Ende des Monats also Erfahrungspunktezeit. Nun wir haben diesen Monat mehr ruhiges Lagerleben gehabt, als spannende Aktion oder Fortkommen im Plot und befinden uns am Anfang der Aktion. Dennoch würde ich euch für das was gemacht wurde, jedem 150 Erfahrungspunkte geben. Ist schon eingetragen.
@Tallarn: Das heißt du musst dich jetzt entscheiden was es werden soll, da du die Schwelle überschreitest. Aptitudes/Werte erhöhung, falls doch bleiben, sofort, Ausrüstung später und halt eine Einbindung deiner neuen Tätigkeit dann später wäre nett.
@Razhan: Falls du wiederkommen solltest und das siehst, ich nehme den Bogen erst einmal raus, da du jetzt seit einem Monat verschwunden bist. Aber er ist nicht verschwunden, sondern hinterlegt.
Razhan Bogen (Anzeigen)Character:Wounds: 12/12
Critical Damage: 0
Fatigue: 0
Fate Points: 2/2
First aid already applied: [_]
Status of Ammunition: Frag grenades – 2 grenades remaining
Krak grenades - 2 grenades remaining
Smoke grenade - 1 grenade remining
Weapon | Active clip | Reserve clip 1 | Reserve clip 2 | Reserve clip 3 | Additional Clips | Special |
---|
M36 Lasgun | 60/60 | 60/60 | 60/60 | 60/60 | 0 | Ladehemmung: [_] |
Status of Comrade: In Cohesion and unharmed
Character Sheet (Anzeigen)Character Name:Regiment: 101. Ambulonische mechanisierte Infanterie Regiment
Speciality: Demeanour:Aptitudes: General
Characteristics:WS 38
BS 31
S 40 (getauscht mit Intelligence; + 3 von Intelligence)
T 38 (+3 durch Regiment)
AG 33 (+3 von Perception; + 6 durch Regiment)
INT 31 (+2 durch Regiment)
PER 25 (-3 Durch Regiment)
WP 33
FEL 37 (+5 durch Klasse Ministorium Priest)
Skills | Known | +10 | +20 | +30 |
Acrobatics (Ag) | [x] | [_] | [_] | [_] |
Athletics (S) | [_] | [_] | [_] | [_] |
Awareness (Per) | [x] | [_] | [_] | [_] |
Charm (Fel) | [x] | [_] | [_] | [_] |
Command (Fel) | [_] | [_] | [_] | [_] |
Commerce (Int) | [_] | [_] | [_] | [_] |
Common Lore (Ecclesiarchy) (Int) | [X] | [_] | [_] | [_] |
Common Lore (Imperial Creed) (Int) | [X] | [_] | [_] | [_] |
Common Lore (Imperium) (Int) | [X] | [_] | [_] | [_] |
Common Lore (Tech) (Int) | [X] | [_] | [_] | [_] |
Deceive (Fel) | [_] | [_] | [_] | [_] |
Dodge (Ag) | [_] | [_] | [_] | [_] |
Forbidden Lore (Heresy) (Int) | [x] | [_] | [_] | [_] |
Inquiry (Fel) | [_] | [_] | [_] | [_] |
Interrogation (WP) | [_] | [_] | [_] | [_] |
Intimidate (S) | [_] | [_] | [_] | [_] |
Linguistics (Low Gothic) (Int) | [X] | [x] | [_] | [_] |
Linguistics (High Gothic) (Int) | [X] | [_] | [_] | [_] |
Linguistics (Imperial Codes) (Int) | [X] | [x] | [_] | [_] |
Logic (Int) | [_] | [_] | [_] | [_] |
Medicae (Int) | [_] | [_] | [_] | [_] |
Navigate (Surface) (Int) | [_] | [_] | [_] | [_] |
Navigate (Stellar) (Int) | [_] | [_] | [_] | [_] |
Navigate (Warp) (Int) | [_] | [_] | [_] | [_] |
Operate (Aeronautica) (Ag) | [_] | [_] | [_] | [_] |
Operate (Surface) (Ag) | [X] | [x] | [_] | [_] |
Operate (Voidship) (Ag) | [_] | [_] | [_] | [_] |
Parry (WS) | [_] | [_] | [_] | [_] |
Psyniscience (Per) | [_] | [_] | [_] | [_] |
Scholastic Lore (Imperial Creed) (Int) | [x] | [_] | [_] | [_] |
Scrutiny (Per) | [_] | [_] | [_] | [_] |
Security (Int) | [_] | [_] | [_] | [_] |
Sleight of Hand (Ag) | [_] | [_] | [_] | [_] |
Stealth (Ag) | [_] | [_] | [_] | [_] |
Survival (Per) | [_] | [_] | [_] | [_] |
Tech-Use (Int) | [x] | [_] | [_] | [_] |
Trade () (Int) | [_] | [_] | [_] | [_] |
Traits:Talents:Rapid Reload
Hatred (Mutants)
Resistance (Fear)
Wounds:Permanent Injurys:Fate Points:Insanity Points: 0
Mental Disorders:Corruption Points: 0
Malignancies:Mutations:Movement:Half ()
Full ()
Charge ()
Run ()
Gear:Ecclesiarchy robes
Common Craftsmanship flamer
Common Craftsmanship chainsword
book of scripture
M36 lasgun and four charge packs
Knife
Good Craftsmanship Imperial Guard flak armour
Frag grenades x2
Krak grenades x2
Smoke grenade
Five kilograms of demolition charges
Uniform
Chrono
Microbead
Poor weather gear
Rucksack
Basic toolkit
Mess kit and water canteen
Blanket and sleep bag
Rechargeable lamp-pack
Grooming kit
Dog tags
Imperial Infantryman’s Uplifting Primer
Rations for two weeks
Weapon | Class | Damage | Range | Rate of Fire | Penetration | Clip | Reload | Special |
---|
M36 Lasgun | Basic | 1d10+3 E | 100m | S/3/- | 0 | 60 | Full | Reliable |
Knife | Melee/Throw | 1d5+Sb R | 5m | - | 0 | - | - | - |
Frag grenades | Throw | 2d10 X | Sbx3m | S/-/- | 0 | 1 | - | Blast (3), Ogryn-Proof |
Krak grenades | Throw | 2d10+4 X | Sbx3m | S/-/- | 6 | 1 | - | Concussive (0) |
Smoke grenades | Throw | - | Sbx3m | S/-/- | 0 | 1 | - | Smoke (6) |
Armour Type | Hit location | Armour Points |
---|
Imperial Guard flak armour | Head | 4 (5 against frist Hit this Round + 1 against Blast) |
Imperial Guard flak armour | Right arm | 4 (5 against frist Hit this Round + 1 against Blast) |
Imperial Guard flak armour | Left arm | 4 (5 against frist Hit this Round + 1 against Blast) |
Imperial Guard flak armour | Body | 4 (5 against frist Hit this Round + 1 against Blast) |
Imperial Guard flak armour | Right leg | 4 (5 against frist Hit this Round + 1 against Blast) |
Imperial Guard flak armour | Left leg | 4 (5 against frist Hit this Round + 1 against Blast) |
XP to Spend: 1300Total XP Spent:Spend for: Talent/Skill/Characteristic (XP)