Equipment:
Spellbook
- level 0: alle
- level 1: Chill Touch, Enlarge, Hold Portal, Mage Armor, Magic Missile, Shield, Spider Climb
- level 1: Summon Monster 1, Summon Undead 1, True Strike
- level 2: Alter Self, Invisibility, Summon Monster II, Summon Undead II
- level 3: Dispel Magic, Haste, Summon Monster III, Summon Monster III
- level 4:
Blessed Book
- level 1: Corrosive Grasp, Ice Dagger, Lesser Fire Orb, Shocking Grasp, Snilloc's Snowball, Stun Ray
- level 2: Flame Dagger, Gedlee’s Electric Loop
- level 3: Fireball, Lightning Bolt, Mestil's Acid Breath
- level 4:
Scroll of Fireball (SL3, CL5) (scribed into BBB)
Scroll of Lightning Bolt (SL3, CL5) (scribed into BBB)
Scroll of Mestil's Acid Breath (SL3, CL5) (scribed into BBB)
Scroll of Flame Dagger (SL2, CL3) (scribed into BBB) (regional)
Scroll of Gedlee's Electric Loop (SL2, CL3) (scribed into BBB)
Scroll of Corrosive Grasp (SL1, CL1) (scribed into BBB) (regional)
Scroll of Ice Dagger (SL1, CL1) (scribed into BBB) (regional)
Scroll of Lesser Fire Orb (SL1, CL1) (scribed into BBB) (regional)
Scroll of Shocking Grasp (SL1, CL1) (scribed into BBB) (regional)
Scroll of Snilloc's Snowball (SL1, CL1) (scribed into BBB) (regional)
Scroll of Stun Ray (SL1, CL1) (scribed into BBB) (regional)
Travel Cloak (Cold Resi 5, keep dry, 3 meals/day, 2 gallons cool or warm drink/day, 1-pers tent/command)