20 HP
In effect, the same as the straight +4 with the new buff spells ... and less roling of dice. The healing dose cannot be split.
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Pathfinder-Übersetzungsteam
« Antwort #408 am: 20.11.2005, 21:54:14 »
Sounds reasonable to me for the Healing Potions.
« Antwort #409 am: 21.11.2005, 00:39:13 »
« Antwort #410 am: 21.11.2005, 06:58:39 »
The potion thing sounds good. Going to have to use that for when I run stuff. Makes sense for potions to be brewed to a certain strength.
« Antwort #411 am: 21.11.2005, 11:35:27 »
Makes sense for potions to be brewed to a certain strength. I'd say the variation reflects impurities in the brewing process, but then again I like things less than shiny in my own games... That said, to each their own, or rather that of the DM.
« Antwort #412 am: 21.11.2005, 22:58:27 »
Will the healing rule apply to psionic powers too, like Body Adjustment?
« Antwort #413 am: 22.11.2005, 00:21:32 »
So you can bottle that up as a healing potion?
« Antwort #414 am: 22.11.2005, 10:26:22 »
Spells and SLAs work like they did before. Methinks most Psi stuff works like spells, doesn't it? So if you can create potions of body adjustment ... maybe. Haven't heard of such things though, but then again, I haven't heard much about Psi in general.
Gæð a Wyrd swa hio scel!
Pathfinder-Übersetzungsteam
« Antwort #415 am: 23.11.2005, 05:28:12 »
Psionic Tattoo's are the psionic version of potions sorta. That and Power Stones but those are more like scrolls.
« Antwort #416 am: 25.11.2005, 17:56:37 »
Managed to post the following on the wrong board ...
Right, I will get you onwards later this afternoon, but in advance ... you get some XP for getting here and slaying a few on your way, plus roleplaying and all. Since not all of you started at the same point and entered with the same XP amounts, "only" Narzen, Iira, and Zhadristan managed to level, with some other close behind but not yet there. I will inform those as soon as they make it, of course.
So while you wait for the group to get on, use the sparetime and weekend to level those charas up and send them to me. If there are any questions, just PM or mail me.
I'll use the dice board to roll HP, best of two, just take the score relevant for your class, e.g. best of the d8s for a cleric or ranger.
Gæð a Wyrd swa hio scel!
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« Antwort #417 am: 25.11.2005, 19:17:19 »
Here again a list of the equipment found:
A * marks items Narzen tried his luck onto ...
Talice's Quest
Magical items collected along the way
Naevra and the rooms up to the southern parts: *Silvery ring - of misdirection *Wand - of enfeeblement, 23 charges Scrolls (2 - Blur, Fly, Shocking Grasp, Invisibility) a spell component pouch a Luck charm sort of Symbol dedicated to Tymora a black clean short sword - sth. vs. arcane spellcasters -- Nata'al 2 non-magical silvery daggers a handaxe - intended for throwing, might return *a robe of Charisma (+2) -- Sheiriya *a small brass ring of lockpicking a spellbook with accompanying components (pouch) (Naevra's Spellbook, see below) *wand of shield(ing), 32 ch. *bracers of striking arcane scrolls (all CL 6: magic missile 2x, Arcane Sight, Daylight, Fireball) a mace
With the skeleton cleric of Myrkul Black breastplate - magical armor, improves hiding abilities A morningstar - magical weapon -- Keth A hook A helm - let's understand languages, more properties
The Study An amulet Bracers - improves armor Gloves - of dexterity +2 -- Keth A pair of shrouds (wrapping dead folk in, featuring some sort of necromantic symbols) A number of non-magical bottles with nasty looking liquids
Skeleton on the Throne Bracers (coloured red) (Jhalashar looked at this) -- Zhadristan A silvery-black horn -- Jhalashar An an ornamented breastplate -> +1 light fortification living metal -- Zouhlnor A magical longsword -> +1 keen undead bane *A robe
In the room (table, dead, alcoves) A dagger's hilt (you saw a small blade of force appear when Jhalashar tested it) -- Geirildin *A semi-transparent cloak, Shadow Veil (+2 deflection, 20% concealment, precludes wearing any other armor) -- Sheiriya *A whistle made of glass "Nightcaller" *A bag of stones - 5 breachstones An amulet of Natural Armor (+1) -- Zouhlnor 4 doses with some paste A periapt sort of thing Another horn -- Jhalashar 6 scrolls (Undead Bane, Pal 3; Clearstone, Energize Potion 2x, Protect. from Winged Creatures, Sun Bolt)Two small spellbooks in an ancient tongue (Arcanamach Trebellia, Book of Ivory Death, see below) A crossbow About a dozen and a half crossbow bolts Two vials containing some sort of potion
Of those spells that you have no access too level-wise, you may only understand the name and their general purpose.
