Kharantes CR 16
Hitpoints 140 (14 Hit Dice)
Male shade rogue 7/ fighter 7
Lawfull Evil Medium outsider
Init +7; Senses darkvision 60 ft., scent; Listen +22, Spot +24
Languages Abyssal, Common, Draconic, Lhoross, Netherese
AC 27, touch 12, flat 24; Dodge, Mobility, uncanny, dodge, evasion
Saving Throws: Fort +10, Ref +16, Will +14
Speed 30 ft. (6 squares), 50 ft. (in the dark)
Melee +2 Twohander +21/+16/+11 (2d6+11/18–20)
Ranged composite longbow +18/+13/+8 (2d6+7/×3)
Space 10 ft.; Reach 10 ft.
Base Atk +14; Grp +19
Atk Options Blind-Fight, Combat Reflexes, sneak attack +4d6
Spell-Like Abilities (CL 10th):
At will—Shadow Gaze
3/day—Shadow Images
2/round — Shadow trail
1/round — Invisibility
Abilities Str 23, Dex 19, Con 19, Int 24, Wis 20, Cha 20
SQ fast healing, trap sense +2, trapfinding, SR 26
Feats AlertnessB, Blind-FightB, Combat Reflexes, Dodge,
Great Fortitude, Improved Initiative, Mobility, Spring Attack
Skills Appraise +16, Balance +16, Bluff +2o, Concentration +18,
Craft (poisonmaking) +20, Diplomacy +28, Disguise +16 (+18 acting),
Escape Artist +14, Gather Information +18, Hide +20 (+28 in the Dark),
Intimidate +28, Jump +10, Knowledge (nature) +18, Knowledge
(the planes) +20, Listen +22, Move Silently +22, Search +26,
Sleight of Hand +16, Spot +24, Survival +20, Swim +17,
Tumble +14, Use Rope +4 (+6 with bindings)
Possessions +2 twohander, masterwork composite longbow
(+6 Str bonus) with 25 +1 arrows, bracers of armor +4, bag of
holding (type IV) with a stone of good luck, 2 candles of
invocation, poisoner’s kit (+2 circumstance bonus for
making poisons), 982 gp, 14 gems worth 100 gp each