Spelloptions (Anzeigen)Sarenrae's priests can use Summon Monster VI to summon a janni (genie) (NG), Summon Monster to summon a djinni (genie) (NG), and Summon Monster to summon a redeemed efreeti* (LG). *This creature does not have the wish spell-like ability.
Clerics of Sarenrae may prepare lesser gaes as a 4th-level spell, but they can only use it to prevent the target from performing illegal or immoral activities.
Auf sich selbst gecastete Healingspells: maximized
DomainSpells&Powers (Anzeigen)Fire:
Fire Bolt (Sp): As a standard action, you can unleash a scorching bolt of divine fire from your outstretched hand. You can target any single foe within 30 feet as a ranged touch attack with this bolt of fire. If you hit the foe, the fire bolt deals 1d6 points of fire damage + 1 point for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
1st—burning hands, 2nd—produce flame, 3rd—fireball, 4th—wall of fire, 5th—fire shield, 6th—fire seeds, 7th—elemental body IV (fire only), 8th—incendiary cloud, 9th—elemental swarm (fire spell only)
Healing(Restoration):
Restorative Touch (Su): You can touch a creature, letting the healing power of your deity flow through you to relieve the creature of a minor condition. Your touch can remove the dazed, fatigued, shaken, sickened, or staggered condition. You choose which condition is removed. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
1st—cure light wounds, 2nd—remove disease, 3rd—cure serious wounds, 4th—neutralize poison, 5th—break enchantment, 6th—heal, 7th—regenerate, 8th—mass cure critical wounds, 9th—mass heal.
Criticals&Kill (Anzeigen)+4 zum Bestätigen von Crits,
Nach eigenem oder gegnerischen Crit:
Immediate: sacrifice a prepared 1st level slot to invoke
Doom.
Immediate: sacrifice a prepared 3st level slot to invoke
Bestow Curse.
Gegner auf -1 oder tiefer(dying):
Immediate: sacrifice a prepared 2nd level slot to invoke
Death Knell.