Naevra's Spellbook (26 of 50 pages used) 1st Alarm, Mage Armor, Comprehend Languages, Identify, Invisibility, Magic Missile, True Strike 2nd Fog Cloud, Gust of Wind, See Invisibility, Scorching Ray 3rd Arcane Sight, Clairaudience/Clairvoyance, Daylight, Fireball
To a trained eye, Naevra apparently concentrated their studies on Divinations and the school of Evocation.
Arcanamach Trebellia - A Netherese Spellbook (83 pages) 1st Arcane Sensibilities, Arrow Mind, Instant Search, Lantern Light, Protection from Evil, Protection from Winged Creatures, Ray of Resurgence, Shield 2nd Energize Potion, Flaming Sphere, Resist Energy, Scourge of Force, Sun Bolt, Swift Fly, Wraithstrike 3rd Clearstone, Dispel Magic, Healing Touch, Heroism 4th Bloodbriars, Celestial Brilliance, Dimensional Anchor, Lightning Fog 5th Break Enchantment, Shadowform, Streamers 6th Crushing Sphere, Greater Dispel Magic, Repulsion
Divine Spells (26 pages) 1st Nimbus of Light 2nd Deific Vengeance 3rd Flame of Faith, Remove Nausea 4th Blood of the Martyr, Convert Wand 6th Ghost Trap
Pal 3rd Undead Bane
This is a book written by some Netherese mage called Trebellia. It contains a number of spells the apparent devotee of Amaunator utilised during her fights alongside Lasator, a champion of the Sun God. It details various ways of fighting "undead and other evil being", ending in notes and spells cast by Lasator himself. The book is somewhat larger than normal.
Book of Ivory Death (71 pages of spells plus descriptions) 1st Chill Touch, Summon Undead I 2nd False Life, Spectral Hand, Summon Undead II 3rd Gentle Repose, Summon Undead III 4th Animate Dead, Bloodstar, Enervation, Venom Bolt 5th Magic Jar, Necrotic Skull Bomb, Night's Caress, Summon Undead V 6th Create Undead, Eyebite 9th Ghostform
A book that smells vile and evil without opening it, contains all information that is needed to transform oneself into a lich.
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Pathfinder-Übersetzungsteam
« Antwort #418 am: 25.11.2005, 20:17:36 »
Arcanamach Trebellia - A Netherese Spellbook Divine Spells 1st Nimbus of Light 2nd Deific Vengeance 3rd Flame of Faith, Remove Nausea
Is there a place to find more information on these?
« Antwort #419 am: 26.11.2005, 09:50:04 »
QUOTE (warlockco @ Nov 25 2005, 20:17:36) | Arcanamach Trebellia - A Netherese Spellbook Divine Spells 1st Nimbus of Light 2nd Deific Vengeance 3rd Flame of Faith, Remove Nausea
Is there a place to find more information on these? [/quote] Of course there is ... Lost Empires of Faerûn and Book of Exalted Deeds, Good-doers and all.
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