Dann mache ich das mal so wie der Pelzball.
First, select your new class level. You must be able to qualify for this level before any of the following adjustments are made.
Fighter (Cad) 2
Second, apply any ability score increases due to gaining a level.
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Third, integrate all of the level’s class abilities and then roll for additional hit points.
BAB +1 -> +2
Fort +2 -> +3
HP +3+1(KO)= +4 (gesamt 15)
Finally, add new skills and feats.
Feats:
- Cad Feat:
Dirty Maneuvers (ersetzt Bravery): The cad gains a +1 bonus on disarm, dirty trick, and steal combat maneuver checks. The cad also gains a +1 bonus to CMD when attacked with the disarm, dirty trick, and steal combat maneuvers. These bonuses increase by 1 for every four levels after 2nd (to a maximum of +5 at 18th level).
- Fighter Bonus Feat (muss Combat Feat sein): ?
Skills: 2 -1 (IN) +1 (Fav.-Klasse) +1 (Mensch) = 3 Skillpunke
Heimlichkeit +1
Einschüchtern +1
Beruf (Seemann) +1
Habe ich etwas vergessen (bis auf den einen Feat)? Btw.: Ist noch nicht eingetragen.