First, select your new class level.
Tempest Druid (4)
Second, apply any ability score increases due to gaining a level.
WE +1
Third, integrate all of the level's class abilities and then roll for additional hitpoints
Eyes of the Storm (Ex): At 4th level, a tempest druid can see through 10 feet of magical fog, mist, gas, wind, rain, or similar inclement weather conditions, ignoring any concealment it might grant. This distance increases by 5 feet for every 4 levels beyond 4th. This ability replaces resist nature’s lure.
GAB: +1
ZÄH: +1
WIL: +1
Wild Shape (1/Tag): At 4th level, a druid gains the ability to turn herself into any small or Medium animal and back again once per day. Her options for new forms include all creatures with the animal type. This ability functions like the beast shape I spell, except as noted here. The effect lasts for 1 hour per druid level, or until she changes back. Changing form (to animal or back) is a standard action and doesn't provoke an attack of opportunity. The form chosen must be that of an animal the druid is familiar with.
A druid loses her ability to speak while in animal form because she is limited to the sounds that a normal, untrained animal can make, but she can communicate normally with other animals of the same general grouping as her new form. (The normal sound a wild parrot makes is a squawk, so changing to this form does not permit speech.)
Zauber pro Tag:
1. Grad: +1
2. Grad: +1
HP: 4+1 (KO) + 1 (FC)
Finally, add new skills and feats.
Skills (4): Perception +1, Profession (Sailor) +1, Knowledge (Natur) +1, Survival +1
Heldenpunkt +1