Heretic 1: Balefire vs Modsi - Ranged 10; [dice]1d20+9[/dice] vs. Reflex (+10 against a bloodied target); [dice]1d8+5[/dice] fire damage, and ongoing 5 fire damage (save ends).
Heretic 2: Serpent Curse vs Modsi - Ranged 10; [dice]1d20+11[/dice] vs. Will (+10 against a bloodied target); [dice]1d6+5[/dice] psychic damage, and ongoing 5 psychic damage (save ends).
Heretic 1: Balefire vs Modsi - Ranged 10; = (1) +9 Gesamt: 10 vs. Reflex (+10 against a bloodied target); = (3) +5 Gesamt: 8 fire damage, and ongoing 5 fire damage (save ends).
Heretic 2: Serpent Curse vs Modsi - Ranged 10; = (4) +11 Gesamt: 15 vs. Will (+10 against a bloodied target); = (5) +5 Gesamt: 10 psychic damage, and ongoing 5 psychic damage (save ends).